Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FreshPanem
Zhong Kui
Level 124
God Stats
5W - 2L
1,500 SR
Queue Stats
32W - 19L
1,618 Elo+
Party 1
Mulan
Mulan
UnLuckyTom
Mulan
Level 5
God Stats
11W - 6L
1,776 SR
Queue Stats
14W - 8L
1,609 Elo+
Party 1
Team Averages
Level 78
1,592 SR
1,576 Elo+

VS

Team Averages
Level 70
1,420 SR
1,470 Elo+
Scylla
Scylla
AITORMANGO420
Scylla
Level 46
God Stats
0W - 1L
1,261 SR
Queue Stats
3W - 3L
1,314 Elo+
Solo
Arachne
Arachne
Blossimftw
Arachne
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 27L
1,596 Elo+
Party 2
Nike
Nike
MarnieCharm
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 2 / 9
7,903
790
12,024
7,897
3,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
FreshPanem
Zhong Kui
13
6 / 2 / 7
8,374
837
7,744
8,934
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
12
5 / 3 / 8
8,153
815
8,338
9,241
6,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,150
715
5,239
9,026
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Blossimftw
Arachne
11
5 / 6 / 1
7,658
766
8,090
11,869
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 4
6,709
671
4,258
10,507
6,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
14
Kills
7
7
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
9
3.75
L
1
5
5
0.7
L
Arachne
Blossimftw
Arachne
5
6
1
0.92
W
Zhong Kui
FreshPanem
Zhong Kui
6
2
7
4.75
L
1
3
4
1
W
Mulan
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
17,587
26,072
Taken
31,402
15,455
Mitigated
15,431
9,024
Healing
4,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
12,024
5,490
0
1,956
7,897
3,515
249
1,435
6,400
0
38,631
L
5,239
470
0
841
9,026
3,594
0
2,614
6,142
28,293
0
L
Arachne
Blossimftw
Arachne
8,090
4,314
0
2,640
11,869
5,806
0
2,496
9,219
0
16,612
W
Zhong Kui
FreshPanem
Zhong Kui
7,744
1,419
0
4,169
8,934
5,682
731
1,974
6,840
28,908
0
L
4,258
701
0
656
10,507
6,031
0
2,961
7,396
0
7,877
W
Mulan
8,338
2,326
0
2,899
9,241
6,258
72
2,348
6,744
0
15,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,430
Gold Earned
21,517
152
Minions Killed
95
6
Camps Cleared
3
565,316
Distance Traveled
542,452
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,903
790
75
8
2
190,491
2
L
Scylla
7,150
715
57
6
1
178,081
0
L
Arachne
7,658
766
26
3
2
176,970
1
W
Zhong Kui
8,374
837
66
7
2
189,574
2
L
Nike
6,709
671
12
1
0
187,401
2
W
Mulan
8,153
815
11
1
2
185,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role