Player Matchup

Nox
Nox
HandyKlaus
Nox
Level 31
God Stats
13W - 22L
1,370 SR
Queue Stats
70W - 115L
1,438 Elo+
Party 1
Chaac
Chaac
Taookuun
Chaac
Level 25
God Stats
1W - 4L
1,294 SR
Queue Stats
32W - 61L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
dermenschmensch
Jing Wei
Level 29
God Stats
10W - 12L
1,321 SR
Queue Stats
53W - 89L
1,438 Elo+
Party 1
Team Averages
Level 28
1,328 SR
1,483 Elo+

VS

Team Averages
Level 21
1,573 SR
1,500 Elo+
Tiamat
Tiamat
Blindraven
Tiamat
Level 57
God Stats
0W - 2L
1,718 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
Kréthus
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
joao_machado1992
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 4
4,854
971
2,690
3,084
1,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Taookuun
Chaac
8
3 / 1 / 1
5,039
1,008
1,279
2,846
1,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
9
2 / 1 / 3
4,715
943
2,248
2,945
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blindraven
Tiamat
7
1 / 4 / 0
3,665
733
992
4,355
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

1
0 / 0 / 0
1,872
374
0
0
0
8
1 / 2 / 0
3,855
771
1,732
4,092
1,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
2
2
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Blindraven
Tiamat
1
4
0
0.25
W
1
0
4
3
L
0
0
0
0
W
Chaac
Taookuun
Chaac
3
1
1
3.5
W
Jing Wei
2
1
3
3.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,217
Damage
2,724
8,875
Taken
8,447
4,171
Mitigated
3,731
1,455
Healing
1,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Blindraven
Tiamat
992
37
0
293
4,355
2,173
0
1,680
2,675
2,966
0
W
2,690
672
0
695
3,084
1,570
257
593
2,491
11,245
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Taookuun
Chaac
1,279
0
0
760
2,846
1,882
0
541
2,305
0
8,763
W
Jing Wei
2,248
1,931
0
0
2,945
719
334
180
2,765
0
11,042
L
1,732
466
0
1,554
4,092
1,558
0
1,010
3,082
0
6,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,608
Gold Earned
9,392
57
Minions Killed
13
5
Camps Cleared
0
268,976
Distance Traveled
165,085
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,665
733
1
0
0
75,391
1
W
Nox
4,854
971
26
5
2
75,628
1
L
Ra
1,872
374
0
0
0
0
0
W
Chaac
5,039
1,008
10
2
3
90,211
1
W
Jing Wei
4,715
943
21
4
0
103,137
1
L
Thanatos
3,855
771
12
2
0
89,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role