Player Matchup

Discordia
Discordia
Nepek
Discordia
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,377 Elo+
Solo
Ah Puch
Ah Puch
SpeAroX84
Ah Puch
Level 106
God Stats
18W - 8L
1,213 SR
Queue Stats
351W - 414L
1,396 Elo+
Party 2
Hachiman
Hachiman
TDD_Missy
Hachiman
Level 84
God Stats
3W - 2L
1,281 SR
Queue Stats
347W - 422L
1,396 Elo+
Party 2
Cerberus
Cerberus
TupsmBong2000
Cerberus
Level 103
God Stats
12W - 15L
1,457 SR
Queue Stats
547W - 533L
1,368 Elo+
Solo
Sol
Sol
loocooo
Sol
Level 108
God Stats
12W - 10L
1,336 SR
Queue Stats
375W - 399L
1,411 Elo+
Solo
Team Averages
Level 96
1,357 SR
1,390 Elo+

VS

Team Averages
Level 85
1,402 SR
1,353 Elo+
Atlas
Atlas
Gabberzz
Atlas
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,341 Elo+
Party 1
Nu Wa
Nu Wa
NattSPLAT
Nu Wa
Level 23
God Stats
0W - 2L
1,280 SR
Queue Stats
27W - 31L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
OgaToriko
Cthulhu
Level 119
God Stats
0W - 1L
1,546 SR
Queue Stats
70W - 63L
1,349 Elo+
Party 1
Tyr
Tyr
tismey_68_
Tyr
Level 108
God Stats
7W - 8L
1,440 SR
Queue Stats
297W - 321L
1,392 Elo+
Solo
Kali
Kali
xXPOPIOXx
Kali
Level 66
God Stats
0W - 2L
1,244 SR
Queue Stats
141W - 140L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nepek
Discordia
20
2 / 5 / 21
12,807
610
19,865
16,149
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
SpeAroX84
Ah Puch
20
7 / 7 / 13
15,739
749
23,816
19,645
12,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Hachiman
TDD_Missy
Hachiman
20
13 / 7 / 16
15,126
720
32,237
22,981
12,042
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
TupsmBong2000
Cerberus
20
3 / 5 / 23
14,285
680
9,455
32,567
37,402
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
20
7 / 4 / 14
13,805
657
19,873
19,145
8,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gabberzz
Atlas
20
1 / 4 / 17
13,275
632
12,785
22,329
33,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
NattSPLAT
Nu Wa
19
3 / 7 / 4
12,279
585
9,542
16,069
8,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
OgaToriko
Cthulhu
20
3 / 8 / 14
13,546
645
17,465
30,036
45,163
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 4 / 11
14,089
671
17,620
20,703
16,872
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
20
12 / 9 / 4
15,196
724
22,508
28,235
18,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
78
32
Kills
28
28
Deaths
32
87
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Atlas
Gabberzz
Atlas
1
4
17
2.38
L
Nu Wa
NattSPLAT
Nu Wa
3
7
4
0.71
W
Discordia
Nepek
Discordia
2
5
21
2.5
L
Cthulhu
OgaToriko
Cthulhu
3
8
14
1.25
W
Ah Puch
SpeAroX84
Ah Puch
7
7
13
1.93
W
Hachiman
TDD_Missy
Hachiman
13
7
16
3
W
Cerberus
TupsmBong2000
Cerberus
3
5
23
2.9
W
Sol
7
4
14
3.5
L
9
4
11
3.63
L
Kali
12
9
4
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,246
Damage
79,920
110,487
Taken
117,372
78,532
Mitigated
123,586
39,693
Healing
38,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Gabberzz
Atlas
12,785
3,251
4,964
5,816
22,329
33,879
515
14,315
8,014
32,963
0
L
Nu Wa
NattSPLAT
Nu Wa
9,542
2,971
1,531
2,312
16,069
8,690
264
12,186
3,883
23,871
0
W
Discordia
Nepek
Discordia
19,865
876
4,525
2,028
16,149
7,721
1,136
7,056
8,943
38,846
0
L
Cthulhu
OgaToriko
Cthulhu
17,465
706
3,176
3,338
30,036
45,163
523
16,665
13,371
39,920
0
W
Ah Puch
SpeAroX84
Ah Puch
23,816
806
1,065
2,882
19,645
12,411
1,126
8,398
11,174
65,379
0
W
Hachiman
TDD_Missy
Hachiman
32,237
18,170
2,752
5,800
22,981
12,042
2,560
8,146
14,685
0
57,710
W
Cerberus
TupsmBong2000
Cerberus
9,455
586
1,215
13,596
32,567
37,402
339
10,803
21,369
28,274
0
W
Sol
19,873
5,179
254
5,576
19,145
8,956
4,853
5,389
13,597
57,741
0
L
17,620
1,038
1,016
5,434
20,703
16,872
403
12,125
8,578
0
25,091
L
Kali
22,508
10,752
2,302
8,535
28,235
18,982
2,560
17,718
10,517
0
39,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,762
Gold Earned
68,385
281
Minions Killed
182
0
Camps Cleared
0
1,729,449
Distance Traveled
1,744,729
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,275
632
25
1
0
379,245
0
L
Nu Wa
12,279
585
26
1
0
292,490
0
W
Discordia
12,807
610
25
1
0
368,279
2
L
Cthulhu
13,546
645
64
3
0
351,676
0
W
Ah Puch
15,739
749
96
5
0
333,925
1
W
Hachiman
15,126
720
50
2
0
346,757
0
W
Cerberus
14,285
680
32
2
0
360,131
1
W
Sol
13,805
657
78
4
0
320,357
2
L
Tyr
14,089
671
13
1
0
398,799
2
L
Kali
15,196
724
54
3
0
322,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role