Player Matchup

Baba Yaga
Baba Yaga
Mikshwayze
Baba Yaga
Level 65
God Stats
6W - 10L
1,286 SR
Queue Stats
397W - 437L
1,406 Elo+
Party 1
Bakasura
Bakasura
NOBUxCHRIS
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,191 Elo+
Solo
King Arthur
King Arthur
SunderingStriker
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,257 Elo+
Solo
Cliodhna
Cliodhna
ValkyrieVix
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
silky_joe
Kuzenbo
Level 66
God Stats
7W - 7L
1,702 SR
Queue Stats
233W - 251L
1,404 Elo+
Party 1
Team Averages
Level 58
1,498 SR
1,331 Elo+

VS

Team Averages
Level 97
1,400 SR
1,432 Elo+
Fafnir
Fafnir
 
Fafnir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChainSmokez
Neith
Level 88
God Stats
5W - 1L
1,615 SR
Queue Stats
87W - 100L
1,407 Elo+
Solo
Kali
Kali
SabrinaNagai
Kali
Level 27
God Stats
1W - 1L
1,254 SR
Queue Stats
50W - 93L
1,315 Elo+
Solo
Bacchus
Bacchus
Wolrammer
Bacchus
Level 87
God Stats
1W - 1L
1,129 SR
Queue Stats
72W - 67L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Mikshwayze
Baba Yaga
20
4 / 3 / 12
11,657
729
25,045
18,817
10,953
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
NOBUxCHRIS
Bakasura
13
0 / 8 / 8
9,811
613
3,035
15,903
12,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SunderingStriker
King Arthur
18
5 / 7 / 9
11,372
711
12,684
24,176
30,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
ValkyrieVix
Cliodhna
18
7 / 7 / 9
11,470
717
18,367
22,524
11,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
silky_joe
Kuzenbo
19
3 / 3 / 13
11,565
723
12,221
19,525
33,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
7 / 1 / 18
12,397
775
11,146
17,758
19,186
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
 
Hachiman
20
4 / 4 / 17
12,368
773
19,712
17,093
8,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
7 / 4 / 15
11,953
747
26,522
16,893
8,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 4 / 12
11,855
741
9,574
17,186
8,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Wolrammer
Bacchus
18
4 / 7 / 15
11,474
717
17,411
18,133
16,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
105
19
Kills
28
28
Deaths
20
51
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
7
1
18
16
W
Hachiman
 
Hachiman
4
4
17
3.13
W
7
4
15
3.63
L
Baba Yaga
Mikshwayze
Baba Yaga
4
3
12
3.33
L
Bakasura
NOBUxCHRIS
Bakasura
0
8
8
0.5
W
6
4
12
3
L
King Arthur
SunderingStriker
King Arthur
5
7
9
1.36
L
Cliodhna
ValkyrieVix
Cliodhna
7
7
9
1.64
W
Bacchus
Wolrammer
Bacchus
4
7
15
1.64
L
Kuzenbo
silky_joe
Kuzenbo
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,352
Damage
84,365
100,945
Taken
87,063
99,663
Mitigated
60,829
29,581
Healing
40,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
11,146
3,439
1,656
6,967
17,758
19,186
520
8,140
9,618
16,599
0
W
Hachiman
 
Hachiman
19,712
9,064
5,240
6,814
17,093
8,390
3,386
9,961
6,882
0
47,581
W
26,522
12,515
2,317
6,458
16,893
8,316
1,613
7,335
9,558
0
51,494
L
Baba Yaga
Mikshwayze
Baba Yaga
25,045
1,880
2,885
6,652
18,817
10,953
780
6,134
12,246
50,984
0
L
Bakasura
NOBUxCHRIS
Bakasura
3,035
2,060
1,295
1,212
15,903
12,979
1,966
3,400
12,427
0
5,728
W
9,574
3,535
1,266
5,638
17,186
8,249
1,442
5,750
11,436
0
23,945
L
King Arthur
SunderingStriker
King Arthur
12,684
1,126
1,976
2,629
24,176
30,252
27
6,541
17,280
0
25,983
L
Cliodhna
ValkyrieVix
Cliodhna
18,367
2,209
1,681
5,444
22,524
11,937
758
5,066
17,288
0
28,448
W
Bacchus
Wolrammer
Bacchus
17,411
1,371
2,531
1,951
18,133
16,688
300
6,080
11,902
27,121
0
L
Kuzenbo
silky_joe
Kuzenbo
12,221
3,734
2,002
3,805
19,525
33,542
600
5,996
13,147
31,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,875
Gold Earned
60,047
137
Minions Killed
182
0
Camps Cleared
0
1,268,357
Distance Traveled
1,482,665
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,397
775
8
1
0
336,275
0
W
Hachiman
12,368
773
64
4
0
293,472
0
W
Neith
11,953
747
50
3
0
256,759
0
L
Baba Yaga
11,657
729
47
3
0
291,300
0
L
Bakasura
9,811
613
6
0
0
140,230
0
W
Kali
11,855
741
29
2
0
290,260
0
L
King Arthur
11,372
711
29
2
0
284,615
0
L
Cliodhna
11,470
717
23
1
0
253,557
0
W
Bacchus
11,474
717
31
2
0
305,899
1
L
Kuzenbo
11,565
723
32
2
0
298,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role