Player Matchup

Ymir
Ymir
Minnark
Ymir
Level 106
God Stats
15W - 18L
1,476 SR
Queue Stats
125W - 143L
1,481 Elo+
Party 2
Discordia
Discordia
TornadoTim
Discordia
Level 41
God Stats
13W - 8L
1,487 SR
Queue Stats
61W - 61L
1,423 Elo+
Party 2
Achilles
Achilles
Valhalla1993
Achilles
Level 100
God Stats
5W - 7L
1,619 SR
Queue Stats
76W - 94L
1,364 Elo+
Party 2
Arachne
Arachne
Wizzzo
Arachne
Level 89
God Stats
7W - 3L
1,555 SR
Queue Stats
35W - 38L
1,466 Elo+
Party 2
Neith
Neith
barbutabaga
Neith
Level 109
God Stats
18W - 9L
1,700 SR
Queue Stats
275W - 300L
1,426 Elo+
Solo
Team Averages
Level 89
1,567 SR
1,432 Elo+

VS

Team Averages
Level 61
1,481 SR
1,484 Elo+
Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Bosso127
Mulan
Level 84
God Stats
8W - 2L
1,680 SR
Queue Stats
151W - 145L
1,374 Elo+
Party 1
Olorun
Olorun
Kenre28
Olorun
Level 44
God Stats
3W - 3L
1,558 SR
Queue Stats
76W - 95L
1,346 Elo+
Party 1
Nemesis
Nemesis
Miyamoto0203
Nemesis
Level 44
God Stats
0W - 1L
1,289 SR
Queue Stats
126W - 130L
1,408 Elo+
Party 1
Anubis
Anubis
Pringle8u
Anubis
Level 12
God Stats
2W - 1L
1,381 SR
Queue Stats
6W - 5L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Minnark
Ymir
9
2 / 0 / 2
5,731
573
3,811
7,432
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
TornadoTim
Discordia
10
2 / 0 / 3
6,133
613
3,453
2,344
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Valhalla1993
Achilles
10
1 / 0 / 5
6,111
611
4,924
5,142
3,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Wizzzo
Arachne
10
8 / 0 / 3
6,624
662
8,628
6,328
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
2 / 0 / 1
5,556
556
4,727
3,612
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 1 / 0
4,679
468
3,153
7,868
3,530
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Bosso127
Mulan
8
0 / 4 / 0
5,080
508
3,837
8,653
4,089
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Kenre28
Olorun
7
0 / 2 / 0
4,478
448
3,475
4,538
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Miyamoto0203
Nemesis
8
0 / 4 / 0
4,867
487
2,197
9,724
3,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Pringle8u
Anubis
9
0 / 4 / 0
4,898
490
1,456
6,944
3,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
15
Kills
0
0
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
L
Mulan
Bosso127
Mulan
0
4
0
0
L
Olorun
Kenre28
Olorun
0
2
0
0
W
Ymir
Minnark
Ymir
2
0
2
3
L
Nemesis
Miyamoto0203
Nemesis
0
4
0
0
L
Anubis
Pringle8u
Anubis
0
4
0
0
W
Discordia
TornadoTim
Discordia
2
0
3
3.5
W
Achilles
Valhalla1993
Achilles
1
0
5
3.5
W
Arachne
Wizzzo
Arachne
8
0
3
9.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,543
Damage
14,118
24,858
Taken
37,727
14,188
Mitigated
15,657
9,876
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,153
888
493
2,782
7,868
3,530
0
2,241
5,627
0
20,776
L
Mulan
Bosso127
Mulan
3,837
398
0
1,436
8,653
4,089
0
569
8,084
0
30,886
L
Olorun
Kenre28
Olorun
3,475
1,665
128
960
4,538
1,350
0
1,330
3,208
27,824
0
W
Ymir
Minnark
Ymir
3,811
1,407
266
3,462
7,432
5,829
0
2,459
4,973
24,594
0
L
Nemesis
Miyamoto0203
Nemesis
2,197
819
0
724
9,724
3,015
0
387
9,337
0
33,460
L
Anubis
Pringle8u
Anubis
1,456
187
0
1,681
6,944
3,673
0
2,737
4,207
23,006
0
W
Discordia
TornadoTim
Discordia
3,453
679
0
678
2,344
710
605
869
1,475
33,867
0
W
Achilles
Valhalla1993
Achilles
4,924
1,248
0
2,241
5,142
3,352
0
0
5,142
0
31,994
W
Arachne
Wizzzo
Arachne
8,628
6,164
0
1,756
6,328
2,766
0
587
5,741
0
33,302
W
4,727
2,473
0
1,473
3,612
1,531
0
1,016
2,596
0
41,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,155
Gold Earned
24,002
278
Minions Killed
255
0
Camps Cleared
0
948,348
Distance Traveled
887,571
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,679
468
33
3
0
192,468
0
L
Mulan
5,080
508
57
6
0
185,412
1
L
Olorun
4,478
448
45
5
0
162,000
0
W
Ymir
5,731
573
22
2
0
177,184
0
L
Nemesis
4,867
487
62
6
0
195,485
0
L
Anubis
4,898
490
58
6
0
152,206
0
W
Discordia
6,133
613
62
6
0
177,732
3
W
Achilles
6,111
611
61
6
0
188,739
3
W
Arachne
6,624
662
50
5
0
223,471
1
W
Neith
5,556
556
83
8
0
181,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role