Player Matchup

Zeus
Zeus
A_Huge_Tree
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 2
Fenrir
Fenrir
KingAzuel
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,212 Elo+
Party 2
Izanami
Izanami
Rimgrazer
Izanami
Level 122
God Stats
0W - 1L
1,261 SR
Queue Stats
4W - 13L
1,448 Elo+
Party 2
Thor
Thor
Zakebakecake
Thor
Level 32
God Stats
2W - 3L
1,517 SR
Queue Stats
22W - 29L
1,540 Elo+
Solo
Geb
Geb
iBraavosi
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,516 Elo+
Party 2
Team Averages
Level 77
1,456 SR
1,396 Elo+

VS

Team Averages
Level 68
1,634 SR
1,604 Elo+
Sol
Sol
CoyoteCody24
Sol
Level 32
God Stats
4W - 3L
1,648 SR
Queue Stats
99W - 82L
1,506 Elo+
Party 3
Baba Yaga
Baba Yaga
Happy1527
Baba Yaga
Level 79
God Stats
10W - 9L
1,671 SR
Queue Stats
112W - 91L
1,599 Elo+
Party 1
Sylvanus
Sylvanus
Madddhattter
Sylvanus
Level 45
God Stats
1W - 1L
1,301 SR
Queue Stats
33W - 44L
1,491 Elo+
Solo
Lancelot
Lancelot
WhyGladShield
Lancelot
Level 28
God Stats
1W - 0L
1,803 SR
Queue Stats
105W - 58L
1,750 Elo+
Party 1
Ratatoskr
Ratatoskr
thetrullybully75
Ratatoskr
Level 156
God Stats
34W - 23L
1,748 SR
Queue Stats
249W - 219L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,141
509
8,515
7,933
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
KingAzuel
Fenrir
12
0 / 5 / 3
7,266
454
3,277
14,395
6,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Rimgrazer
Izanami
13
1 / 4 / 2
8,039
502
4,981
12,285
4,459
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 6 / 1
6,838
427
4,891
12,920
6,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 1 / 2
7,070
442
5,766
11,969
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,481
468
5,322
8,315
3,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
Happy1527
Baba Yaga
15
5 / 1 / 6
9,701
606
6,379
9,470
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Madddhattter
Sylvanus
11
0 / 0 / 8
7,439
465
4,788
11,613
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
WhyGladShield
Lancelot
16
5 / 0 / 7
10,105
632
10,829
8,754
5,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
16
11 / 2 / 7
10,049
628
13,041
12,798
6,841
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
4
Kills
21
21
Deaths
4
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
0
1
3
1.5
W
Baba Yaga
Happy1527
Baba Yaga
5
1
6
8
L
Fenrir
KingAzuel
Fenrir
0
5
3
0.3
W
Sylvanus
Madddhattter
Sylvanus
0
0
8
4
L
Izanami
Rimgrazer
Izanami
1
4
2
0.5
W
Lancelot
WhyGladShield
Lancelot
5
0
7
8.5
L
0
6
1
0.08
L
1
1
2
2
W
Ratatoskr
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,430
Damage
40,359
59,502
Taken
50,950
29,802
Mitigated
30,714
12,882
Healing
20,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,515
1,352
0
250
7,933
3,334
0
2,020
5,873
53,224
0
W
5,322
2,138
0
3,663
8,315
3,031
2,069
2,129
6,176
59,409
0
W
Baba Yaga
Happy1527
Baba Yaga
6,379
477
0
2,499
9,470
4,485
0
3,464
5,706
74,145
0
L
Fenrir
KingAzuel
Fenrir
3,277
849
0
5,698
14,395
6,766
0
2,174
12,219
0
49,624
W
Sylvanus
Madddhattter
Sylvanus
4,788
1,897
1,734
4,112
11,613
10,887
81
5,009
6,452
20,396
0
L
Izanami
Rimgrazer
Izanami
4,981
3,164
0
3,230
12,285
4,459
0
5,177
6,934
0
77,413
W
Lancelot
WhyGladShield
Lancelot
10,829
2,356
0
4,380
8,754
5,470
0
852
7,892
0
73,392
L
4,891
1,652
0
800
12,920
6,035
0
1,036
11,854
0
36,177
L
5,766
923
456
2,448
11,969
9,208
0
6,518
5,413
17,984
0
W
Ratatoskr
13,041
4,630
0
4,611
12,798
6,841
0
2,215
10,443
0
77,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,354
Gold Earned
44,775
422
Minions Killed
549
0
Camps Cleared
0
1,398,444
Distance Traveled
1,573,026
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,141
509
96
6
0
258,888
4
W
Sol
7,481
468
117
7
0
287,494
6
W
Baba Yaga
9,701
606
139
9
0
317,843
2
L
Fenrir
7,266
454
95
6
0
294,966
4
W
Sylvanus
7,439
465
24
2
0
268,522
5
L
Izanami
8,039
502
142
9
0
266,428
6
W
Lancelot
10,105
632
152
10
0
368,474
6
L
Thor
6,838
427
74
5
0
280,684
3
L
Geb
7,070
442
15
1
0
297,478
1
W
Ratatoskr
10,049
628
117
7
0
330,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role