Player Matchup

Merlin
Merlin
Diamond II
Crystalian
Merlin
Diamond II
Level 125
God Stats
5W - 4L
1,737 SR
Queue Stats
61W - 42L
2,754 MMR
Solo
Horus
Horus
Masters
TSFxSHIN4RUI 00
Horus
Masters
Level 141
God Stats
4W - 3L
1,706 SR
Queue Stats
421W - 409L
2,667 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Vzft
Sun Wukong
Masters
Level 143
God Stats
0W - 2L
1,575 SR
Queue Stats
537W - 537L
2,743 MMR
Solo
Jing Wei
Jing Wei
Masters
simplymajahoez
Jing Wei
Masters
Level 158
God Stats
7W - 4L
1,786 SR
Queue Stats
274W - 272L
2,628 MMR
Solo
Danzaburou
Danzaburou
Masters
vorschlag1235
Danzaburou
Masters
Level 156
God Stats
15W - 10L
1,824 SR
Queue Stats
401W - 375L
2,640 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,726 SR
2,686 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 131
1,502 SR
2,476 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
Briоche
Achilles
Masters
Level 155
God Stats
27W - 19L
1,832 SR
Queue Stats
322W - 266L
2,946 MMR
Solo
Cabrakan
Cabrakan
Masters
Dеviоuѕ
Cabrakan
Masters
Level 89
God Stats
1W - 1L
1,302 SR
Queue Stats
107W - 80L
2,582 MMR
Solo
Ravana
Ravana
Masters
WRTTN
Ravana
Masters
Level 103
God Stats
1W - 1L
1,319 SR
Queue Stats
197W - 159L
2,663 MMR
Party 1
Janus
Janus
Masters
evotioNN
Janus
Masters
Level 160
God Stats
20W - 13L
1,555 SR
Queue Stats
392W - 315L
2,688 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crystalian
Merlin
12
2 / 2 / 0
7,661
451
4,018
5,762
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 4
7,326
431
4,828
13,454
8,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Vzft
Sun Wukong
15
0 / 1 / 0
9,104
536
9,274
17,137
13,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
13
0 / 5 / 4
8,081
475
5,227
15,527
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
vorschlag1235
Danzaburou
12
3 / 4 / 1
7,992
470
7,853
14,387
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
NemesisCliodhnaMercury

VS

Bans
PoseidonHou YiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 2 / 5
9,719
572
9,711
15,366
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Briоche
Achilles
16
1 / 0 / 4
9,715
571
13,607
17,855
22,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cabrakan
Dеviоuѕ
Cabrakan
13
2 / 1 / 5
8,003
471
5,107
8,368
8,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
WRTTN
Ravana
18
7 / 2 / 4
10,344
608
11,963
8,149
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
evotioNN
Janus
17
3 / 0 / 3
9,896
582
6,220
5,967
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
15
15
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
5
2.25
W
Achilles
Briоche
Achilles
1
0
4
3
L
Merlin
Crystalian
Merlin
2
2
0
1
W
Cabrakan
Dеviоuѕ
Cabrakan
2
1
5
4.5
L
0
3
4
0.67
L
Sun Wukong
Vzft
Sun Wukong
0
1
0
0
W
Ravana
WRTTN
Ravana
7
2
4
4.5
W
Janus
evotioNN
Janus
3
0
3
4.5
L
Jing Wei
0
5
4
0.4
L
Danzaburou
vorschlag1235
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,200
Damage
46,608
66,267
Taken
55,705
36,421
Mitigated
44,229
21,675
Healing
22,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,711
8,277
0
9,692
15,366
5,928
3,047
1,074
14,292
0
85,231
W
Achilles
Briоche
Achilles
13,607
3,642
0
5,280
17,855
22,697
22
244
17,611
0
81,883
L
Merlin
Crystalian
Merlin
4,018
320
0
623
5,762
2,320
0
1,841
3,827
67,483
0
W
Cabrakan
Dеviоuѕ
Cabrakan
5,107
1,054
150
903
8,368
8,840
0
1,682
6,686
27,726
0
L
4,828
2,178
2,446
2,984
13,454
8,045
95
3,351
10,045
0
24,545
L
Sun Wukong
Vzft
Sun Wukong
9,274
2,196
0
8,100
17,137
13,387
0
1,798
15,271
0
85,029
W
Ravana
WRTTN
Ravana
11,963
5,067
0
3,914
8,149
4,193
0
598
7,551
0
97,636
W
Janus
evotioNN
Janus
6,220
624
0
2,497
5,967
2,571
33
420
5,547
100,316
0
L
Jing Wei
5,227
4,242
0
5,723
15,527
6,178
174
1,593
13,900
0
68,493
L
Danzaburou
vorschlag1235
Danzaburou
7,853
3,319
0
1,799
14,387
6,491
0
2,401
11,897
0
56,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,164
Gold Earned
47,677
542
Minions Killed
681
0
Camps Cleared
0
1,514,463
Distance Traveled
1,821,614
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,719
572
161
9
0
310,381
8
W
Achilles
9,715
571
151
9
0
361,900
0
L
Merlin
7,661
451
116
7
0
284,265
5
W
Cabrakan
8,003
471
42
2
0
357,252
4
L
Horus
7,326
431
59
3
0
280,021
6
L
Sun Wukong
9,104
536
170
10
0
335,322
4
W
Ravana
10,344
608
149
9
0
399,066
3
W
Janus
9,896
582
178
10
0
393,015
4
L
Jing Wei
8,081
475
112
7
0
270,044
2
L
Danzaburou
7,992
470
85
5
0
344,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role