Player Matchup

Ra
Ra
ArrrDestiny
Ra
Level 144
God Stats
9W - 7L
1,417 SR
Queue Stats
124W - 138L
1,463 Elo+
Party 1
Izanami
Izanami
BikePorro
Izanami
Level 104
God Stats
15W - 9L
1,500 SR
Queue Stats
67W - 63L
1,416 Elo+
Solo
Shiva
Shiva
ChemisTTTT
Shiva
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,298 Elo+
Party 3
Hades
Hades
KiritoSan001
Hades
Level 75
God Stats
13W - 7L
1,568 SR
Queue Stats
89W - 84L
1,474 Elo+
Party 1
Bacchus
Bacchus
Vondze
Bacchus
Level 51
God Stats
6W - 7L
1,296 SR
Queue Stats
12W - 17L
1,298 Elo+
Party 3
Team Averages
Level 78
1,456 SR
1,390 Elo+

VS

Team Averages
Level 45
1,444 SR
1,466 Elo+
Ares
Ares
JoshCamacho
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,360 Elo+
Party 2
Neith
Neith
MotherOfTheRat
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
SiegfriedStern
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 131L
1,396 Elo+
Solo
Kukulkan
Kukulkan
ThisIsEmz
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Set
Set
YungTwai
Set
Level 67
God Stats
2W - 5L
1,222 SR
Queue Stats
91W - 91L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 4
11,180
621
12,744
11,116
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
BikePorro
Izanami
18
7 / 1 / 3
11,078
615
11,896
10,013
4,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
16
2 / 0 / 3
9,699
539
4,790
14,122
8,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 2 / 2
9,929
552
11,075
13,584
8,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Vondze
Bacchus
14
3 / 2 / 8
9,424
524
6,114
10,343
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,283
405
1,186
9,692
12,100
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 7 / 0
5,652
314
1,530
7,782
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 1
8,012
445
7,156
12,863
6,952
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
ThisIsEmz
Kukulkan
11
0 / 10 / 1
6,213
345
2,061
13,041
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 3 / 0
9,332
518
18,016
20,552
13,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
27
Kills
6
7
Deaths
27
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
Izanami
BikePorro
Izanami
7
1
3
8.5
W
Shiva
2
0
3
3.5
L
0
2
4
1
W
7
2
2
4
L
0
7
0
0
L
0
5
1
0.1
L
Kukulkan
ThisIsEmz
Kukulkan
0
10
1
0.05
W
Bacchus
Vondze
Bacchus
3
2
8
3.5
L
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,619
Damage
29,949
59,178
Taken
63,930
39,766
Mitigated
41,989
23,103
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,744
931
891
4,639
11,116
4,692
1,546
2,353
8,763
89,456
0
W
Izanami
BikePorro
Izanami
11,896
8,949
0
5,781
10,013
4,504
2,853
114
9,899
0
120,467
W
Shiva
4,790
698
312
4,936
14,122
8,519
1,275
4,457
9,665
0
54,183
L
1,186
159
0
0
9,692
12,100
295
1,740
7,952
30,835
0
W
11,075
1,536
697
4,575
13,584
8,427
248
1,786
11,798
57,562
0
L
1,530
738
0
347
7,782
3,190
330
2,871
4,911
0
15,216
L
7,156
398
0
4,000
12,863
6,952
0
4,638
7,907
55,283
0
L
Kukulkan
ThisIsEmz
Kukulkan
2,061
414
0
1,936
13,041
6,057
0
10,997
2,044
27,643
0
W
Bacchus
Vondze
Bacchus
6,114
987
0
1,272
10,343
13,624
387
1,693
8,650
25,068
0
L
18,016
11,585
0
4,817
20,552
13,690
0
9,687
10,865
0
77,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,310
Gold Earned
36,492
570
Minions Killed
306
0
Camps Cleared
0
1,638,468
Distance Traveled
1,417,051
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,180
621
158
9
0
294,352
5
W
Izanami
11,078
615
182
10
0
312,525
2
W
Shiva
9,699
539
103
6
0
353,523
0
L
Ares
7,283
405
51
3
0
285,752
0
W
Hades
9,929
552
104
6
0
307,089
1
L
Neith
5,652
314
15
1
0
242,033
0
L
Anubis
8,012
445
105
6
0
290,401
0
L
Kukulkan
6,213
345
34
2
0
261,142
1
W
Bacchus
9,424
524
23
1
0
370,979
3
L
Set
9,332
518
101
6
0
337,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role