Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Bloodyspyke
Anubis
Level 84
God Stats
9W - 12L
1,501 SR
Queue Stats
242W - 265L
1,378 Elo+
Party 2
Tyr
Tyr
Lamarh123
Tyr
Level 87
God Stats
11W - 7L
1,646 SR
Queue Stats
49W - 73L
1,326 Elo+
Party 3
Atlas
Atlas
ajokeade
Atlas
Level 49
God Stats
0W - 3L
1,315 SR
Queue Stats
79W - 94L
1,347 Elo+
Party 3
Freya
Freya
mboyo
Freya
Level 119
God Stats
9W - 13L
1,442 SR
Queue Stats
63W - 82L
1,367 Elo+
Solo
Team Averages
Level 92
1,481 SR
1,384 Elo+

VS

Team Averages
Level 102
1,492 SR
1,419 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BadgeParodie430
Cerberus
Level 88
God Stats
6W - 9L
1,500 SR
Queue Stats
131W - 137L
1,384 Elo+
Party 1
Neith
Neith
hyiox
Neith
Level 25
God Stats
36W - 39L
1,489 SR
Queue Stats
48W - 57L
1,351 Elo+
Party 1
Arachne
Arachne
loveandkill07
Arachne
Level 120
God Stats
19W - 12L
1,490 SR
Queue Stats
209W - 232L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
scotticus111
Nu Wa
Level 120
God Stats
15W - 15L
1,481 SR
Queue Stats
159W - 163L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
1 / 1 / 0
3,240
648
652
3,769
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
5
0 / 0 / 0
2,964
593
1,018
2,756
1,260
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 0 / 0
3,705
741
1,638
3,866
1,692
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
ajokeade
Atlas
5
0 / 0 / 1
3,117
623
841
2,775
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
mboyo
Freya
1
0 / 0 / 0
2,433
487
0
95
38
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
5
0 / 1 / 0
3,274
655
1,721
2,639
1,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
5
0 / 0 / 0
3,262
652
773
2,826
1,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
hyiox
Neith
5
0 / 1 / 0
3,140
628
1,165
1,752
575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
5
1 / 1 / 0
3,447
689
1,309
3,097
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 1
3,371
674
1,667
1,814
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
0
1
W
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Cerberus
0
0
0
0
L
Anubis
0
0
0
0
L
2
0
0
2
L
Atlas
ajokeade
Atlas
0
0
1
0.5
W
Neith
hyiox
Neith
0
1
0
0
W
Arachne
1
1
0
1
L
Freya
mboyo
Freya
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,149
Damage
6,635
13,261
Taken
12,128
5,054
Mitigated
4,246
4,910
Healing
3,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
652
270
0
984
3,769
940
0
476
3,293
0
10,252
W
Erlang Shen
 
Erlang Shen
1,721
956
0
1,167
2,639
1,187
0
0
2,639
0
14,007
W
Cerberus
773
209
129
1,180
2,826
1,231
186
193
2,633
11,002
0
L
Anubis
1,018
161
0
1,155
2,756
1,260
0
1,239
1,517
11,546
0
L
1,638
455
0
1,688
3,866
1,692
0
92
3,774
0
15,012
L
Atlas
ajokeade
Atlas
841
239
0
1,083
2,775
1,124
0
538
2,237
7,617
0
W
Neith
hyiox
Neith
1,165
614
0
299
1,752
575
0
699
1,053
0
11,166
W
Arachne
1,309
1,135
0
659
3,097
816
0
76
3,021
0
10,550
L
Freya
mboyo
Freya
0
0
0
0
95
38
0
95
0
0
0
W
1,667
118
0
500
1,814
437
997
891
923
15,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,459
Gold Earned
16,494
88
Minions Killed
123
0
Camps Cleared
0
365,634
Distance Traveled
476,130
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,240
648
28
6
0
108,756
1
W
Erlang Shen
3,274
655
26
5
0
96,222
1
W
Cerberus
3,262
652
26
5
0
84,260
3
L
Anubis
2,964
593
24
5
0
72,404
1
L
Tyr
3,705
741
28
6
0
97,316
2
L
Atlas
3,117
623
8
2
0
87,158
1
W
Neith
3,140
628
27
5
0
85,116
0
W
Arachne
3,447
689
21
4
0
127,222
1
L
Freya
2,433
487
0
0
0
0
0
W
Nu Wa
3,371
674
23
5
0
83,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role