Player Matchup

Chang'e
Chang'e
AlissonChief
Chang'e
Level 122
God Stats
5W - 7L
1,304 SR
Queue Stats
511W - 552L
1,514 Elo+
Solo
Kukulkan
Kukulkan
Datrizzzle
Kukulkan
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 113L
1,423 Elo+
Solo
Heimdallr
Heimdallr
Dr GreeenTumb
Heimdallr
Level 123
God Stats
9W - 7L
1,592 SR
Queue Stats
314W - 338L
1,493 Elo+
Solo
Jing Wei
Jing Wei
F3AR KJ
Jing Wei
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 213L
1,492 Elo+
Solo
Nox
Nox
Necorick
Nox
Level 90
God Stats
2W - 0L
1,678 SR
Queue Stats
35W - 31L
1,527 Elo+
Solo
Team Averages
Level 110
1,515 SR
1,490 Elo+

VS

Team Averages
Level 121
1,411 SR
1,438 Elo+
Chang'e
Chang'e
AlwaysAFK965
Chang'e
Level 120
God Stats
1W - 1L
1,510 SR
Queue Stats
86W - 126L
1,383 Elo+
Party 1
Kali
Kali
EvLMusHroOoM
Kali
Level 160
God Stats
12W - 15L
1,405 SR
Queue Stats
411W - 422L
1,497 Elo+
Solo
Sol
Sol
GODDESS4ELF
Sol
Level 133
God Stats
2W - 2L
1,219 SR
Queue Stats
42W - 61L
1,414 Elo+
Party 1
Ullr
Ullr
Schknobes
Ullr
Level 69
God Stats
1W - 3L
1,247 SR
Queue Stats
346W - 314L
1,438 Elo+
Solo
He Bo
He Bo
Spidyrara1124
He Bo
Level 125
God Stats
0W - 1L
1,672 SR
Queue Stats
24W - 24L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlissonChief
Chang'e
19
1 / 4 / 20
12,525
596
11,435
25,935
12,914
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Datrizzzle
Kukulkan
20
9 / 3 / 20
14,871
708
27,719
18,986
10,738
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Dr GreeenTumb
Heimdallr
20
7 / 5 / 17
13,633
649
29,011
25,413
12,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
F3AR KJ
Jing Wei
20
4 / 5 / 14
13,663
651
13,177
17,618
7,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
12 / 3 / 14
14,778
704
24,162
16,917
7,966
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlwaysAFK965
Chang'e
19
2 / 8 / 5
12,403
591
12,654
27,806
10,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 10
13,090
623
8,604
23,104
10,568
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
2 / 4 / 6
12,744
607
21,700
24,660
10,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
20
5 / 9 / 7
14,142
673
20,398
24,328
11,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
7 / 7 / 6
13,952
664
25,866
20,080
8,872
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
53
33
Kills
19
20
Deaths
33
85
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlissonChief
Chang'e
1
4
20
2.75
L
Chang'e
AlwaysAFK965
Chang'e
2
8
5
0.56
W
Kukulkan
Datrizzzle
Kukulkan
9
3
20
6.33
W
Heimdallr
Dr GreeenTumb
Heimdallr
7
5
17
3.1
L
3
5
10
1.6
W
Jing Wei
F3AR KJ
Jing Wei
4
5
14
2.2
L
2
4
6
1.25
W
12
3
14
6.33
L
Ullr
5
9
7
0.94
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,504
Damage
89,222
104,869
Taken
119,978
51,446
Mitigated
51,999
52,198
Healing
49,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlissonChief
Chang'e
11,435
505
16,572
11,258
25,935
12,914
1,721
13,712
11,817
25,770
0
L
Chang'e
AlwaysAFK965
Chang'e
12,654
815
14,395
7,640
27,806
10,300
843
13,105
14,701
28,961
0
W
Kukulkan
Datrizzzle
Kukulkan
27,719
3,236
4,847
3,989
18,986
10,738
1,335
10,077
8,679
58,121
0
W
Heimdallr
Dr GreeenTumb
Heimdallr
29,011
5,170
932
3,087
25,413
12,429
2,541
15,232
9,845
0
61,003
L
8,604
3,110
1,759
6,180
23,104
10,568
119
12,331
10,772
0
19,196
W
Jing Wei
F3AR KJ
Jing Wei
13,177
11,196
4,295
3,927
17,618
7,399
2,750
10,040
7,320
0
32,496
L
21,700
5,118
2,458
9,271
24,660
10,721
2,417
13,741
10,919
58,858
0
W
24,162
1,679
1,733
1,558
16,917
7,966
1,508
9,633
6,988
47,356
0
L
Ullr
20,398
3,996
2,194
2,318
24,328
11,538
480
12,304
12,024
0
45,866
L
25,866
1,237
2,314
1,343
20,080
8,872
283
11,835
8,245
35,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,470
Gold Earned
66,331
223
Minions Killed
217
0
Camps Cleared
0
1,667,710
Distance Traveled
1,892,331
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,525
596
30
1
0
327,732
0
L
Chang'e
12,403
591
43
2
0
380,342
0
W
Kukulkan
14,871
708
58
3
0
340,147
0
W
Heimdallr
13,633
649
55
3
0
327,423
2
L
Kali
13,090
623
15
1
0
447,962
2
W
Jing Wei
13,663
651
23
1
0
311,246
0
L
Sol
12,744
607
65
3
0
367,904
1
W
Nox
14,778
704
57
3
0
361,162
1
L
Ullr
14,142
673
67
3
0
354,341
3
L
He Bo
13,952
664
27
1
0
341,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role