Player Matchup

Yu Huang
Yu Huang
SweGoD ALQUOF
Yu Huang
Level 160
God Stats
2W - 6L
1,502 SR
Queue Stats
107W - 80L
1,588 Elo+
Party 1
Hou Yi
Hou Yi
iSwaaiZ
Hou Yi
Level 149
God Stats
0W - 1L
1,363 SR
Queue Stats
102W - 75L
1,597 Elo+
Party 1
Ymir
Ymir
wof life
Ymir
Level 125
God Stats
2W - 1L
1,894 SR
Queue Stats
44W - 30L
1,519 Elo+
Party 1
Team Averages
Level 145
1,586 SR
1,568 Elo+

VS

Team Averages
Level 82
1,598 SR
1,582 Elo+
Guan Yu
Guan Yu
Ryan Woodman
Guan Yu
Level 143
God Stats
8W - 2L
1,748 SR
Queue Stats
478W - 338L
1,609 Elo+
Party 2
Hercules
Hercules
TheLocalBM
Hercules
Level 69
God Stats
2W - 1L
1,547 SR
Queue Stats
178W - 86L
1,752 Elo+
Party 2
Baron Samedi
Baron Samedi
xROFLOx
Baron Samedi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
SweGoD ALQUOF
Yu Huang
15
4 / 4 / 2
10,134
633
20,212
11,131
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
iSwaaiZ
Hou Yi
14
2 / 4 / 4
10,032
627
16,195
15,277
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
14
0 / 3 / 6
10,269
642
7,702
15,792
17,914
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ryan Woodman
Guan Yu
17
3 / 0 / 8
11,954
747
13,167
23,041
27,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
TheLocalBM
Hercules
17
5 / 1 / 3
11,368
711
11,528
24,410
29,700
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
xROFLOx
Baron Samedi
14
3 / 5 / 5
11,017
689
10,715
9,531
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
6
Kills
11
11
Deaths
6
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ryan Woodman
Guan Yu
3
0
8
7
L
Yu Huang
SweGoD ALQUOF
Yu Huang
4
4
2
1.25
W
Hercules
TheLocalBM
Hercules
5
1
3
6.5
L
Hou Yi
iSwaaiZ
Hou Yi
2
4
4
1
L
Ymir
0
3
6
1
W
Baron Samedi
xROFLOx
Baron Samedi
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,109
Damage
35,410
42,200
Taken
56,982
27,752
Mitigated
62,954
6,831
Healing
30,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ryan Woodman
Guan Yu
13,167
2,765
4,419
11,796
23,041
27,984
466
10,668
11,865
0
36,031
L
Yu Huang
SweGoD ALQUOF
Yu Huang
20,212
3,333
0
1,930
11,131
4,473
0
2,202
8,929
49,332
0
W
Hercules
TheLocalBM
Hercules
11,528
3,613
784
10,562
24,410
29,700
631
11,023
12,847
0
36,289
L
Hou Yi
iSwaaiZ
Hou Yi
16,195
9,110
0
655
15,277
5,365
0
2,900
12,377
0
42,105
L
Ymir
7,702
1,984
683
3,563
15,792
17,914
0
6,043
9,749
16,000
0
W
Baron Samedi
xROFLOx
Baron Samedi
10,715
782
1,380
1,600
9,531
5,270
654
5,571
3,724
29,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,435
Gold Earned
34,339
152
Minions Killed
129
6
Camps Cleared
7
755,523
Distance Traveled
801,472
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,954
747
30
2
2
323,590
1
L
Yu Huang
10,134
633
72
5
2
254,309
3
W
Hercules
11,368
711
61
4
4
303,829
2
L
Hou Yi
10,032
627
65
4
2
240,271
5
L
Ymir
10,269
642
15
1
2
260,943
2
W
Baron Samedi
11,017
689
38
2
1
174,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role