Player Matchup

Nox
Nox
Junk4to
Nox
Level 119
God Stats
2W - 5L
1,333 SR
Queue Stats
121W - 148L
1,373 Elo+
Party 2
Lancelot
Lancelot
Krunkapotomas
Lancelot
Level 55
God Stats
5W - 6L
1,500 SR
Queue Stats
77W - 70L
1,504 Elo+
Solo
Artemis
Artemis
LargeJohnson
Artemis
Level 53
God Stats
65W - 54L
1,593 SR
Queue Stats
114W - 130L
1,393 Elo+
Solo
Ravana
Ravana
Zen77
Ravana
Level 106
God Stats
4W - 22L
1,139 SR
Queue Stats
104W - 127L
1,365 Elo+
Party 2
Ares
Ares
ssj50goku05
Ares
Level 84
God Stats
7W - 8L
1,605 SR
Queue Stats
116W - 133L
1,338 Elo+
Party 2
Team Averages
Level 83
1,434 SR
1,395 Elo+

VS

Team Averages
Level 68
1,413 SR
1,337 Elo+
Scylla
Scylla
Baaaaaang
Scylla
Level 121
God Stats
0W - 1L
1,321 SR
Queue Stats
53W - 62L
1,407 Elo+
Solo
King Arthur
King Arthur
Ravarov2
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
farisath
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,346 Elo+
Party 1
Cabrakan
Cabrakan
hemskeuffe
Cabrakan
Level 30
God Stats
0W - 3L
1,295 SR
Queue Stats
6W - 11L
1,252 Elo+
Party 1
Hun Batz
Hun Batz
xTheEnvy
Hun Batz
Level 99
God Stats
0W - 2L
1,451 SR
Queue Stats
44W - 45L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
10 / 1 / 2
10,468
582
14,638
12,397
7,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Krunkapotomas
Lancelot
14
2 / 1 / 3
8,695
483
4,304
11,690
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
LargeJohnson
Artemis
14
0 / 1 / 0
8,354
464
6,045
9,079
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Zen77
Ravana
16
4 / 1 / 0
10,405
578
16,164
11,648
9,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 7
9,387
522
5,391
15,433
18,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Baaaaaang
Scylla
14
1 / 7 / 2
8,256
459
5,786
10,496
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Ravarov2
King Arthur
13
2 / 3 / 0
7,387
410
7,916
20,226
19,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
farisath
Danzaburou
13
1 / 2 / 1
7,723
429
7,772
9,985
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
hemskeuffe
Cabrakan
11
0 / 1 / 1
7,131
396
3,803
12,508
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
xTheEnvy
Hun Batz
13
2 / 5 / 2
8,321
462
8,570
18,651
8,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
18
Kills
6
6
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
Baaaaaang
Scylla
1
7
2
0.29
W
Nox
10
1
2
11
W
Lancelot
Krunkapotomas
Lancelot
2
1
3
3.5
W
Artemis
LargeJohnson
Artemis
0
1
0
0
L
King Arthur
Ravarov2
King Arthur
2
3
0
0.67
W
Ravana
Zen77
Ravana
4
1
0
4
L
Danzaburou
farisath
Danzaburou
1
2
1
0.75
L
Cabrakan
hemskeuffe
Cabrakan
0
1
1
0.5
W
2
2
7
2.75
L
Hun Batz
xTheEnvy
Hun Batz
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,542
Damage
33,847
60,247
Taken
71,866
44,132
Mitigated
50,127
19,001
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Baaaaaang
Scylla
5,786
955
0
1,000
10,496
4,673
0
6,779
3,717
57,280
0
W
Nox
14,638
2,045
0
1,848
12,397
7,222
0
2,296
10,017
84,536
0
W
Lancelot
Krunkapotomas
Lancelot
4,304
1,446
0
5,074
11,690
5,405
0
1,576
10,052
0
68,359
W
Artemis
LargeJohnson
Artemis
6,045
1,925
0
2,340
9,079
2,824
1,116
842
8,237
0
59,750
L
King Arthur
Ravarov2
King Arthur
7,916
953
0
3,142
20,226
19,431
0
1,939
18,287
0
45,394
W
Ravana
Zen77
Ravana
16,164
5,031
0
6,715
11,648
9,941
840
1,021
10,627
0
91,151
L
Danzaburou
farisath
Danzaburou
7,772
2,335
0
3,814
9,985
4,266
784
2,318
7,667
0
55,112
L
Cabrakan
hemskeuffe
Cabrakan
3,803
901
0
2,437
12,508
13,676
216
2,040
10,468
23,626
0
W
5,391
93
256
2,768
15,433
18,740
54
3,598
11,725
27,411
0
L
Hun Batz
xTheEnvy
Hun Batz
8,570
2,934
0
4,426
18,651
8,081
0
6,953
11,698
0
62,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,309
Gold Earned
38,818
544
Minions Killed
409
0
Camps Cleared
0
1,657,844
Distance Traveled
1,506,602
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,256
459
111
6
0
259,252
3
W
Nox
10,468
582
163
9
0
344,313
3
W
Lancelot
8,695
483
114
6
0
377,604
0
W
Artemis
8,354
464
93
5
0
296,480
5
L
King Arthur
7,387
410
61
3
0
308,415
0
W
Ravana
10,405
578
154
9
0
304,763
0
L
Danzaburou
7,723
429
95
5
0
299,028
0
L
Cabrakan
7,131
396
46
3
0
309,024
1
W
Ares
9,387
522
20
1
0
334,684
2
L
Hun Batz
8,321
462
96
5
0
330,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role