Player Matchup

Lancelot
Lancelot
AlmightySosa03
Lancelot
Level 126
God Stats
1W - 2L
1,550 SR
Queue Stats
288W - 292L
1,511 Elo+
Solo
Tiamat
Tiamat
JNTristan
Tiamat
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 21L
1,603 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpecificLettuce
Ah Muzen Cab
Level 140
God Stats
0W - 1L
1,439 SR
Queue Stats
46W - 47L
1,604 Elo+
Solo
Ganesha
Ganesha
ervdyt
Ganesha
Level 160
God Stats
7W - 9L
1,425 SR
Queue Stats
353W - 367L
1,575 Elo+
Solo
Odin
Odin
idnavi
Odin
Level 138
God Stats
0W - 6L
1,058 SR
Queue Stats
183W - 188L
1,634 Elo+
Solo
Team Averages
Level 141
1,394 SR
1,586 Elo+

VS

Team Averages
Level 127
1,570 SR
1,617 Elo+
Rama
Rama
Bandit298
Rama
Level 129
God Stats
3W - 1L
1,797 SR
Queue Stats
177W - 124L
1,600 Elo+
Party 1
Izanami
Izanami
Mystxgon
Izanami
Level 125
God Stats
6W - 10L
1,517 SR
Queue Stats
513W - 541L
1,582 Elo+
Solo
Ah Puch
Ah Puch
OGGumy
Ah Puch
Level 124
God Stats
5W - 2L
1,724 SR
Queue Stats
295W - 256L
1,659 Elo+
Party 1
Kali
Kali
Zelpher
Kali
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,654 Elo+
Party 2
Arachne
Arachne
chalupa1998
Arachne
Level 123
God Stats
1W - 0L
1,313 SR
Queue Stats
33W - 35L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
5 / 4 / 4
9,901
707
10,735
14,025
14,848
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
JNTristan
Tiamat
15
3 / 5 / 4
9,272
662
14,104
14,788
11,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SpecificLettuce
Ah Muzen Cab
18
2 / 3 / 8
10,786
770
15,475
16,240
9,116
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
ervdyt
Ganesha
16
1 / 5 / 9
9,766
698
6,168
20,035
28,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
idnavi
Odin
16
4 / 5 / 7
10,316
737
7,190
18,208
20,382
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
8 / 2 / 12
11,591
828
16,994
10,097
4,791
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Mystxgon
Izanami
17
5 / 5 / 8
10,713
765
11,359
12,566
5,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
OGGumy
Ah Puch
20
6 / 1 / 16
11,613
830
29,269
7,999
3,675
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
Zelpher
Kali
16
1 / 5 / 13
9,839
703
5,351
13,461
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
chalupa1998
Arachne
17
2 / 2 / 13
9,928
709
7,937
17,998
23,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
84
15
Kills
22
22
Deaths
15
32
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Lancelot
5
4
4
1.75
W
Rama
8
2
12
7
L
Tiamat
JNTristan
Tiamat
3
5
4
1
W
Izanami
Mystxgon
Izanami
5
5
8
1.8
W
Ah Puch
OGGumy
Ah Puch
6
1
16
14
L
Ah Muzen Cab
SpecificLettuce
Ah Muzen Cab
2
3
8
2
W
Kali
Zelpher
Kali
1
5
13
1.5
W
Arachne
chalupa1998
Arachne
2
2
13
4.25
L
Ganesha
ervdyt
Ganesha
1
5
9
1.1
L
Odin
idnavi
Odin
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,672
Damage
70,910
83,296
Taken
62,121
83,666
Mitigated
43,849
19,864
Healing
25,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
10,735
2,193
2,216
2,165
14,025
14,848
177
5,013
9,012
0
19,451
W
Rama
16,994
8,070
1,005
2,243
10,097
4,791
3,599
4,582
5,515
0
31,132
L
Tiamat
JNTristan
Tiamat
14,104
931
430
2,318
14,788
11,017
315
4,894
9,894
21,788
0
W
Izanami
Mystxgon
Izanami
11,359
4,812
4,746
2,461
12,566
5,664
2,260
3,967
8,599
0
29,676
W
Ah Puch
OGGumy
Ah Puch
29,269
2,426
682
2,978
7,999
3,675
1,481
2,906
5,093
56,613
0
L
Ah Muzen Cab
SpecificLettuce
Ah Muzen Cab
15,475
3,912
773
4,398
16,240
9,116
1,077
6,573
9,667
0
51,545
W
Kali
Zelpher
Kali
5,351
1,692
1,173
2,502
13,461
6,620
583
4,320
9,141
0
18,710
W
Arachne
chalupa1998
Arachne
7,937
5,266
1,997
5,984
17,998
23,099
349
4,653
13,345
0
13,148
L
Ganesha
ervdyt
Ganesha
6,168
232
598
2,734
20,035
28,303
0
6,391
13,644
17,119
0
L
Odin
idnavi
Odin
7,190
1,286
1,818
2,414
18,208
20,382
143
6,398
11,810
456
12,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,041
Gold Earned
53,684
192
Minions Killed
216
0
Camps Cleared
0
1,280,551
Distance Traveled
1,265,311
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,901
707
40
3
0
288,620
0
W
Rama
11,591
828
40
3
0
231,901
1
L
Tiamat
9,272
662
23
2
0
249,503
2
W
Izanami
10,713
765
60
4
0
223,272
2
W
Ah Puch
11,613
830
75
5
0
251,083
1
L
Ah Muzen Cab
10,786
770
115
8
0
276,664
0
W
Kali
9,839
703
29
2
0
272,543
0
W
Arachne
9,928
709
12
1
0
286,512
1
L
Ganesha
9,766
698
2
0
0
210,864
4
L
Odin
10,316
737
12
1
0
254,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role