Player Matchup

Atlas
Atlas
Bedinem
Atlas
Level 145
God Stats
16W - 3L
1,798 SR
Queue Stats
116W - 68L
1,590 Elo+
Party 1
Zeus
Zeus
Cyb3rCJ
Zeus
Level 85
God Stats
2W - 1L
1,606 SR
Queue Stats
48W - 42L
1,438 Elo+
Solo
Chiron
Chiron
MR_T-BERETTA
Chiron
Level 159
God Stats
7W - 6L
1,467 SR
Queue Stats
172W - 112L
1,564 Elo+
Party 1
Team Averages
Level 130
1,623 SR
1,531 Elo+

VS

Team Averages
Level 97
1,567 SR
1,384 Elo+
Erlang Shen
Erlang Shen
Black-Phantom657
Erlang Shen
Level 91
God Stats
4W - 22L
1,299 SR
Queue Stats
115W - 200L
1,367 Elo+
Party 2
Neith
Neith
DHammond1995
Neith
Level 84
God Stats
4W - 6L
1,563 SR
Queue Stats
119W - 173L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
kralamadul
Baron Samedi
Level 115
God Stats
1W - 4L
1,838 SR
Queue Stats
64W - 94L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bedinem
Atlas
14
1 / 0 / 11
9,304
846
7,487
11,573
11,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Cyb3rCJ
Zeus
13
5 / 4 / 3
8,883
808
13,375
9,605
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chiron
15
6 / 0 / 5
9,257
842
12,430
7,833
3,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Black-Phantom657
Erlang Shen
11
2 / 5 / 2
7,604
691
8,453
19,222
9,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 2
7,146
650
6,371
9,697
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
kralamadul
Baron Samedi
12
2 / 3 / 1
7,714
701
6,823
9,523
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
Bedinem
Atlas
1
0
11
6.5
L
Erlang Shen
Black-Phantom657
Erlang Shen
2
5
2
0.6
W
Zeus
Cyb3rCJ
Zeus
5
4
3
1.63
L
0
4
2
0.25
W
Chiron
6
0
5
8.5
L
Baron Samedi
kralamadul
Baron Samedi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,292
Damage
21,647
29,011
Taken
38,442
18,864
Mitigated
18,466
9,697
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Bedinem
Atlas
7,487
2,605
0
3,569
11,573
11,409
102
3,987
7,586
24,482
0
L
Erlang Shen
Black-Phantom657
Erlang Shen
8,453
3,507
0
5,321
19,222
9,756
0
9,236
9,986
0
22,865
W
Zeus
Cyb3rCJ
Zeus
13,375
3,150
0
918
9,605
3,902
537
2,426
7,179
28,276
0
L
6,371
1,769
0
659
9,697
3,895
0
5,707
3,990
0
21,584
W
Chiron
12,430
5,491
888
4,322
7,833
3,553
2,184
1,659
6,174
0
36,782
L
Baron Samedi
kralamadul
Baron Samedi
6,823
270
1,132
3,098
9,523
4,815
0
6,319
3,204
20,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,444
Gold Earned
22,464
119
Minions Killed
98
8
Camps Cleared
4
598,279
Distance Traveled
634,305
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,304
846
24
2
2
215,703
4
L
Erlang Shen
7,604
691
23
2
2
222,842
1
W
Zeus
8,883
808
36
3
4
190,234
3
L
Neith
7,146
650
45
4
2
215,922
3
W
Chiron
9,257
842
59
5
2
192,342
1
L
Baron Samedi
7,714
701
30
3
0
195,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role