Player Matchup

Ra
Ra
MannyMercs
Ra
Level 144
God Stats
2W - 8L
1,443 SR
Queue Stats
74W - 121L
1,296 Elo+
Party 2
Hercules
Hercules
MinuteWhisper34
Hercules
Level 126
God Stats
13W - 11L
1,555 SR
Queue Stats
169W - 132L
1,553 Elo+
Party 2
Ares
Ares
Solshinx
Ares
Level 124
God Stats
1W - 4L
1,516 SR
Queue Stats
45W - 56L
1,373 Elo+
Party 2
Team Averages
Level 131
1,505 SR
1,408 Elo+

VS

Team Averages
Level 87
1,516 SR
1,409 Elo+
Hel
Hel
BlackDarkPlague
Hel
Level 120
God Stats
15W - 7L
1,701 SR
Queue Stats
110W - 99L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
TheAnimalWall14
Cernunnos
Level 33
God Stats
5W - 2L
1,286 SR
Queue Stats
13W - 10L
1,320 Elo+
Party 1
Hercules
Hercules
davyup
Hercules
Level 109
God Stats
3W - 2L
1,561 SR
Queue Stats
50W - 44L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
10,443
614
6,833
11,681
7,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
15
2 / 4 / 2
11,161
657
13,086
26,606
30,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
13
0 / 4 / 4
10,320
607
6,852
22,395
30,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
11,411
671
12,515
7,796
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
TheAnimalWall14
Cernunnos
17
5 / 1 / 7
11,943
703
17,399
11,237
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
davyup
Hercules
17
4 / 1 / 8
11,705
689
19,128
17,102
18,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
12
12
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
2
4
2
0.75
L
Hercules
2
4
2
0.75
L
Ares
0
4
4
0.5
W
Cernunnos
TheAnimalWall14
Cernunnos
5
1
7
8.5
W
Hercules
davyup
Hercules
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
49,042
60,682
Taken
36,135
69,508
Mitigated
29,116
15,960
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,515
1,076
5,560
3,394
7,796
4,362
689
2,641
5,155
44,040
0
L
6,833
495
1,646
1,757
11,681
7,954
85
2,441
9,240
57,583
0
L
Hercules
13,086
4,116
0
8,502
26,606
30,908
0
6,139
20,467
0
22,119
L
Ares
6,852
454
126
3,929
22,395
30,646
0
4,672
17,723
22,572
0
W
Cernunnos
TheAnimalWall14
Cernunnos
17,399
7,121
0
375
11,237
6,613
1,647
4,488
6,749
0
48,543
W
Hercules
davyup
Hercules
19,128
8,633
0
3,054
17,102
18,141
878
6,828
10,274
0
46,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
35,059
145
Minions Killed
161
5
Camps Cleared
8
922,593
Distance Traveled
995,334
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,411
671
58
3
1
325,414
1
L
Ra
10,443
614
112
7
1
280,617
0
L
Hercules
11,161
657
20
1
3
347,327
0
L
Ares
10,320
607
13
1
1
294,649
0
W
Cernunnos
11,943
703
59
3
5
324,415
3
W
Hercules
11,705
689
44
3
2
345,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role