Player Matchup

Olorun
Olorun
ComposerOfLions
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Sobek
Sobek
ESCORPION24
Sobek
Level 160
God Stats
10W - 12L
1,217 SR
Queue Stats
1,207W - 1,292L
1,319 Elo+
Solo
Hachiman
Hachiman
Ondreoliver5
Hachiman
Level 147
God Stats
3W - 3L
1,539 SR
Queue Stats
234W - 211L
1,323 Elo+
Solo
Cthulhu
Cthulhu
bajamon77
Cthulhu
Level 43
God Stats
0W - 3L
1,172 SR
Queue Stats
89W - 80L
1,325 Elo+
Solo
Ymir
Ymir
toolboy86rick
Ymir
Level 77
God Stats
12W - 3L
1,849 SR
Queue Stats
261W - 304L
1,325 Elo+
Solo
Team Averages
Level 91
1,455 SR
1,358 Elo+

VS

Team Averages
Level 92
1,422 SR
1,313 Elo+
Heimdallr
Heimdallr
G505WickedQueen
Heimdallr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 160L
1,313 Elo+
Solo
Olorun
Olorun
Smit3Smurf005
Olorun
Level 28
God Stats
2W - 2L
1,183 SR
Queue Stats
90W - 138L
1,350 Elo+
Solo
Awilix
Awilix
fursty2010
Awilix
Level 119
God Stats
8W - 10L
1,349 SR
Queue Stats
307W - 295L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
hortrix
Zhong Kui
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,121 Elo+
Solo
Jormungandr
Jormungandr
o429
Jormungandr
Level 136
God Stats
5W - 1L
1,578 SR
Queue Stats
296W - 277L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 9
10,519
751
15,577
17,097
10,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
1 / 2 / 2
7,863
562
2,541
10,579
11,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Ondreoliver5
Hachiman
17
3 / 2 / 8
10,080
720
10,931
20,179
9,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
bajamon77
Cthulhu
18
4 / 5 / 11
10,554
754
14,926
17,983
21,092
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 5 / 5
8,948
639
7,518
19,101
10,380
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
G505WickedQueen
Heimdallr
17
1 / 4 / 8
10,127
723
9,891
14,127
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 2 / 7
11,596
828
18,683
11,751
6,449
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
fursty2010
Awilix
18
5 / 4 / 11
10,752
768
11,975
12,251
6,072
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
hortrix
Zhong Kui
17
1 / 4 / 15
9,872
705
13,837
13,140
10,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
o429
Jormungandr
18
2 / 3 / 11
10,616
758
16,537
13,874
13,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
16
Kills
18
18
Deaths
17
35
Assists
52
Player
Kills
Deaths
Assists
KDA
L
6
4
9
2.63
L
1
2
2
1
W
Heimdallr
G505WickedQueen
Heimdallr
1
4
8
1.25
L
Hachiman
Ondreoliver5
Hachiman
3
2
8
3.5
W
9
2
7
6.25
L
Cthulhu
bajamon77
Cthulhu
4
5
11
1.9
W
Awilix
fursty2010
Awilix
5
4
11
2.63
W
Zhong Kui
hortrix
Zhong Kui
1
4
15
2.13
W
Jormungandr
o429
Jormungandr
2
3
11
2.5
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,493
Damage
70,923
84,939
Taken
65,143
62,929
Mitigated
43,357
29,615
Healing
24,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,577
9,793
2,982
4,589
17,097
10,479
974
10,527
6,570
31,143
0
L
2,541
61
1,112
881
10,579
11,703
0
4,086
6,493
4,323
0
W
Heimdallr
G505WickedQueen
Heimdallr
9,891
2,476
766
1,654
14,127
6,966
1,339
8,055
6,072
0
29,461
L
Hachiman
Ondreoliver5
Hachiman
10,931
4,125
1,874
7,980
20,179
9,275
260
10,779
9,400
0
21,445
W
18,683
9,696
7,506
5,367
11,751
6,449
4,018
6,894
4,857
40,402
0
L
Cthulhu
bajamon77
Cthulhu
14,926
573
2,612
1,355
17,983
21,092
280
10,870
7,113
36,443
0
W
Awilix
fursty2010
Awilix
11,975
4,155
782
1,489
12,251
6,072
814
6,199
6,052
0
15,689
W
Zhong Kui
hortrix
Zhong Kui
13,837
3,418
686
2,627
13,140
10,081
1,497
10,494
2,646
20,483
0
W
Jormungandr
o429
Jormungandr
16,537
4,034
1,779
1,777
13,874
13,789
566
8,920
4,954
41,739
0
L
7,518
403
2,449
3,781
19,101
10,380
156
12,795
6,306
15,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,964
Gold Earned
52,963
127
Minions Killed
150
0
Camps Cleared
0
1,125,754
Distance Traveled
1,234,600
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,519
751
29
2
0
223,411
1
L
Sobek
7,863
562
1
0
0
118,628
3
W
Heimdallr
10,127
723
31
2
0
277,074
0
L
Hachiman
10,080
720
29
2
0
283,339
4
W
Olorun
11,596
828
46
3
0
247,619
1
L
Cthulhu
10,554
754
42
3
0
243,963
0
W
Awilix
10,752
768
8
1
0
259,452
0
W
Zhong Kui
9,872
705
15
1
0
202,615
0
W
Jormungandr
10,616
758
50
4
0
247,840
5
L
Ymir
8,948
639
26
2
0
256,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role