Player Matchup

Ymir
Ymir
EZ-_SpecTruM
Ymir
Level 25
God Stats
2W - 1L
1,694 SR
Queue Stats
10W - 12L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
Ghostikik
Amaterasu
Level 47
God Stats
12W - 6L
1,500 SR
Queue Stats
110W - 102L
1,544 Elo+
Solo
Sol
Sol
Jolantina
Sol
Level 44
God Stats
5W - 5L
1,402 SR
Queue Stats
72W - 84L
1,400 Elo+
Party 3
Da Ji
Da Ji
R6__FRoZeN
Da Ji
Level 65
God Stats
2W - 1L
1,810 SR
Queue Stats
56W - 67L
1,361 Elo+
Party 1
Cupid
Cupid
ghost2k5x
Cupid
Level 80
God Stats
3W - 3L
1,298 SR
Queue Stats
155W - 159L
1,507 Elo+
Party 3
Team Averages
Level 52
1,541 SR
1,459 Elo+

VS

Team Averages
Level 83
1,453 SR
1,350 Elo+
Sol
Sol
Bишeнkа
Sol
Level 45
God Stats
2W - 3L
1,398 SR
Queue Stats
7W - 6L
1,356 Elo+
Solo
Skadi
Skadi
Cässäd
Skadi
Level 129
God Stats
9W - 4L
1,588 SR
Queue Stats
34W - 48L
1,388 Elo+
Party 2
Loki
Loki
GreatLastPanda
Loki
Level 105
God Stats
3W - 1L
1,245 SR
Queue Stats
15W - 27L
1,351 Elo+
Party 2
Yemoja
Yemoja
Nearan
Yemoja
Level 28
God Stats
12W - 10L
1,486 SR
Queue Stats
25W - 36L
1,365 Elo+
Party 2
Shiva
Shiva
alexioupeter
Shiva
Level 107
God Stats
39W - 13L
1,550 SR
Queue Stats
90W - 70L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,741
449
2,509
9,655
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Ghostikik
Amaterasu
13
0 / 3 / 1
7,561
504
5,620
13,286
8,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 2 / 0
7,625
508
2,785
9,226
3,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
12
3 / 5 / 0
7,411
494
7,613
13,504
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cupid
ghost2k5x
Cupid
11
0 / 3 / 0
6,369
425
8,315
11,609
4,445
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,202
547
4,399
7,617
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Cässäd
Skadi
12
1 / 1 / 4
7,034
469
9,830
10,340
3,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 2 / 2
8,566
571
10,734
11,753
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Nearan
Yemoja
12
2 / 0 / 1
7,858
524
2,920
6,129
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
2 / 0 / 4
8,839
589
10,910
11,851
6,405
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
14
14
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Skadi
Cässäd
Skadi
1
1
4
3
L
0
1
1
0.5
L
Amaterasu
Ghostikik
Amaterasu
0
3
1
0.17
W
7
2
2
4
L
1
2
0
0.5
W
Yemoja
Nearan
Yemoja
2
0
1
2.5
L
Da Ji
3
5
0
0.6
W
2
0
4
4
L
Cupid
ghost2k5x
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,842
Damage
38,793
57,280
Taken
47,690
30,135
Mitigated
22,241
19,481
Healing
15,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,399
1,746
0
1,191
7,617
2,741
3,445
1,354
6,263
53,833
0
W
Skadi
Cässäd
Skadi
9,830
3,457
0
1,113
10,340
3,383
0
475
9,865
0
53,459
L
2,509
493
0
2,722
9,655
8,108
0
1,407
8,248
22,443
0
L
Amaterasu
Ghostikik
Amaterasu
5,620
1,917
0
4,661
13,286
8,097
0
330
12,956
414
52,532
W
10,734
2,655
0
1,528
11,753
4,259
0
1,764
9,989
0
55,600
L
2,785
1,598
0
4,299
9,226
3,953
301
3,117
6,109
59,557
0
W
Yemoja
Nearan
Yemoja
2,920
988
2,589
3,605
6,129
5,453
28
1,782
4,347
19,821
0
L
Da Ji
7,613
1,856
0
3,807
13,504
5,532
0
891
12,613
0
43,370
W
10,910
1,427
395
5,356
11,851
6,405
397
215
11,636
0
58,896
L
Cupid
ghost2k5x
Cupid
8,315
3,970
17
3,975
11,609
4,445
0
1,574
10,035
0
51,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
40,499
394
Minions Killed
372
0
Camps Cleared
0
1,379,090
Distance Traveled
1,437,893
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,202
547
92
6
0
302,481
8
W
Skadi
7,034
469
77
5
0
291,546
5
L
Ymir
6,741
449
21
1
0
261,526
1
L
Amaterasu
7,561
504
101
7
0
289,846
2
W
Loki
8,566
571
66
4
0
322,579
4
L
Sol
7,625
508
95
6
0
252,039
3
W
Yemoja
7,858
524
38
3
0
208,873
0
L
Da Ji
7,411
494
73
5
0
290,743
1
W
Shiva
8,839
589
99
7
0
312,414
3
L
Cupid
6,369
425
104
7
0
284,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role