Player Matchup

Thor
Thor
HexPopcorn
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 4
Olorun
Olorun
La_Llanna
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,397 Elo+
Party 4
King Arthur
King Arthur
Plow82
King Arthur
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 101L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
Super_Raptor2001
Baron Samedi
Level 108
God Stats
2W - 3L
1,422 SR
Queue Stats
189W - 198L
1,366 Elo+
Party 1
Charybdis
Charybdis
legendryFortnite
Charybdis
Level 26
God Stats
7W - 6L
1,763 SR
Queue Stats
14W - 14L
1,458 Elo+
Party 1
Team Averages
Level 48
1,537 SR
1,428 Elo+

VS

Team Averages
Level 63
1,291 SR
1,164 Elo+
Medusa
Medusa
HaZe76AmBloGg
Medusa
Level 59
God Stats
6W - 5L
1,159 SR
Queue Stats
10W - 11L
1,042 Elo+
Party 3
Fenrir
Fenrir
II Viperz 97
Fenrir
Level 101
God Stats
2W - 2L
1,479 SR
Queue Stats
125W - 93L
1,004 Elo+
Solo
Jormungandr
Jormungandr
XxLIL_WALRUSxX
Jormungandr
Level 83
God Stats
7W - 5L
1,487 SR
Queue Stats
41W - 37L
1,375 Elo+
Party 2
Ra
Ra
kasiev71_
Ra
Level 28
God Stats
4W - 2L
1,186 SR
Queue Stats
19W - 16L
1,296 Elo+
Party 2
Ymir
Ymir
vFrango1312
Ymir
Level 42
God Stats
10W - 6L
1,144 SR
Queue Stats
10W - 6L
1,101 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,281
520
8,689
11,425
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
La_Llanna
Olorun
10
2 / 6 / 0
6,388
456
4,181
10,511
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Plow82
King Arthur
9
0 / 6 / 2
5,621
402
4,218
17,112
10,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Super_Raptor2001
Baron Samedi
5
0 / 4 / 1
4,693
335
3,585
10,470
4,384
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
8
0 / 2 / 1
5,404
386
2,712
6,799
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,290
521
10,645
7,585
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
3 / 3 / 5
7,949
568
5,115
11,893
5,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
XxLIL_WALRUSxX
Jormungandr
15
3 / 0 / 2
9,173
655
9,137
6,179
8,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
8 / 1 / 2
8,984
642
8,855
6,878
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 4
7,000
500
4,101
7,954
7,592
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
21
21
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
4
3
2
1.67
W
Fenrir
3
3
5
1.83
L
Olorun
La_Llanna
Olorun
2
6
0
0.33
L
King Arthur
Plow82
King Arthur
0
6
2
0.17
L
Baron Samedi
Super_Raptor2001
Baron Samedi
0
4
1
0.13
W
Jormungandr
XxLIL_WALRUSxX
Jormungandr
3
0
2
4
W
8
1
2
9
L
Charybdis
0
2
1
0.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,385
Damage
37,853
56,317
Taken
40,489
26,096
Mitigated
27,639
11,302
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,645
6,422
0
1,631
7,585
3,056
3,761
2,612
4,729
0
48,130
L
8,689
1,744
0
2,880
11,425
4,682
0
2,545
8,880
0
45,203
W
Fenrir
5,115
1,229
0
5,766
11,893
5,252
450
1,047
10,595
0
47,963
L
Olorun
La_Llanna
Olorun
4,181
1,570
95
1,135
10,511
4,617
0
5,241
5,270
24,677
4,624
L
King Arthur
Plow82
King Arthur
4,218
833
0
1,306
17,112
10,397
0
10,373
6,739
0
29,304
L
Baron Samedi
Super_Raptor2001
Baron Samedi
3,585
83
751
2,543
10,470
4,384
0
2,925
7,545
11,463
0
W
Jormungandr
XxLIL_WALRUSxX
Jormungandr
9,137
4,047
0
1,000
6,179
8,467
1,121
0
6,179
68,502
0
W
8,855
757
308
3,143
6,878
3,272
855
1,453
5,425
67,991
0
L
Charybdis
2,712
1,148
319
2,273
6,799
2,016
0
1,009
5,790
0
24,969
W
4,101
1,392
0
750
7,954
7,592
596
2,257
5,697
19,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
40,396
221
Minions Killed
401
0
Camps Cleared
0
1,077,300
Distance Traveled
1,313,056
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,290
521
65
5
0
250,036
0
L
Thor
7,281
520
74
5
0
252,560
3
W
Fenrir
7,949
568
83
6
0
294,478
0
L
Olorun
6,388
456
46
3
0
211,506
0
L
King Arthur
5,621
402
45
3
0
259,438
0
L
Baron Samedi
4,693
335
16
1
0
179,265
0
W
Jormungandr
9,173
655
125
9
0
274,575
2
W
Ra
8,984
642
101
7
0
252,817
2
L
Charybdis
5,404
386
40
3
0
174,531
0
W
Ymir
7,000
500
27
2
0
241,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role