Player Matchup

Lancelot
Lancelot
Cadester2009
Lancelot
Level 20
God Stats
0W - 2L
1,221 SR
Queue Stats
20W - 42L
1,123 Elo+
Party 1
Ares
Ares
ExoticPeepXD
Ares
Level 75
God Stats
1W - 2L
1,769 SR
Queue Stats
78W - 123L
1,252 Elo+
Party 1
Jing Wei
Jing Wei
ExoticWolfXD
Jing Wei
Level 26
God Stats
2W - 1L
1,770 SR
Queue Stats
15W - 35L
1,201 Elo+
Party 1
Team Averages
Level 40
1,587 SR
1,192 Elo+

VS

Team Averages
Level 76
1,464 SR
1,302 Elo+
Poseidon
Poseidon
DaRKnite10756
Poseidon
Level 44
God Stats
9W - 7L
1,537 SR
Queue Stats
68W - 112L
1,229 Elo+
Solo
Olorun
Olorun
HFC290101
Olorun
Level 125
God Stats
11W - 14L
1,584 SR
Queue Stats
432W - 585L
1,369 Elo+
Solo
Tyr
Tyr
rSystemzz
Tyr
Level 60
God Stats
2W - 0L
1,271 SR
Queue Stats
75W - 89L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cadester2009
Lancelot
13
1 / 6 / 1
10,363
576
3,973
14,539
7,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 2
12,043
669
14,803
24,097
36,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
ExoticWolfXD
Jing Wei
16
1 / 7 / 1
11,078
615
16,860
25,102
12,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DaRKnite10756
Poseidon
19
5 / 0 / 9
13,300
739
18,810
15,564
13,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
HFC290101
Olorun
18
9 / 2 / 3
13,133
730
21,581
18,941
11,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 2 / 11
11,786
655
10,583
15,875
13,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
16
16
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cadester2009
Lancelot
1
6
1
0.25
W
Poseidon
DaRKnite10756
Poseidon
5
0
9
9.5
L
2
3
2
1
L
Jing Wei
ExoticWolfXD
Jing Wei
1
7
1
0.21
W
Olorun
HFC290101
Olorun
9
2
3
5.25
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,636
Damage
50,974
63,738
Taken
50,380
56,874
Mitigated
38,645
7,646
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cadester2009
Lancelot
3,973
193
269
812
14,539
7,618
0
9,999
4,540
0
23,378
W
Poseidon
DaRKnite10756
Poseidon
18,810
3,354
0
3,489
15,564
13,823
247
4,033
11,531
70,115
0
L
14,803
1,374
244
2,189
24,097
36,584
0
11,333
12,764
35,427
0
L
Jing Wei
ExoticWolfXD
Jing Wei
16,860
12,224
192
3,940
25,102
12,672
0
15,522
9,580
0
51,748
W
Olorun
HFC290101
Olorun
21,581
12,191
865
11,560
18,941
11,201
2,649
6,879
12,062
57,335
9,557
W
10,583
2,339
0
4,074
15,875
13,621
120
4,902
10,973
0
33,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
38,219
153
Minions Killed
205
5
Camps Cleared
9
898,086
Distance Traveled
983,752
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,363
576
36
2
1
226,956
4
W
Poseidon
13,300
739
106
6
2
354,389
1
L
Ares
12,043
669
32
2
1
339,201
0
L
Jing Wei
11,078
615
85
5
3
331,929
2
W
Olorun
13,133
730
70
4
5
276,354
0
W
Tyr
11,786
655
29
2
2
353,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role