Player Matchup

Cliodhna
Cliodhna
DashFD
Cliodhna
Level 62
God Stats
11W - 15L
1,500 SR
Queue Stats
171W - 330L
1,335 Elo+
Party 2
Izanami
Izanami
RyukamiXener
Izanami
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 8L
1,194 Elo+
Party 1
Anubis
Anubis
Stërry
Anubis
Level 58
God Stats
8W - 8L
1,555 SR
Queue Stats
162W - 265L
1,368 Elo+
Party 2
Janus
Janus
alanlalo
Janus
Level 86
God Stats
6W - 6L
1,745 SR
Queue Stats
62W - 56L
1,529 Elo+
Solo
Cthulhu
Cthulhu
ygnacio198
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,194 Elo+
Party 1
Team Averages
Level 53
1,560 SR
1,324 Elo+

VS

Team Averages
Level 101
1,455 SR
1,465 Elo+
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
H3LOMYNAMEIS
Neith
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnHolyJoker905
Tsukuyomi
Level 63
God Stats
3W - 4L
1,277 SR
Queue Stats
86W - 103L
1,365 Elo+
Party 3
Bastet
Bastet
levibullrush
Bastet
Level 125
God Stats
4W - 6L
1,498 SR
Queue Stats
144W - 147L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DashFD
Cliodhna
9
1 / 6 / 0
5,994
400
5,737
13,941
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
RyukamiXener
Izanami
11
1 / 3 / 4
6,722
448
5,744
11,519
4,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Stërry
Anubis
12
0 / 6 / 0
7,208
481
5,212
11,988
5,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Janus
alanlalo
Janus
11
1 / 7 / 1
6,755
450
5,438
11,701
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ygnacio198
Cthulhu
13
3 / 1 / 3
8,356
557
6,379
12,388
11,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 2 / 4
9,540
636
9,171
8,185
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
 
Jormungandr
10
1 / 1 / 4
7,355
490
6,447
9,423
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
5 / 1 / 3
8,201
547
9,414
7,753
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
UnHolyJoker905
Tsukuyomi
11
1 / 2 / 7
7,306
487
5,460
12,782
4,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bastet
17
11 / 1 / 0
10,386
692
14,806
14,977
9,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
23
23
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
2
4
3.5
W
Jormungandr
 
Jormungandr
1
1
4
3
L
Cliodhna
DashFD
Cliodhna
1
6
0
0.17
W
5
1
3
6.5
L
Izanami
RyukamiXener
Izanami
1
3
4
1
L
Anubis
Stërry
Anubis
0
6
0
0
W
Tsukuyomi
UnHolyJoker905
Tsukuyomi
1
2
7
2.25
L
Janus
alanlalo
Janus
1
7
1
0.21
W
Bastet
11
1
0
11
L
Cthulhu
ygnacio198
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
45,298
61,537
Taken
53,120
30,627
Mitigated
27,980
14,508
Healing
19,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,171
1,811
0
500
8,185
3,268
323
2,674
5,511
90,584
0
W
Jormungandr
 
Jormungandr
6,447
1,976
355
4,587
9,423
7,589
130
3,182
6,241
35,119
0
L
Cliodhna
DashFD
Cliodhna
5,737
698
0
4,302
13,941
4,520
0
2,258
11,323
0
37,697
W
9,414
3,175
0
2,402
7,753
3,196
3,002
3,090
4,663
0
54,157
L
Izanami
RyukamiXener
Izanami
5,744
3,473
0
3,186
11,519
4,510
0
2,867
8,652
0
45,600
L
Anubis
Stërry
Anubis
5,212
552
0
3,602
11,988
5,804
0
0
11,988
50,574
0
W
Tsukuyomi
UnHolyJoker905
Tsukuyomi
5,460
1,626
0
1,768
12,782
4,892
0
3,997
8,785
0
44,341
L
Janus
alanlalo
Janus
5,438
330
0
574
11,701
4,183
0
6,211
5,490
48,648
0
W
Bastet
14,806
4,436
0
9,791
14,977
9,035
612
4,086
10,891
0
72,407
L
Cthulhu
ygnacio198
Cthulhu
6,379
569
0
2,844
12,388
11,610
0
4,282
8,106
23,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,035
Gold Earned
42,788
340
Minions Killed
479
0
Camps Cleared
0
1,367,790
Distance Traveled
1,533,258
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,540
636
164
11
0
298,840
3
W
Jormungandr
7,355
490
42
3
0
269,668
4
L
Cliodhna
5,994
400
58
4
0
304,496
0
W
Neith
8,201
547
94
6
0
287,243
2
L
Izanami
6,722
448
76
5
0
263,060
3
L
Anubis
7,208
481
100
7
0
233,068
5
W
Tsukuyomi
7,306
487
69
5
0
352,471
0
L
Janus
6,755
450
72
5
0
265,623
1
W
Bastet
10,386
692
110
7
0
325,036
0
L
Cthulhu
8,356
557
34
2
0
301,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role