Player Matchup

Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
AsomToxic
Sol
Level 108
God Stats
3W - 1L
1,515 SR
Queue Stats
22W - 26L
1,361 Elo+
Solo
Ymir
Ymir
Insomn1up
Ymir
Level 126
God Stats
6W - 3L
1,329 SR
Queue Stats
72W - 66L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
Tskye
Baron Samedi
Level 66
God Stats
2W - 2L
1,709 SR
Queue Stats
47W - 40L
1,451 Elo+
Solo
Neith
Neith
lilostich99
Neith
Level 51
God Stats
35W - 24L
1,413 SR
Queue Stats
77W - 62L
1,505 Elo+
Party 2
Team Averages
Level 100
1,493 SR
1,449 Elo+

VS

Team Averages
Level 95
1,545 SR
1,456 Elo+
Thor
Thor
KamBammm
Thor
Level 49
God Stats
1W - 3L
1,706 SR
Queue Stats
29W - 30L
1,454 Elo+
Solo
Bacchus
Bacchus
Standupbruce
Bacchus
Level 156
God Stats
7W - 6L
1,633 SR
Queue Stats
788W - 829L
1,456 Elo+
Solo
Loki
Loki
Suryy
Loki
Level 44
God Stats
0W - 1L
1,728 SR
Queue Stats
6W - 6L
1,553 Elo+
Solo
Danzaburou
Danzaburou
fmslug
Danzaburou
Level 122
God Stats
3W - 4L
1,345 SR
Queue Stats
67W - 83L
1,411 Elo+
Party 1
Chang'e
Chang'e
malnoxx
Chang'e
Level 104
God Stats
0W - 2L
1,315 SR
Queue Stats
29W - 38L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
5 / 1 / 5
6,377
638
6,233
7,392
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 0 / 4
6,681
668
6,134
4,282
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
10
4 / 0 / 5
6,397
640
2,814
4,065
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Tskye
Baron Samedi
11
1 / 1 / 4
6,381
638
3,960
5,089
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 3 / 2
5,441
544
3,959
5,763
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 4 / 1
5,335
534
2,421
8,095
5,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Standupbruce
Bacchus
8
2 / 4 / 2
5,196
520
3,186
9,638
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Suryy
Loki
8
2 / 4 / 0
5,044
504
1,604
7,081
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
fmslug
Danzaburou
8
0 / 2 / 3
5,197
520
4,097
6,063
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
malnoxx
Chang'e
8
0 / 5 / 1
4,548
455
2,117
7,052
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
5
5
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
5
1
5
7.5
W
5
0
4
7
W
Ymir
4
0
5
6.5
L
Thor
1
4
1
0.38
L
Bacchus
Standupbruce
Bacchus
2
4
2
0.75
L
Loki
Suryy
Loki
2
4
0
0.5
W
Baron Samedi
Tskye
Baron Samedi
1
1
4
3
L
Danzaburou
fmslug
Danzaburou
0
2
3
0.75
W
2
3
2
1
L
Chang'e
malnoxx
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
13,425
26,591
Taken
37,929
11,988
Mitigated
18,843
8,821
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,233
2,034
0
1,242
7,392
2,737
0
1,698
5,694
0
36,124
W
6,134
3,050
0
2,318
4,282
1,970
1,140
1,375
2,907
40,775
6,942
W
Ymir
2,814
549
0
1,876
4,065
2,481
0
1,017
3,048
11,422
0
L
Thor
2,421
101
0
1,060
8,095
5,352
0
3,839
4,256
0
23,440
L
Bacchus
Standupbruce
Bacchus
3,186
493
0
1,077
9,638
7,360
0
2,704
6,934
17,384
0
L
Loki
Suryy
Loki
1,604
563
0
2,348
7,081
1,877
0
1,524
5,557
0
21,934
W
Baron Samedi
Tskye
Baron Samedi
3,960
922
0
2,552
5,089
2,381
231
466
4,623
37,045
0
L
Danzaburou
fmslug
Danzaburou
4,097
1,749
0
2,034
6,063
1,965
2,012
739
5,324
0
27,360
W
3,959
1,748
0
833
5,763
2,419
294
747
5,016
0
28,134
L
Chang'e
malnoxx
Chang'e
2,117
44
214
1,106
7,052
2,289
0
3,077
3,975
20,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
25,320
289
Minions Killed
184
0
Camps Cleared
0
873,004
Distance Traveled
853,587
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,377
638
72
7
0
217,134
2
W
Sol
6,681
668
74
7
0
173,334
2
W
Ymir
6,397
640
13
1
0
181,126
3
L
Thor
5,335
534
39
4
0
172,212
1
L
Bacchus
5,196
520
23
2
0
170,342
0
L
Loki
5,044
504
41
4
0
172,237
0
W
Baron Samedi
6,381
638
81
8
0
140,325
3
L
Danzaburou
5,197
520
52
5
0
156,814
0
W
Neith
5,441
544
49
5
0
161,085
0
L
Chang'e
4,548
455
29
3
0
181,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role