Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
lonehax
Cu Chulainn
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 137L
1,607 Elo+
Party 2
Scylla
Scylla
peanuts8
Scylla
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 96L
1,529 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,545 Elo+

VS

Team Averages
Level 82
1,419 SR
1,522 Elo+
Jing Wei
Jing Wei
Ajjj
Jing Wei
Level 65
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
Rattata
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
lulo9423
King Arthur
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 101L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 1 / 3
7,447
745
7,596
13,011
11,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
lonehax
Cu Chulainn
11
2 / 0 / 2
6,825
683
10,033
8,514
7,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
peanuts8
Scylla
10
1 / 3 / 1
6,300
630
2,574
5,229
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ajjj
Jing Wei
10
2 / 3 / 1
6,514
651
7,293
7,798
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
11
1 / 3 / 2
6,571
657
6,556
7,869
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
lulo9423
King Arthur
10
1 / 0 / 1
6,198
620
5,834
9,636
8,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
4
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
3
4.5
L
Jing Wei
Ajjj
Jing Wei
2
3
1
0.83
L
Sol
1
3
2
0.67
W
Cu Chulainn
lonehax
Cu Chulainn
2
0
2
3
L
King Arthur
lulo9423
King Arthur
1
0
1
1.5
W
Scylla
peanuts8
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,203
Damage
19,683
26,754
Taken
25,303
20,773
Mitigated
14,710
2,496
Healing
3,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,596
1,012
295
1,325
13,011
11,306
27
3,397
9,614
22,302
0
L
Jing Wei
Ajjj
Jing Wei
7,293
6,199
0
720
7,798
3,209
0
3,279
4,519
0
20,843
L
Sol
6,556
2,808
0
1,992
7,869
3,090
157
3,266
4,603
22,710
0
W
Cu Chulainn
lonehax
Cu Chulainn
10,033
2,018
0
876
8,514
7,643
0
2,817
5,697
0
19,686
L
King Arthur
lulo9423
King Arthur
5,834
1,650
0
500
9,636
8,411
0
4,003
5,633
0
16,682
W
Scylla
peanuts8
Scylla
2,574
0
0
0
5,229
1,824
0
938
4,291
12,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,572
Gold Earned
19,283
88
Minions Killed
100
4
Camps Cleared
3
617,187
Distance Traveled
564,850
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,447
745
45
5
1
214,636
3
L
Jing Wei
6,514
651
49
5
0
179,644
0
L
Sol
6,571
657
33
3
2
179,286
0
W
Cu Chulainn
6,825
683
17
2
3
221,864
5
L
King Arthur
6,198
620
18
2
1
205,920
3
W
Scylla
6,300
630
26
3
0
180,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role