Player Matchup

Baba Yaga
Baba Yaga
SMOKEY-da-HARE
Baba Yaga
Level 49
God Stats
14W - 17L
1,384 SR
Queue Stats
31W - 47L
1,212 Elo+
Party 2
Freya
Freya
ShaggyShame
Freya
Level 148
God Stats
11W - 17L
1,346 SR
Queue Stats
195W - 234L
1,374 Elo+
Party 2
Bellona
Bellona
VisblyHiddn
Bellona
Level 125
God Stats
32W - 26L
1,557 SR
Queue Stats
315W - 358L
1,396 Elo+
Party 2
Cupid
Cupid
XGodjiraX
Cupid
Level 121
God Stats
7W - 9L
1,457 SR
Queue Stats
186W - 238L
1,374 Elo+
Party 2
Lancelot
Lancelot
YetAnotherGame
Lancelot
Level 49
God Stats
26W - 23L
1,447 SR
Queue Stats
119W - 125L
1,418 Elo+
Solo
Team Averages
Level 98
1,438 SR
1,355 Elo+

VS

Team Averages
Level 71
1,522 SR
1,413 Elo+
Nemesis
Nemesis
Hookalooka
Nemesis
Level 40
God Stats
1W - 1L
1,681 SR
Queue Stats
28W - 35L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
JgramatooboxK
Sun Wukong
Level 145
God Stats
0W - 3L
1,552 SR
Queue Stats
95W - 82L
1,454 Elo+
Solo
Amaterasu
Amaterasu
sleepypiscean
Amaterasu
Level 107
God Stats
3W - 1L
1,659 SR
Queue Stats
136W - 132L
1,428 Elo+
Party 1
Merlin
Merlin
theasianmsy
Merlin
Level 37
God Stats
0W - 2L
1,294 SR
Queue Stats
12W - 16L
1,415 Elo+
Solo
Izanami
Izanami
x0darlingkim
Izanami
Level 26
God Stats
4W - 9L
1,423 SR
Queue Stats
13W - 21L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
SMOKEY-da-HARE
Baba Yaga
19
2 / 2 / 12
12,993
481
21,358
20,154
11,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 2 / 11
14,850
550
24,020
19,755
10,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
VisblyHiddn
Bellona
20
5 / 2 / 12
16,539
613
17,657
24,411
26,010
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
XGodjiraX
Cupid
20
11 / 2 / 15
14,911
552
19,401
16,932
8,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
20
16 / 1 / 11
15,438
572
32,232
22,179
12,776
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hookalooka
Nemesis
16
3 / 11 / 1
10,949
406
12,744
28,775
12,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
JgramatooboxK
Sun Wukong
16
1 / 8 / 4
10,843
402
8,602
34,564
31,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
sleepypiscean
Amaterasu
18
1 / 9 / 4
11,956
443
13,386
35,453
22,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
19
2 / 8 / 2
12,181
451
13,190
23,337
9,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
x0darlingkim
Izanami
16
2 / 13 / 2
11,515
426
9,060
24,847
11,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
22
49
Kills
9
9
Deaths
49
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Hookalooka
Nemesis
3
11
1
0.32
L
Sun Wukong
JgramatooboxK
Sun Wukong
1
8
4
0.38
W
Baba Yaga
SMOKEY-da-HARE
Baba Yaga
2
2
12
4
W
15
2
11
10.25
W
Bellona
VisblyHiddn
Bellona
5
2
12
5.5
W
Cupid
XGodjiraX
Cupid
11
2
15
9.25
W
Lancelot
16
1
11
21.5
L
Amaterasu
sleepypiscean
Amaterasu
1
9
4
0.33
L
Merlin
2
8
2
0.38
L
Izanami
x0darlingkim
Izanami
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,668
Damage
56,982
103,431
Taken
146,976
69,740
Mitigated
87,619
41,766
Healing
29,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Hookalooka
Nemesis
12,744
5,681
0
5,629
28,775
12,535
0
7,931
20,764
0
72,594
L
Sun Wukong
JgramatooboxK
Sun Wukong
8,602
622
0
8,039
34,564
31,496
0
10,606
23,877
86
71,837
W
Baba Yaga
SMOKEY-da-HARE
Baba Yaga
21,358
1,323
12
5,664
20,154
11,703
450
6,174
13,980
102,358
0
W
24,020
9,540
0
12,554
19,755
10,443
3,689
651
19,104
113,374
0
W
Bellona
VisblyHiddn
Bellona
17,657
7,728
0
8,858
24,411
26,010
7,038
905
23,506
0
167,386
W
Cupid
XGodjiraX
Cupid
19,401
13,588
428
3,772
16,932
8,808
9,091
3,240
13,692
0
120,359
W
Lancelot
32,232
9,348
0
10,478
22,179
12,776
3,274
2,306
19,873
0
139,826
L
Amaterasu
sleepypiscean
Amaterasu
13,386
5,347
0
10,857
35,453
22,729
408
2,847
32,526
0
86,758
L
Merlin
13,190
717
64
3,335
23,337
9,573
0
15,452
7,885
89,387
0
L
Izanami
x0darlingkim
Izanami
9,060
4,330
0
1,701
24,847
11,286
1,152
8,542
16,305
0
83,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,731
Gold Earned
57,444
894
Minions Killed
585
0
Camps Cleared
0
2,719,297
Distance Traveled
2,322,421
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,949
406
92
3
0
539,748
5
L
Sun Wukong
10,843
402
99
4
0
496,848
10
W
Baba Yaga
12,993
481
154
6
0
519,724
4
W
Freya
14,850
550
153
6
0
532,026
3
W
Bellona
16,539
613
268
10
0
563,775
4
W
Cupid
14,911
552
165
6
0
508,804
1
W
Lancelot
15,438
572
154
6
0
594,968
1
L
Amaterasu
11,956
443
136
5
0
471,857
0
L
Merlin
12,181
451
131
5
0
383,039
1
L
Izanami
11,515
426
127
5
0
430,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role