Player Matchup

Sobek
Sobek
KALADlN
Sobek
Level 87
God Stats
0W - 1L
1,498 SR
Queue Stats
63W - 64L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
LunarxChaos
Danzaburou
Level 69
God Stats
0W - 3L
1,467 SR
Queue Stats
26W - 29L
1,432 Elo+
Party 2
Ah Puch
Ah Puch
TheNegotiator85
Ah Puch
Level 111
God Stats
18W - 25L
1,441 SR
Queue Stats
94W - 107L
1,508 Elo+
Party 2
Team Averages
Level 89
1,468 SR
1,489 Elo+

VS

Team Averages
Level 85
1,619 SR
1,651 Elo+
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KingsBait
Amaterasu
Level 29
God Stats
7W - 0L
1,856 SR
Queue Stats
336W - 116L
1,829 Elo+
Party 1
Bacchus
Bacchus
ThE_KiiiD2004
Bacchus
Level 106
God Stats
22W - 3L
1,500 SR
Queue Stats
195W - 92L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KALADlN
Sobek
10
1 / 0 / 0
6,737
674
3,212
8,722
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LunarxChaos
Danzaburou
9
0 / 4 / 1
5,945
595
2,876
7,405
2,849
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
6,008
601
5,169
7,881
3,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 0 / 4
7,103
710
7,257
2,033
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
KingsBait
Amaterasu
12
5 / 1 / 3
7,417
742
8,574
8,869
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bacchus
12
1 / 0 / 7
7,578
758
5,139
5,950
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
4
4
L
Sobek
KALADlN
Sobek
1
0
0
1
W
Amaterasu
KingsBait
Amaterasu
5
1
3
6.5
L
Danzaburou
LunarxChaos
Danzaburou
0
4
1
0.13
W
Bacchus
1
0
7
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,257
Damage
20,970
24,008
Taken
16,852
14,789
Mitigated
14,706
3,381
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,257
515
0
360
2,033
877
37
1,119
914
43,005
0
L
Sobek
KALADlN
Sobek
3,212
401
0
1,630
8,722
8,485
0
4,570
4,152
8,740
0
W
Amaterasu
KingsBait
Amaterasu
8,574
2,542
0
2,493
8,869
7,485
368
4,036
4,833
0
16,764
L
Danzaburou
LunarxChaos
Danzaburou
2,876
866
0
398
7,405
2,849
0
3,651
3,754
0
13,723
W
Bacchus
5,139
655
0
1,811
5,950
6,344
52
3,455
2,495
12,669
0
L
5,169
41
0
1,353
7,881
3,455
0
4,298
3,583
23,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,690
Gold Earned
22,098
88
Minions Killed
144
2
Camps Cleared
7
532,599
Distance Traveled
609,057
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,103
710
115
12
2
189,135
4
L
Sobek
6,737
674
5
1
0
191,266
5
W
Amaterasu
7,417
742
17
2
3
212,346
2
L
Danzaburou
5,945
595
27
3
1
178,298
2
W
Bacchus
7,578
758
12
1
2
207,576
3
L
Ah Puch
6,008
601
56
6
1
163,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role