Player Matchup

Da Ji
Da Ji
Kunsie
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,534 Elo+
Party 1
Neith
Neith
Lord stackk
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 1
Skadi
Skadi
RaeBean
Skadi
Level 103
God Stats
2W - 1L
1,703 SR
Queue Stats
117W - 101L
1,434 Elo+
Party 1
Scylla
Scylla
SirBenFrank
Scylla
Level 91
God Stats
0W - 1L
1,495 SR
Queue Stats
5W - 5L
1,377 Elo+
Party 1
Loki
Loki
TheDeeJster
Loki
Level 129
God Stats
0W - 1L
1,872 SR
Queue Stats
34W - 23L
1,543 Elo+
Party 1
Team Averages
Level 80
1,614 SR
1,479 Elo+

VS

Team Averages
Level 87
1,664 SR
1,628 Elo+
Agni
Agni
GrumpySock
Agni
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 13L
1,779 Elo+
Party 2
Izanami
Izanami
I_Abuse_Skooma
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 70L
1,463 Elo+
Solo
Cabrakan
Cabrakan
JNasty115
Cabrakan
Level 89
God Stats
1W - 1L
1,842 SR
Queue Stats
74W - 31L
1,803 Elo+
Party 2
Cerberus
Cerberus
TheXlegacy3
Cerberus
Level 102
God Stats
2W - 0L
1,733 SR
Queue Stats
52W - 48L
1,472 Elo+
Solo
He Bo
He Bo
WillTheKOTP
He Bo
Level 27
God Stats
4W - 0L
1,744 SR
Queue Stats
175W - 126L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kunsie
Da Ji
14
3 / 10 / 10
9,093
699
10,268
17,267
9,189
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 10 / 9
9,601
739
9,623
16,195
7,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
RaeBean
Skadi
13
1 / 9 / 8
8,219
632
13,209
17,583
8,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
19
5 / 6 / 12
10,798
831
23,043
17,842
8,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 9 / 7
10,724
825
14,131
16,944
8,038
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 18
11,353
873
19,450
13,584
6,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 6 / 17
11,160
858
11,769
16,240
8,768
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
JNasty115
Cabrakan
19
9 / 3 / 26
12,413
955
13,398
24,832
35,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TheXlegacy3
Cerberus
18
5 / 5 / 28
11,804
908
10,521
26,199
38,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 5 / 20
12,335
949
23,401
16,877
8,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
153
22
Kills
44
44
Deaths
22
46
Assists
109
Player
Kills
Deaths
Assists
KDA
W
8
3
18
5.67
W
9
6
17
2.92
W
Cabrakan
JNasty115
Cabrakan
9
3
26
7.33
L
Da Ji
Kunsie
Da Ji
3
10
10
0.8
L
4
10
9
0.85
L
Skadi
RaeBean
Skadi
1
9
8
0.56
L
Scylla
5
6
12
1.83
L
9
9
7
1.39
W
Cerberus
TheXlegacy3
Cerberus
5
5
28
3.8
W
13
5
20
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,274
Damage
78,539
85,831
Taken
97,732
41,703
Mitigated
98,947
12,954
Healing
31,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,450
1,652
2,754
2,839
13,584
6,818
1,896
3,476
10,108
32,136
0
W
11,769
9,535
1,823
1,085
16,240
8,768
3,729
2,373
13,867
0
27,948
W
Cabrakan
JNasty115
Cabrakan
13,398
2,034
1,585
5,472
24,832
35,904
680
5,913
17,653
22,525
0
L
Da Ji
Kunsie
Da Ji
10,268
1,084
412
329
17,267
9,189
0
14,162
3,105
465
11,788
L
9,623
3,886
56
693
16,195
7,706
0
13,552
2,643
0
15,971
L
Skadi
RaeBean
Skadi
13,209
5,012
742
1,771
17,583
8,211
195
15,435
2,148
0
20,777
L
Scylla
23,043
1,607
830
6,422
17,842
8,559
0
13,145
4,697
41,474
0
L
14,131
3,067
551
1,148
16,944
8,038
0
10,476
6,468
0
26,408
W
Cerberus
TheXlegacy3
Cerberus
10,521
1,096
3,956
6,163
26,199
38,721
59
6,159
20,040
20,954
0
W
23,401
955
2,151
3,479
16,877
8,736
1,901
5,437
11,440
44,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
59,065
107
Minions Killed
144
0
Camps Cleared
0
1,021,609
Distance Traveled
1,190,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,353
873
27
2
0
256,046
0
W
Izanami
11,160
858
25
2
0
193,701
0
W
Cabrakan
12,413
955
25
2
0
248,801
0
L
Da Ji
9,093
699
6
0
0
205,834
0
L
Neith
9,601
739
15
1
0
186,870
0
L
Skadi
8,219
632
11
1
0
201,436
0
L
Scylla
10,798
831
57
4
0
217,924
0
L
Loki
10,724
825
18
1
0
209,545
0
W
Cerberus
11,804
908
25
2
0
241,162
0
W
He Bo
12,335
949
42
3
0
250,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role