Player Matchup

Zeus
Zeus
ArtEdoardo
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,556 Elo+
Party 1
Poseidon
Poseidon
BoboSalvador
Poseidon
Level 50
God Stats
3W - 2L
1,508 SR
Queue Stats
77W - 72L
1,521 Elo+
Party 1
Achilles
Achilles
HarmlessPyjama
Achilles
Level 81
God Stats
8W - 6L
1,704 SR
Queue Stats
385W - 375L
1,421 Elo+
Party 2
Artio
Artio
ZacMacHammer
Artio
Level 123
God Stats
3W - 2L
1,914 SR
Queue Stats
90W - 78L
1,522 Elo+
Party 1
Hou Yi
Hou Yi
aniohaseoTimon
Hou Yi
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
195W - 214L
1,361 Elo+
Party 2
Team Averages
Level 59
1,625 SR
1,476 Elo+

VS

Team Averages
Level 47
1,453 SR
1,403 Elo+
Mercury
Mercury
EmJay0815
Mercury
Level 41
God Stats
1W - 2L
1,267 SR
Queue Stats
182W - 172L
1,459 Elo+
Party 3
Heimdallr
Heimdallr
MoeVanTerror
Heimdallr
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 172L
1,496 Elo+
Party 3
Fafnir
Fafnir
NoscopeSilvia69
Fafnir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 72L
1,456 Elo+
Party 3
Chiron
Chiron
joeldelgvdo
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,205 Elo+
Solo
Nike
Nike
kapteenikalsari
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
9,433
674
12,324
11,363
5,900
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
BoboSalvador
Poseidon
17
3 / 3 / 14
9,736
695
20,827
11,574
6,000
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
17
7 / 4 / 12
10,093
721
16,344
35,359
41,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 3 / 15
9,694
692
8,044
21,909
32,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
1 / 2 / 14
9,278
663
10,695
12,190
7,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EmJay0815
Mercury
19
8 / 4 / 2
11,891
849
10,224
16,889
8,200
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
MoeVanTerror
Heimdallr
17
2 / 3 / 7
10,365
740
27,823
14,841
9,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
3 / 4 / 8
11,439
817
7,240
18,046
23,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
19
1 / 3 / 8
10,625
759
17,692
12,907
6,705
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 8 / 9
10,781
770
12,702
22,930
23,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
19
Kills
16
16
Deaths
22
66
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
4
11
2.38
L
Poseidon
BoboSalvador
Poseidon
3
3
14
3.33
W
Mercury
EmJay0815
Mercury
8
4
2
2.25
L
Achilles
7
4
12
3.25
W
Heimdallr
MoeVanTerror
Heimdallr
2
3
7
1.83
W
3
4
8
1.75
L
4
3
15
3.83
L
1
2
14
4
W
Chiron
1
3
8
1.67
W
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,234
Damage
75,681
92,395
Taken
85,613
93,750
Mitigated
71,010
31,229
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,324
3,706
266
106
11,363
5,900
1,401
386
10,977
24,406
0
L
Poseidon
BoboSalvador
Poseidon
20,827
5,059
589
986
11,574
6,000
1,193
560
11,014
37,704
0
W
Mercury
EmJay0815
Mercury
10,224
4,509
1,097
2,835
16,889
8,200
1,579
8,723
7,699
0
25,559
L
Achilles
16,344
3,636
0
11,738
35,359
41,802
0
4,146
31,213
1,463
21,639
W
Heimdallr
MoeVanTerror
Heimdallr
27,823
11,004
1,935
3,724
14,841
9,098
3,286
5,051
9,533
0
55,188
W
7,240
2,868
266
1,948
18,046
23,665
848
11,338
6,328
11,236
0
L
8,044
1,350
7,820
6,751
21,909
32,908
165
1,601
20,308
14,313
0
L
10,695
5,866
939
2,034
12,190
7,140
0
689
11,501
0
27,401
W
Chiron
17,692
6,458
834
1,973
12,907
6,705
2,821
6,126
6,514
0
38,483
W
12,702
1,004
2,501
3,085
22,930
23,342
487
10,560
12,087
375
18,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,234
Gold Earned
55,101
115
Minions Killed
145
0
Camps Cleared
0
1,459,891
Distance Traveled
1,242,793
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,433
674
27
2
0
230,249
0
L
Poseidon
9,736
695
38
3
0
269,096
0
W
Mercury
11,891
849
29
2
0
295,804
0
L
Achilles
10,093
721
6
0
0
390,996
6
W
Heimdallr
10,365
740
56
4
0
262,742
2
W
Fafnir
11,439
817
7
1
0
247,636
0
L
Artio
9,694
692
9
1
0
340,562
1
L
Hou Yi
9,278
663
35
3
0
228,988
0
W
Chiron
10,625
759
48
3
0
235,349
0
W
Nike
10,781
770
5
0
0
201,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role