Player Matchup

Ymir
Ymir
KarlousVandango1
Ymir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 31L
1,301 Elo+
Party 2
Janus
Janus
SingularityPatch
Janus
Level 102
God Stats
2W - 10L
1,273 SR
Queue Stats
397W - 488L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
WILL040300
Heimdallr
Level 8
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 6L
1,118 Elo+
Party 2
Team Averages
Level 59
1,370 SR
1,291 Elo+

VS

Team Averages
Level 125
1,620 SR
1,544 Elo+
Anhur
Anhur
Duellyyy
Anhur
Level 148
God Stats
6W - 2L
1,859 SR
Queue Stats
224W - 170L
1,584 Elo+
Party 1
Lancelot
Lancelot
TATTAZ 6
Lancelot
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 217L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
shimshon1245
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
8,388
645
5,852
17,319
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 0
8,330
641
6,885
13,445
4,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
WILL040300
Heimdallr
11
0 / 6 / 1
7,525
579
6,672
12,467
5,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Duellyyy
Anhur
14
2 / 0 / 8
9,301
715
9,459
6,094
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
TATTAZ 6
Lancelot
14
3 / 2 / 7
9,332
718
8,010
9,808
5,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
shimshon1245
Morgan Le Fay
16
8 / 0 / 4
10,510
808
22,190
12,829
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
1
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anhur
Duellyyy
Anhur
2
0
8
6
L
0
2
2
0.5
L
1
5
0
0.2
W
Lancelot
TATTAZ 6
Lancelot
3
2
7
3.25
L
Heimdallr
WILL040300
Heimdallr
0
6
1
0.08
W
Morgan Le Fay
shimshon1245
Morgan Le Fay
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,409
Damage
39,659
43,231
Taken
28,731
26,100
Mitigated
14,022
1,395
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Duellyyy
Anhur
9,459
5,349
0
1,774
6,094
2,732
1,796
1,252
4,690
0
39,302
L
5,852
1,196
0
724
17,319
16,227
0
9,091
8,228
13,970
0
L
6,885
161
0
500
13,445
4,772
0
6,748
6,697
37,817
0
W
Lancelot
TATTAZ 6
Lancelot
8,010
1,113
0
1,000
9,808
5,459
364
4,552
5,064
0
25,710
L
Heimdallr
WILL040300
Heimdallr
6,672
2,048
0
171
12,467
5,101
0
6,461
6,006
0
16,845
W
Morgan Le Fay
shimshon1245
Morgan Le Fay
22,190
2,010
108
5,690
12,829
5,831
593
7,203
5,308
53,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,243
Gold Earned
29,143
129
Minions Killed
167
3
Camps Cleared
9
688,240
Distance Traveled
853,100
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,301
715
61
5
4
235,260
4
L
Ymir
8,388
645
24
2
0
245,355
4
L
Janus
8,330
641
86
7
3
226,387
1
W
Lancelot
9,332
718
33
3
2
321,531
4
L
Heimdallr
7,525
579
19
1
0
216,498
1
W
Morgan Le Fay
10,510
808
73
6
3
296,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role