Player Matchup

Lancelot
Lancelot
DaniQuere
Lancelot
Level 18
God Stats
0W - 3L
1,585 SR
Queue Stats
38W - 26L
1,439 Elo+
Party 2
Shiva
Shiva
KasperVnes
Shiva
Level 103
God Stats
2W - 2L
1,377 SR
Queue Stats
190W - 157L
1,519 Elo+
Party 2
Fenrir
Fenrir
PocketOlemartin
Fenrir
Level 80
God Stats
3W - 5L
1,301 SR
Queue Stats
68W - 60L
1,475 Elo+
Party 2
Hachiman
Hachiman
aaberg_70
Hachiman
Level 55
God Stats
1W - 3L
1,186 SR
Queue Stats
119W - 114L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
odakadoo
Danzaburou
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 131L
1,541 Elo+
Party 2
Team Averages
Level 69
1,390 SR
1,491 Elo+

VS

Team Averages
Level 116
1,409 SR
1,444 Elo+
Shiva
Shiva
DerBoombaer
Shiva
Level 158
God Stats
1W - 1L
1,263 SR
Queue Stats
21W - 25L
1,444 Elo+
Party 1
Persephone
Persephone
GrenadeT0sser
Persephone
Level 129
God Stats
2W - 3L
1,257 SR
Queue Stats
289W - 335L
1,448 Elo+
Solo
Ne Zha
Ne Zha
Skilled_Revenent
Ne Zha
Level 153
God Stats
1W - 0L
1,697 SR
Queue Stats
62W - 66L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
k9xIEnergy
Jing Wei
Level 124
God Stats
1W - 0L
1,329 SR
Queue Stats
66W - 73L
1,436 Elo+
Party 1
Tiamat
Tiamat
xDerApfelbaum-
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DaniQuere
Lancelot
20
8 / 6 / 5
14,243
678
18,956
23,571
14,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
20
1 / 6 / 13
12,567
598
20,134
36,055
46,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 9 / 9
11,595
552
15,066
25,343
14,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
aaberg_70
Hachiman
20
5 / 5 / 8
12,698
605
19,589
20,473
10,774
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
odakadoo
Danzaburou
20
4 / 4 / 7
13,867
660
17,723
30,515
19,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 15
13,229
630
23,643
27,638
47,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
GrenadeT0sser
Persephone
20
4 / 6 / 16
14,342
683
28,630
17,657
8,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 5 / 13
12,757
607
22,998
19,853
11,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
k9xIEnergy
Jing Wei
20
11 / 3 / 16
15,943
759
27,586
21,353
12,030
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 15
14,330
682
18,863
20,264
16,953
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
105
20
Kills
30
30
Deaths
21
42
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Lancelot
DaniQuere
Lancelot
8
6
5
1.75
W
5
4
15
3.13
W
Persephone
GrenadeT0sser
Persephone
4
6
16
2
L
Shiva
1
6
13
1.25
L
2
9
9
0.72
W
4
5
13
2.1
L
Hachiman
aaberg_70
Hachiman
5
5
8
1.8
W
Jing Wei
k9xIEnergy
Jing Wei
11
3
16
6.33
L
Danzaburou
odakadoo
Danzaburou
4
4
7
1.88
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,468
Damage
121,720
135,957
Taken
106,765
106,643
Mitigated
96,784
50,039
Healing
34,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
DaniQuere
Lancelot
18,956
4,577
4,319
4,621
23,571
14,821
0
9,657
13,914
0
47,751
W
23,643
2,665
2,976
4,882
27,638
47,989
535
154
27,484
0
38,327
W
Persephone
GrenadeT0sser
Persephone
28,630
663
3,173
3,122
17,657
8,338
844
90
17,561
52,607
0
L
Shiva
20,134
1,164
5,197
8,836
36,055
46,164
208
12,116
23,939
509
38,265
L
15,066
2,765
1,664
2,249
25,343
14,992
400
6,913
18,430
0
17,810
W
22,998
4,747
0
5,211
19,853
11,474
1,849
0
19,853
0
46,926
L
Hachiman
aaberg_70
Hachiman
19,589
8,310
5,472
4,773
20,473
10,774
0
7,116
13,357
0
30,662
W
Jing Wei
k9xIEnergy
Jing Wei
27,586
16,394
2,144
6,948
21,353
12,030
4,334
0
21,353
0
60,696
L
Danzaburou
odakadoo
Danzaburou
17,723
6,375
2,790
10,118
30,515
19,892
1,417
11,691
18,824
0
61,173
W
18,863
1,039
763
5,043
20,264
16,953
1,132
84
20,180
38,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,970
Gold Earned
70,601
225
Minions Killed
226
0
Camps Cleared
0
1,831,336
Distance Traveled
1,982,622
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,243
678
49
2
0
362,994
0
W
Shiva
13,229
630
20
1
0
389,343
0
W
Persephone
14,342
683
60
3
0
386,988
0
L
Shiva
12,567
598
39
2
0
417,788
0
L
Fenrir
11,595
552
9
0
0
357,145
0
W
Ne Zha
12,757
607
17
1
0
408,571
4
L
Hachiman
12,698
605
35
2
0
333,514
0
W
Jing Wei
15,943
759
71
3
0
412,142
0
L
Danzaburou
13,867
660
93
4
0
359,895
0
W
Tiamat
14,330
682
58
3
0
385,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role