Player Matchup

The Morrigan
The Morrigan
CherishTheBear
The Morrigan
Level 126
God Stats
7W - 11L
1,437 SR
Queue Stats
228W - 254L
1,400 Elo+
Party 3
Neith
Neith
NeRv Liz
Neith
Level 49
God Stats
4W - 7L
1,250 SR
Queue Stats
94W - 96L
1,409 Elo+
Party 3
Anubis
Anubis
NeRv Moose
Anubis
Level 59
God Stats
4W - 6L
1,365 SR
Queue Stats
64W - 70L
1,265 Elo+
Party 3
Mulan
Mulan
NeRv Sun
Mulan
Level 98
God Stats
6W - 5L
1,366 SR
Queue Stats
180W - 185L
1,427 Elo+
Party 3
Nemesis
Nemesis
Wxirl
Nemesis
Level 19
God Stats
15W - 18L
1,306 SR
Queue Stats
43W - 40L
1,409 Elo+
Party 3
Team Averages
Level 70
1,345 SR
1,382 Elo+

VS

Team Averages
Level 38
1,447 SR
1,460 Elo+
Danzaburou
Danzaburou
Axdix
Danzaburou
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
154W - 179L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
Kawashy_
Cthulhu
Level 18
God Stats
1W - 1L
1,157 SR
Queue Stats
75W - 91L
1,304 Elo+
Party 2
Nu Wa
Nu Wa
Phasical
Nu Wa
Level 50
God Stats
4W - 7L
1,355 SR
Queue Stats
314W - 279L
1,499 Elo+
Party 1
Achilles
Achilles
Predatic
Achilles
Level 67
God Stats
23W - 15L
1,599 SR
Queue Stats
237W - 199L
1,540 Elo+
Party 1
Baba Yaga
Baba Yaga
WeClapTaylor
Baba Yaga
Level 14
God Stats
2W - 1L
1,623 SR
Queue Stats
21W - 9L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CherishTheBear
The Morrigan
17
1 / 5 / 6
11,046
442
8,723
16,727
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
NeRv Liz
Neith
17
4 / 5 / 4
10,504
420
16,452
14,345
6,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
NeRv Moose
Anubis
17
3 / 4 / 5
11,069
443
18,074
24,974
13,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
NeRv Sun
Mulan
18
4 / 3 / 7
12,066
483
15,703
25,338
32,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Wxirl
Nemesis
18
2 / 7 / 7
11,366
455
10,403
20,876
11,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axdix
Danzaburou
18
3 / 3 / 8
11,833
473
14,973
18,937
11,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Kawashy_
Cthulhu
17
0 / 3 / 10
11,042
442
8,099
26,512
34,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Phasical
Nu Wa
20
5 / 4 / 5
12,788
512
19,466
12,509
5,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Predatic
Achilles
20
10 / 0 / 8
13,862
554
15,208
21,210
26,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
WeClapTaylor
Baba Yaga
18
6 / 4 / 6
12,794
512
18,238
21,375
11,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
14
Kills
24
24
Deaths
14
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Axdix
Danzaburou
3
3
8
2.33
L
The Morrigan
CherishTheBear
The Morrigan
1
5
6
0.8
W
Cthulhu
Kawashy_
Cthulhu
0
3
10
1.67
L
Neith
NeRv Liz
Neith
4
5
4
1.2
L
Anubis
NeRv Moose
Anubis
3
4
5
1.38
L
Mulan
NeRv Sun
Mulan
4
3
7
2.5
W
Nu Wa
Phasical
Nu Wa
5
4
5
1.88
W
Achilles
Predatic
Achilles
10
0
8
14
W
Baba Yaga
WeClapTaylor
Baba Yaga
6
4
6
2.25
L
Nemesis
Wxirl
Nemesis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,355
Damage
75,984
102,260
Taken
100,543
70,342
Mitigated
90,381
33,499
Healing
32,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Axdix
Danzaburou
14,973
7,919
0
7,178
18,937
11,025
3,420
2,667
16,262
0
109,702
L
The Morrigan
CherishTheBear
The Morrigan
8,723
1,124
0
6,068
16,727
5,785
0
6,178
10,351
91,071
4,435
W
Cthulhu
Kawashy_
Cthulhu
8,099
737
1,244
4,472
26,512
34,784
915
5,479
21,021
39,123
0
L
Neith
NeRv Liz
Neith
16,452
5,842
0
2,973
14,345
6,701
1,098
6,720
7,493
0
65,666
L
Anubis
NeRv Moose
Anubis
18,074
553
0
13,300
24,974
13,974
0
12,747
11,691
111,099
0
L
Mulan
NeRv Sun
Mulan
15,703
1,479
0
6,023
25,338
32,231
0
9,356
15,868
721
62,400
W
Nu Wa
Phasical
Nu Wa
19,466
4,562
0
2,031
12,509
5,975
3,325
5,564
6,943
97,882
0
W
Achilles
Predatic
Achilles
15,208
4,179
0
8,059
21,210
26,700
2,070
5,754
15,446
219
109,853
W
Baba Yaga
WeClapTaylor
Baba Yaga
18,238
557
95
9,734
21,375
11,897
3,924
7,698
13,677
95,825
0
L
Nemesis
Wxirl
Nemesis
10,403
3,392
0
5,135
20,876
11,651
786
9,938
10,835
0
75,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,051
Gold Earned
62,319
607
Minions Killed
669
0
Camps Cleared
0
2,116,337
Distance Traveled
2,218,741
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,833
473
149
6
0
404,453
2
L
The Morrigan
11,046
442
139
6
0
362,917
0
W
Cthulhu
11,042
442
67
3
0
456,872
5
L
Neith
10,504
420
93
4
0
408,257
1
L
Anubis
11,069
443
154
6
0
366,276
3
L
Mulan
12,066
483
86
3
0
470,372
4
W
Nu Wa
12,788
512
145
6
0
412,740
3
W
Achilles
13,862
554
159
6
0
519,980
2
W
Baba Yaga
12,794
512
149
6
0
424,696
0
L
Nemesis
11,366
455
135
5
0
508,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role