Player Matchup

Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DeadlySinn
Lancelot
Level 156
God Stats
0W - 1L
1,722 SR
Queue Stats
51W - 40L
1,611 Elo+
Solo
Atlas
Atlas
Jager52
Atlas
Level 108
God Stats
1W - 2L
1,703 SR
Queue Stats
46W - 28L
1,659 Elo+
Party 2
Jormungandr
Jormungandr
TactfulSkink7
Jormungandr
Level 147
God Stats
1W - 1L
1,703 SR
Queue Stats
229W - 214L
1,583 Elo+
Solo
Team Averages
Level 142
1,626 SR
1,571 Elo+

VS

Team Averages
Level 145
1,562 SR
1,558 Elo+
Discordia
Discordia
AkushHaze
Discordia
Level 128
God Stats
6W - 5L
1,691 SR
Queue Stats
436W - 364L
1,569 Elo+
Party 1
Agni
Agni
AvadaKedavra8761
Agni
Level 159
God Stats
4W - 3L
1,524 SR
Queue Stats
160W - 151L
1,544 Elo+
Solo
Charybdis
Charybdis
Gundeta 94
Charybdis
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
383W - 365L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
HayBal3z
Sun Wukong
Level 129
God Stats
3W - 3L
1,715 SR
Queue Stats
249W - 230L
1,585 Elo+
Solo
Artemis
Artemis
LightlylikeDeath
Artemis
Level 155
God Stats
4W - 4L
1,381 SR
Queue Stats
266W - 249L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 5 / 6
11,184
799
19,917
14,871
8,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
 
Raijin
18
2 / 4 / 13
10,407
743
12,187
13,167
7,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
DeadlySinn
Lancelot
15
5 / 3 / 9
9,722
694
11,643
21,184
20,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Jager52
Atlas
17
3 / 6 / 11
9,873
705
12,871
20,553
19,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
TactfulSkink7
Jormungandr
16
1 / 5 / 10
9,507
679
6,653
17,957
21,432
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AkushHaze
Discordia
19
5 / 2 / 16
11,267
805
14,051
9,532
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 3 / 15
12,153
868
16,884
12,114
6,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Gundeta 94
Charybdis
18
5 / 3 / 11
10,917
780
12,016
13,101
7,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
HayBal3z
Sun Wukong
17
1 / 3 / 13
10,362
740
10,500
18,996
22,764
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 8 / 11
10,875
777
22,937
15,298
9,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
89
19
Kills
23
23
Deaths
19
49
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
5
6
2.2
L
Raijin
 
Raijin
2
4
13
2.13
W
Discordia
AkushHaze
Discordia
5
2
16
6.5
W
6
3
15
4.5
L
Lancelot
DeadlySinn
Lancelot
5
3
9
3.17
W
Charybdis
Gundeta 94
Charybdis
5
3
11
3.5
W
Sun Wukong
HayBal3z
Sun Wukong
1
3
13
2.5
L
Atlas
Jager52
Atlas
3
6
11
1.42
W
6
8
11
1.44
L
Jormungandr
TactfulSkink7
Jormungandr
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,271
Damage
76,388
87,732
Taken
69,041
77,112
Mitigated
51,039
28,885
Healing
23,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
19,917
13,565
2,793
3,651
14,871
8,955
2,457
6,962
7,909
0
41,229
L
Raijin
 
Raijin
12,187
769
2,301
2,776
13,167
7,345
22
6,442
6,725
35,278
0
W
Discordia
AkushHaze
Discordia
14,051
335
2,915
2,189
9,532
5,212
940
4,886
4,426
27,042
0
W
16,884
1,081
0
1,375
12,114
6,355
1,153
4,589
7,231
33,035
0
L
Lancelot
DeadlySinn
Lancelot
11,643
1,126
726
6,682
21,184
20,015
342
7,341
13,843
0
14,188
W
Charybdis
Gundeta 94
Charybdis
12,016
5,076
1,945
3,600
13,101
7,321
1,875
6,853
5,783
0
24,935
W
Sun Wukong
HayBal3z
Sun Wukong
10,500
1,799
2,529
7,069
18,996
22,764
460
5,631
12,945
0
23,087
L
Atlas
Jager52
Atlas
12,871
3,237
1,842
1,772
20,553
19,365
261
5,487
15,066
19,684
0
W
22,937
8,180
1,233
1,055
15,298
9,387
0
7,951
6,945
0
32,797
L
Jormungandr
TactfulSkink7
Jormungandr
6,653
347
3,104
3,238
17,957
21,432
0
4,703
13,254
17,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,693
Gold Earned
55,574
151
Minions Killed
144
0
Camps Cleared
0
1,262,371
Distance Traveled
1,240,290
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,184
799
53
4
0
239,582
2
L
Raijin
10,407
743
63
5
0
250,891
5
W
Discordia
11,267
805
27
2
0
315,228
0
W
Agni
12,153
868
51
4
0
218,365
0
L
Lancelot
9,722
694
6
0
0
281,575
0
W
Charybdis
10,917
780
23
2
0
235,594
4
W
Sun Wukong
10,362
740
14
1
0
269,881
2
L
Atlas
9,873
705
12
1
0
251,317
3
W
Artemis
10,875
777
29
2
0
201,222
2
L
Jormungandr
9,507
679
17
1
0
239,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role