Player Matchup

Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
PBF Borgn77
Thoth
Level 98
God Stats
3W - 0L
1,746 SR
Queue Stats
78W - 73L
1,520 Elo+
Solo
Hachiman
Hachiman
Wind333
Hachiman
Level 68
God Stats
2W - 3L
1,309 SR
Queue Stats
174W - 136L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
oxMacDavexo
Danzaburou
Level 144
God Stats
3W - 2L
1,830 SR
Queue Stats
180W - 201L
1,419 Elo+
Solo
Hou Yi
Hou Yi
АдмиралРоус
Hou Yi
Level 50
God Stats
3W - 1L
1,731 SR
Queue Stats
263W - 208L
1,546 Elo+
Party 3
Team Averages
Level 96
1,623 SR
1,507 Elo+

VS

Team Averages
Level 96
1,446 SR
1,508 Elo+
Sun Wukong
Sun Wukong
A-Ridgey
Sun Wukong
Level 68
God Stats
0W - 1L
1,230 SR
Queue Stats
32W - 36L
1,629 Elo+
Solo
Skadi
Skadi
Shoutala
Skadi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,474 Elo+
Party 1
Zeus
Zeus
Stevo1610
Zeus
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 106L
1,437 Elo+
Party 1
Awilix
Awilix
TheMisfitSeal
Awilix
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
amedeco
Thanatos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
8 / 6 / 30
14,748
776
13,663
38,425
62,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 4 / 27
13,210
695
20,112
15,303
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Wind333
Hachiman
20
15 / 5 / 21
15,163
798
22,308
20,587
12,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
oxMacDavexo
Danzaburou
20
11 / 4 / 27
14,851
782
26,029
21,401
13,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 5 / 23
13,785
726
20,137
21,572
13,752
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A-Ridgey
Sun Wukong
20
9 / 8 / 5
14,613
769
16,985
29,322
36,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Shoutala
Skadi
20
2 / 9 / 9
12,405
653
14,563
20,427
9,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
20
9 / 7 / 4
14,101
742
44,946
18,332
8,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 10 / 8
10,694
563
4,668
17,603
6,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
amedeco
Thanatos
17
3 / 17 / 3
11,502
605
8,002
24,896
10,866
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
52
51
Kills
23
24
Deaths
51
128
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
8
6
30
3.83
L
Sun Wukong
A-Ridgey
Sun Wukong
9
8
5
1.44
W
6
4
27
4.88
L
Skadi
Shoutala
Skadi
2
9
9
0.72
L
Zeus
9
7
4
1.57
L
0
10
8
0.4
W
Hachiman
Wind333
Hachiman
15
5
21
5.1
L
Thanatos
amedeco
Thanatos
3
17
3
0.26
W
Danzaburou
oxMacDavexo
Danzaburou
11
4
27
6.13
W
11
5
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,249
Damage
89,164
117,288
Taken
110,580
109,551
Mitigated
71,713
38,341
Healing
24,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
13,663
531
2,593
10,775
38,425
62,573
688
9,886
28,539
21,710
0
L
Sun Wukong
A-Ridgey
Sun Wukong
16,985
2,547
381
8,459
29,322
36,113
48
9,684
19,638
0
35,180
W
20,112
1,973
917
1,853
15,303
7,834
2,888
7,508
7,795
41,433
0
L
Skadi
Shoutala
Skadi
14,563
7,267
1,219
2,380
20,427
9,601
1,285
5,514
14,913
0
35,386
L
Zeus
44,946
2,503
1,433
5,165
18,332
8,513
142
5,912
12,420
81,106
0
L
4,668
1,389
655
1,492
17,603
6,620
732
4,030
13,573
0
8,609
W
Hachiman
Wind333
Hachiman
22,308
20,002
2,252
3,440
20,587
12,078
1,119
10,099
10,488
0
43,262
L
Thanatos
amedeco
Thanatos
8,002
1,527
0
3,765
24,896
10,866
0
8,635
16,261
0
11,938
W
Danzaburou
oxMacDavexo
Danzaburou
26,029
13,204
4,297
7,433
21,401
13,314
3,183
9,056
12,345
0
65,378
W
20,137
7,939
197
4,584
21,572
13,752
1,159
8,397
13,175
0
43,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,757
Gold Earned
63,315
202
Minions Killed
158
0
Camps Cleared
0
1,572,688
Distance Traveled
1,409,985
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,748
776
5
0
0
345,794
0
L
Sun Wukong
14,613
769
37
2
0
330,977
0
W
Thoth
13,210
695
46
2
0
305,801
0
L
Skadi
12,405
653
28
1
0
279,680
0
L
Zeus
14,101
742
76
4
0
320,160
0
L
Awilix
10,694
563
9
0
0
238,659
0
W
Hachiman
15,163
798
40
2
0
299,075
0
L
Thanatos
11,502
605
8
0
0
240,509
0
W
Danzaburou
14,851
782
68
4
0
319,882
2
W
Hou Yi
13,785
726
43
2
0
302,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role