Player Matchup

Sol
Sol
Getspokel
Sol
Level 140
God Stats
1W - 1L
1,238 SR
Queue Stats
271W - 265L
1,506 Elo+
Party 3
Artemis
Artemis
NEKROÇ
Artemis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,384 Elo+
Solo
Hercules
Hercules
death1295
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,726 Elo+
Party 2
Jing Wei
Jing Wei
iValks
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,336 Elo+
Party 2
Bacchus
Bacchus
josh ibarra2025
Bacchus
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 158L
1,457 Elo+
Party 3
Team Averages
Level 100
1,448 SR
1,482 Elo+

VS

Team Averages
Level 80
1,502 SR
1,429 Elo+
Xbalanque
Xbalanque
NaiNaeChi
Xbalanque
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
Sup3r_M3x9817
Erlang Shen
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,378 Elo+
Party 1
Kali
Kali
TheMacHussey
Kali
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Zeus
Zeus
shift07xx
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,282 Elo+
Party 1
Anhur
Anhur
xNomadSenpai
Anhur
Level 107
God Stats
3W - 5L
1,511 SR
Queue Stats
256W - 280L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,710
809
13,177
12,339
6,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
NEKROÇ
Artemis
18
9 / 1 / 10
11,400
950
17,545
10,795
5,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
death1295
Hercules
14
3 / 5 / 8
8,995
750
6,135
21,790
22,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
iValks
Jing Wei
16
1 / 2 / 9
9,357
780
11,101
10,692
5,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 3 / 10
9,843
820
8,448
21,707
17,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
NaiNaeChi
Xbalanque
16
7 / 5 / 5
9,213
768
20,866
11,935
6,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
Sup3r_M3x9817
Erlang Shen
14
0 / 3 / 6
7,377
615
5,223
19,556
22,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 5 / 5
7,883
657
5,199
11,778
6,382
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
16
2 / 3 / 7
8,590
716
11,924
8,892
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 5 / 4
8,713
726
9,295
11,251
5,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
21
Kills
13
13
Deaths
21
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Artemis
NEKROÇ
Artemis
9
1
10
14
L
Xbalanque
NaiNaeChi
Xbalanque
7
5
5
1.9
L
Erlang Shen
Sup3r_M3x9817
Erlang Shen
0
3
6
1
L
1
5
5
0.7
W
Hercules
death1295
Hercules
3
5
8
1.4
W
Jing Wei
iValks
Jing Wei
1
2
9
2.75
W
4
3
10
3
L
Zeus
2
3
7
1.83
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,406
Damage
52,507
77,323
Taken
63,412
57,304
Mitigated
45,602
29,091
Healing
19,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,177
3,957
2,546
5,208
12,339
6,065
4,199
2,478
9,861
28,981
0
W
Artemis
NEKROÇ
Artemis
17,545
6,535
924
3,855
10,795
5,848
1,230
1,530
8,401
0
34,704
L
Xbalanque
NaiNaeChi
Xbalanque
20,866
7,025
63
2,410
11,935
6,759
0
3,909
8,026
0
35,521
L
Erlang Shen
Sup3r_M3x9817
Erlang Shen
5,223
2,108
604
6,493
19,556
22,214
67
6,185
13,371
0
8,311
L
5,199
1,765
1,289
3,143
11,778
6,382
0
3,136
8,642
0
10,376
W
Hercules
death1295
Hercules
6,135
1,120
867
5,370
21,790
22,253
218
3,689
18,101
0
13,205
W
Jing Wei
iValks
Jing Wei
11,101
10,003
0
2,278
10,692
5,552
2,639
1,028
9,664
0
30,225
W
8,448
769
624
7,419
21,707
17,586
83
3,199
18,508
15,313
0
L
Zeus
11,924
2,363
1,697
789
8,892
4,653
46
4,521
4,371
26,634
0
L
9,295
4,342
1,771
909
11,251
5,594
0
3,874
7,377
0
22,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
41,776
125
Minions Killed
106
0
Camps Cleared
0
1,142,672
Distance Traveled
1,089,885
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,710
809
32
3
0
225,627
0
W
Artemis
11,400
950
46
4
0
206,665
2
L
Xbalanque
9,213
768
28
2
0
201,367
0
L
Erlang Shen
7,377
615
6
1
0
237,455
0
L
Kali
7,883
657
11
1
0
250,611
0
W
Hercules
8,995
750
12
1
0
217,839
2
W
Jing Wei
9,357
780
31
3
0
245,534
3
W
Bacchus
9,843
820
4
0
0
247,007
0
L
Zeus
8,590
716
34
3
0
209,378
0
L
Anhur
8,713
726
27
2
0
191,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role