Player Matchup

Tiamat
Tiamat
Gold II
Ammadox
Tiamat
Gold II
Level 128
God Stats
6W - 5L
1,633 SR
Queue Stats
201W - 192L
1,541 MMR
Party 2
Camazotz
Camazotz
Gold III
Gakure
Camazotz
Gold III
Level 142
God Stats
3W - 2L
1,135 SR
Queue Stats
201W - 193L
1,541 MMR
Party 2
Ymir
Ymir
Gold III
RgNSyrex
Ymir
Gold III
Level 107
God Stats
1W - 2L
1,656 SR
Queue Stats
44W - 42L
1,629 MMR
Party 1
Danzaburou
Danzaburou
Gold I
SobeksAxe
Danzaburou
Gold I
Level 128
God Stats
2W - 2L
1,639 SR
Queue Stats
172W - 175L
1,573 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
fdfsdfsd
Tsukuyomi
Gold IV
Level 122
God Stats
0W - 1L
1,513 SR
Queue Stats
71W - 67L
1,533 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,515 SR
1,563 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,649 SR
1,559 MMR
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cliodhna
Cliodhna
Platinum IV
Asashìn
Cliodhna
Platinum IV
Level 160
God Stats
13W - 6L
1,763 SR
Queue Stats
274W - 277L
1,678 MMR
Party 3
Nemesis
Nemesis
Silver II
saiDeo
Nemesis
Silver II
Level 160
God Stats
7W - 4L
1,833 SR
Queue Stats
34W - 30L
1,555 MMR
Solo
Geb
Geb
Gold II
宇天926
Geb
Gold II
Level 146
God Stats
16W - 15L
1,650 SR
Queue Stats
23W - 23L
1,563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ammadox
Tiamat
18
1 / 4 / 8
11,115
483
18,675
16,826
14,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Gakure
Camazotz
19
4 / 5 / 6
11,969
520
13,229
26,957
20,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
14
0 / 6 / 8
9,599
417
4,925
24,451
26,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SobeksAxe
Danzaburou
19
6 / 5 / 8
13,166
572
16,812
22,148
10,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
fdfsdfsd
Tsukuyomi
16
5 / 8 / 1
11,095
482
9,366
22,420
9,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
XbalanquePoseidonKaliMercury

VS

Bans
AresBakasuraOsirisRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
11 / 2 / 4
14,522
631
21,808
17,491
8,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
 
Discordia
18
1 / 4 / 14
12,458
542
11,669
12,812
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Asashìn
Cliodhna
20
7 / 2 / 10
14,509
631
14,586
19,264
9,779
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
saiDeo
Nemesis
20
7 / 3 / 12
14,172
616
24,768
22,901
20,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 5 / 18
11,968
520
11,395
22,597
22,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
86
16
Kills
28
28
Deaths
16
31
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
2
4
6.5
W
Discordia
 
Discordia
1
4
14
2
L
Tiamat
Ammadox
Tiamat
1
4
8
1.25
W
Cliodhna
Asashìn
Cliodhna
7
2
10
6
L
Camazotz
Gakure
Camazotz
4
5
6
1.4
L
Ymir
0
6
8
0.67
L
Danzaburou
SobeksAxe
Danzaburou
6
5
8
2
L
Tsukuyomi
fdfsdfsd
Tsukuyomi
5
8
1
0.69
W
Nemesis
saiDeo
Nemesis
7
3
12
4.33
W
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,007
Damage
84,226
112,802
Taken
95,065
81,518
Mitigated
66,947
34,802
Healing
37,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
21,808
14,966
0
7,431
17,491
8,372
3,737
3,435
14,018
0
148,100
W
Discordia
 
Discordia
11,669
525
172
2,560
12,812
5,833
610
3,871
8,788
95,770
0
L
Tiamat
Ammadox
Tiamat
18,675
974
0
4,226
16,826
14,299
711
4,552
12,274
114,719
0
W
Cliodhna
Asashìn
Cliodhna
14,586
1,492
0
12,185
19,264
9,779
1,583
3,746
15,426
0
174,093
L
Camazotz
Gakure
Camazotz
13,229
3,871
0
13,618
26,957
20,534
0
2,141
24,816
0
96,653
L
Ymir
4,925
1,207
0
2,408
24,451
26,578
0
10,673
13,778
24,500
0
L
Danzaburou
SobeksAxe
Danzaburou
16,812
9,524
0
6,080
22,148
10,437
285
4,154
17,994
0
104,774
L
Tsukuyomi
fdfsdfsd
Tsukuyomi
9,366
2,850
0
8,470
22,420
9,670
648
2,143
20,277
0
80,885
W
Nemesis
saiDeo
Nemesis
24,768
13,225
0
8,594
22,901
20,434
1,909
5,339
16,575
0
110,150
W
11,395
1,778
1,132
5,315
22,597
22,529
210
8,421
13,640
31,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,944
Gold Earned
67,629
660
Minions Killed
758
0
Camps Cleared
0
2,175,029
Distance Traveled
2,400,726
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,522
631
182
8
0
418,909
2
W
Discordia
12,458
542
148
6
0
450,894
5
L
Tiamat
11,115
483
192
8
0
426,533
2
W
Cliodhna
14,509
631
230
10
0
543,152
7
L
Camazotz
11,969
520
158
7
0
472,913
3
L
Ymir
9,599
417
22
1
0
449,961
5
L
Danzaburou
13,166
572
157
7
0
378,835
11
L
Tsukuyomi
11,095
482
131
6
0
446,787
10
W
Nemesis
14,172
616
168
7
0
499,377
8
W
Geb
11,968
520
30
1
0
488,394
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role