Player Matchup

Ymir
Ymir
HES_SaVe
Ymir
Level 16
God Stats
4W - 8L
1,571 SR
Queue Stats
7W - 19L
1,158 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Je_mappelle_Andy
Ah Muzen Cab
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 30L
1,241 Elo+
Party 1
Nu Wa
Nu Wa
volate26
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,280 Elo+
Party 1
Team Averages
Level 56
1,524 SR
1,226 Elo+

VS

Team Averages
Level 75
1,451 SR
1,379 Elo+
Mulan
Mulan
IronicFuzzy
Mulan
Level 113
God Stats
1W - 1L
1,310 SR
Queue Stats
7W - 8L
1,197 Elo+
Party 2
King Arthur
King Arthur
KaMuuii
King Arthur
Level 106
God Stats
2W - 0L
1,544 SR
Queue Stats
10W - 4L
1,747 Elo+
Solo
Kukulkan
Kukulkan
Sanlow
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 4 / 6
12,392
620
4,008
21,745
25,998
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Muzen Cab
Je_mappelle_Andy
Ah Muzen Cab
19
5 / 3 / 2
14,028
701
22,696
16,882
8,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
volate26
Nu Wa
16
1 / 6 / 5
12,163
608
11,407
18,484
9,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
12,810
641
10,974
24,538
31,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
KaMuuii
King Arthur
18
3 / 5 / 10
13,185
659
18,608
26,895
20,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Sanlow
Kukulkan
18
6 / 1 / 6
13,580
679
20,861
9,889
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
7
Kills
13
13
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
6
1
W
4
1
8
8
L
Ah Muzen Cab
Je_mappelle_Andy
Ah Muzen Cab
5
3
2
2
W
King Arthur
KaMuuii
King Arthur
3
5
10
1.6
W
Kukulkan
Sanlow
Kukulkan
6
1
6
9
L
Nu Wa
volate26
Nu Wa
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,111
Damage
50,443
57,111
Taken
61,322
43,931
Mitigated
56,432
10,308
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,008
1,169
618
1,287
21,745
25,998
39
11,299
9,869
11,594
0
W
10,974
937
0
9,510
24,538
31,287
379
5,848
18,690
9,946
30,934
L
Ah Muzen Cab
Je_mappelle_Andy
Ah Muzen Cab
22,696
7,411
0
3,731
16,882
8,213
976
4,969
11,873
0
90,319
W
King Arthur
KaMuuii
King Arthur
18,608
1,435
9
10,598
26,895
20,500
456
8,935
17,960
0
65,211
W
Kukulkan
Sanlow
Kukulkan
20,861
946
0
1,466
9,889
4,645
1,272
2,119
7,085
81,246
0
L
Nu Wa
volate26
Nu Wa
11,407
2,695
735
3,937
18,484
9,720
343
6,467
11,855
41,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,583
Gold Earned
39,575
183
Minions Killed
255
4
Camps Cleared
15
998,259
Distance Traveled
1,091,340
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,392
620
10
1
0
340,420
6
W
Mulan
12,810
641
46
2
4
372,131
0
L
Ah Muzen Cab
14,028
701
131
7
4
356,301
3
W
King Arthur
13,185
659
85
4
5
344,050
4
W
Kukulkan
13,580
679
124
6
6
375,159
0
L
Nu Wa
12,163
608
42
2
0
301,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role