Player Matchup

Hera
Hera
Andre deco2000
Hera
Level 143
God Stats
2W - 2L
1,576 SR
Queue Stats
38W - 33L
1,637 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ForsakenLogic
Ah Muzen Cab
Level 148
God Stats
4W - 1L
1,560 SR
Queue Stats
95W - 111L
1,433 Elo+
Solo
Serqet
Serqet
Primordialas
Serqet
Level 149
God Stats
19W - 23L
1,482 SR
Queue Stats
455W - 494L
1,467 Elo+
Solo
Bacchus
Bacchus
Uriah2023
Bacchus
Level 63
God Stats
1W - 0L
1,427 SR
Queue Stats
47W - 58L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
amalmoon
Zhong Kui
Level 124
God Stats
4W - 1L
1,551 SR
Queue Stats
327W - 331L
1,454 Elo+
Solo
Team Averages
Level 125
1,519 SR
1,491 Elo+

VS

Team Averages
Level 99
1,561 SR
1,490 Elo+
Scylla
Scylla
Chillerz2440
Scylla
Level 53
God Stats
8W - 11L
1,521 SR
Queue Stats
101W - 108L
1,423 Elo+
Solo
Chaac
Chaac
elquejuegalol
Chaac
Level 69
God Stats
8W - 7L
1,629 SR
Queue Stats
223W - 252L
1,498 Elo+
Solo
Charybdis
Charybdis
getbetterdice
Charybdis
Level 137
God Stats
1W - 1L
1,734 SR
Queue Stats
138W - 140L
1,438 Elo+
Solo
Bastet
Bastet
slimshadylp2
Bastet
Level 87
God Stats
41W - 45L
1,529 SR
Queue Stats
232W - 238L
1,526 Elo+
Solo
Artio
Artio
yOsHi_26982
Artio
Level 148
God Stats
4W - 6L
1,393 SR
Queue Stats
59W - 53L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 7
13,184
1,199
21,086
9,320
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
ForsakenLogic
Ah Muzen Cab
17
2 / 1 / 9
11,574
1,052
13,816
9,371
4,646
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
17
2 / 2 / 12
11,528
1,048
7,332
17,491
25,355
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Uriah2023
Bacchus
17
2 / 3 / 12
12,012
1,092
13,259
17,201
22,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
amalmoon
Zhong Kui
17
3 / 1 / 8
11,734
1,067
20,235
17,073
13,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

215

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 3 / 6
10,829
984
12,019
9,483
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 3 / 6
11,744
1,068
10,255
17,359
14,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
getbetterdice
Charybdis
16
1 / 2 / 4
10,601
964
15,365
14,326
6,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
16
4 / 7 / 2
11,624
1,057
15,493
18,507
8,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 4
10,771
979
11,657
19,242
26,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
17
Kills
8
8
Deaths
17
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Scylla
0
3
6
1
W
Ah Muzen Cab
ForsakenLogic
Ah Muzen Cab
2
1
9
6.5
W
Serqet
2
2
12
4
W
Bacchus
Uriah2023
Bacchus
2
3
12
2.67
W
Zhong Kui
amalmoon
Zhong Kui
3
1
8
7
L
2
3
6
1.67
L
Charybdis
getbetterdice
Charybdis
1
2
4
1.5
L
Bastet
4
7
2
0.71
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,728
Damage
64,789
70,456
Taken
78,917
70,477
Mitigated
60,180
10,408
Healing
14,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,086
3,772
82
913
9,320
4,123
0
1,637
7,473
47,528
0
L
Scylla
12,019
1,100
0
0
9,483
4,148
0
6,581
2,714
35,666
0
W
Ah Muzen Cab
ForsakenLogic
Ah Muzen Cab
13,816
5,518
0
1,765
9,371
4,646
0
3,487
5,712
0
38,104
W
Serqet
7,332
2,296
0
0
17,491
25,355
0
5,123
11,555
0
10,165
W
Bacchus
Uriah2023
Bacchus
13,259
1,511
481
3,444
17,201
22,535
0
3,668
13,039
19,801
0
W
Zhong Kui
amalmoon
Zhong Kui
20,235
891
0
3,723
17,073
13,818
0
7,787
8,686
38,698
0
L
10,255
1,841
0
3,273
17,359
14,565
0
12,825
4,287
0
38,654
L
Charybdis
getbetterdice
Charybdis
15,365
9,442
0
2,222
14,326
6,496
0
10,942
3,158
0
33,869
L
Bastet
15,493
2,992
0
1,954
18,507
8,206
0
11,894
5,967
0
30,057
L
11,657
732
3,128
3,792
19,242
26,765
0
11,259
7,236
24,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,032
Gold Earned
55,569
209
Minions Killed
244
7
Camps Cleared
10
1,160,931
Distance Traveled
1,116,440
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,184
1,199
71
6
4
233,607
0
L
Scylla
10,829
984
73
7
1
207,320
0
W
Ah Muzen Cab
11,574
1,052
65
6
1
234,508
0
W
Serqet
11,528
1,048
3
0
0
238,223
4
W
Bacchus
12,012
1,092
13
1
2
233,077
0
W
Zhong Kui
11,734
1,067
57
5
0
221,516
0
L
Chaac
11,744
1,068
83
8
1
235,187
1
L
Charybdis
10,601
964
30
3
2
193,520
0
L
Bastet
11,624
1,057
27
2
6
246,888
1
L
Artio
10,771
979
31
3
0
233,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role