Player Matchup

Nu Wa
Nu Wa
Bronze I
Wazzuli
Nu Wa
Bronze I
Level 42
God Stats
1W - 1L
1,504 SR
Queue Stats
7W - 19L
1,155 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 42
1,504 SR
1,155 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,598 SR
1,126 MMR
Pele
Pele
Silver V
Jujal
Pele
Silver V
Level 128
God Stats
8W - 12L
1,598 SR
Queue Stats
48W - 68L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Wazzuli
Nu Wa
13
2 / 7 / 0
8,200
820
8,093
10,944
8,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
Ah Muzen CabAnubisAnhurSkadiSol

VS

Bans
Hou YiPoseidonCamazotzOlorunChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jujal
Pele
16
7 / 2 / 0
10,507
1,051
9,213
12,886
8,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
7
7
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
Jujal
Pele
7
2
0
3.5
L
Nu Wa
Wazzuli
Nu Wa
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,093
Damage
9,213
10,944
Taken
12,886
8,231
Mitigated
8,499
1,647
Healing
3,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Jujal
Pele
9,213
2,635
0
3,041
12,886
8,499
1,032
6,651
6,235
0
64,515
L
Nu Wa
Wazzuli
Nu Wa
8,093
4,514
0
1,647
10,944
8,231
56
269
10,675
33,334
4,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,200
Gold Earned
10,507
64
Minions Killed
122
1
Camps Cleared
7
166,511
Distance Traveled
193,768
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,507
1,051
122
12
7
193,768
1
L
Nu Wa
8,200
820
64
6
1
166,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role