Player Matchup

Danzaburou
Danzaburou
Flemmarde
Danzaburou
Level 88
God Stats
1W - 3L
1,397 SR
Queue Stats
211W - 199L
1,486 Elo+
Party 3
Ao Kuang
Ao Kuang
Henrynorka
Ao Kuang
Level 123
God Stats
6W - 4L
1,718 SR
Queue Stats
721W - 709L
1,542 Elo+
Party 2
Erlang Shen
Erlang Shen
Jashper
Erlang Shen
Level 121
God Stats
7W - 9L
1,462 SR
Queue Stats
219W - 193L
1,579 Elo+
Party 2
Zhong Kui
Zhong Kui
Kaiisuro
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,338 Elo+
Party 3
Nemesis
Nemesis
KellOsHi
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,456 Elo+
Solo
Team Averages
Level 91
1,516 SR
1,480 Elo+

VS

Team Averages
Level 109
1,433 SR
1,524 Elo+
Hun Batz
Hun Batz
Floradoraa
Hun Batz
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
295W - 301L
1,513 Elo+
Party 1
Neith
Neith
Milkypops
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 50L
1,503 Elo+
Solo
Baba Yaga
Baba Yaga
Xaenora
Baba Yaga
Level 140
God Stats
4W - 4L
1,378 SR
Queue Stats
375W - 365L
1,534 Elo+
Solo
Tyr
Tyr
bEaN5 0n T0AsT
Tyr
Level 156
God Stats
2W - 1L
1,285 SR
Queue Stats
448W - 444L
1,541 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iSaintOfLucifer
Kumbhakarna
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flemmarde
Danzaburou
17
2 / 4 / 6
10,717
630
14,220
16,081
8,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Henrynorka
Ao Kuang
14
2 / 6 / 4
9,352
550
7,546
18,436
8,844
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Jashper
Erlang Shen
20
4 / 4 / 7
12,446
732
18,228
23,731
21,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Kaiisuro
Zhong Kui
20
4 / 5 / 8
12,038
708
22,836
22,236
17,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
KellOsHi
Nemesis
16
1 / 6 / 6
9,476
557
14,538
22,667
12,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Floradoraa
Hun Batz
15
1 / 5 / 7
10,028
590
8,994
15,347
9,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Milkypops
Neith
20
9 / 1 / 12
12,909
759
28,887
14,573
10,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
Xaenora
Baba Yaga
20
8 / 1 / 14
13,122
772
31,150
20,971
17,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 4 / 19
11,056
650
12,748
25,126
44,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
iSaintOfLucifer
Kumbhakarna
20
6 / 2 / 17
13,069
769
10,503
22,944
36,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
13
Kills
25
25
Deaths
13
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Flemmarde
Danzaburou
2
4
6
1.25
W
Hun Batz
Floradoraa
Hun Batz
1
5
7
0.9
L
Ao Kuang
Henrynorka
Ao Kuang
2
6
4
0.67
L
Erlang Shen
Jashper
Erlang Shen
4
4
7
1.88
L
Zhong Kui
Kaiisuro
Zhong Kui
4
5
8
1.6
L
Nemesis
KellOsHi
Nemesis
1
6
6
0.67
W
Neith
Milkypops
Neith
9
1
12
15
W
Baba Yaga
Xaenora
Baba Yaga
8
1
14
15
W
1
4
19
2.63
W
Kumbhakarna
iSaintOfLucifer
Kumbhakarna
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,368
Damage
92,282
103,151
Taken
98,961
70,216
Mitigated
119,372
31,280
Healing
34,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Flemmarde
Danzaburou
14,220
3,513
2,210
3,109
16,081
8,679
719
7,274
8,807
0
44,521
W
Hun Batz
Floradoraa
Hun Batz
8,994
1,192
1,514
1,038
15,347
9,452
513
5,455
9,892
0
16,997
L
Ao Kuang
Henrynorka
Ao Kuang
7,546
1,902
715
3,304
18,436
8,844
489
7,416
11,020
12,389
0
L
Erlang Shen
Jashper
Erlang Shen
18,228
5,443
2,831
4,994
23,731
21,762
1,106
10,676
13,055
0
27,542
L
Zhong Kui
Kaiisuro
Zhong Kui
22,836
2,195
773
7,243
22,236
17,974
1,113
7,665
14,571
44,870
0
L
Nemesis
KellOsHi
Nemesis
14,538
5,807
1,553
4,548
22,667
12,957
216
8,622
14,045
0
21,466
W
Neith
Milkypops
Neith
28,887
8,283
1,943
3,937
14,573
10,759
3,608
2,485
12,088
0
57,353
W
Baba Yaga
Xaenora
Baba Yaga
31,150
2,133
4,239
6,653
20,971
17,731
2,465
4,472
16,499
66,694
0
W
12,748
949
4,068
6,047
25,126
44,575
740
10,230
14,896
0
23,112
W
Kumbhakarna
iSaintOfLucifer
Kumbhakarna
10,503
1,074
1,803
2,911
22,944
36,855
285
7,740
15,204
18,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,029
Gold Earned
60,184
166
Minions Killed
176
0
Camps Cleared
0
1,484,292
Distance Traveled
1,601,975
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,717
630
69
4
0
272,902
0
W
Hun Batz
10,028
590
20
1
0
271,683
5
L
Ao Kuang
9,352
550
14
1
0
285,959
0
L
Erlang Shen
12,446
732
12
1
0
319,171
3
L
Zhong Kui
12,038
708
65
4
0
295,147
0
L
Nemesis
9,476
557
6
0
0
311,113
2
W
Neith
12,909
759
59
3
0
323,337
2
W
Baba Yaga
13,122
772
56
3
0
354,312
5
W
Tyr
11,056
650
21
1
0
308,050
6
W
Kumbhakarna
13,069
769
20
1
0
344,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role