Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Damayne
Baron Samedi
Level 106
God Stats
2W - 4L
1,651 SR
Queue Stats
47W - 37L
1,541 Elo+
Party 2
Team Averages
Level 110
1,550 SR
1,514 Elo+

VS

Team Averages
Level 92
1,597 SR
1,740 Elo+
Sol
Sol
Cengoat
Sol
Level 13
God Stats
1W - 1L
1,529 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 1
Khepri
Khepri
DaddyDemeyer
Khepri
Level 155
God Stats
19W - 8L
1,763 SR
Queue Stats
272W - 194L
1,755 Elo+
Party 1
Awilix
Awilix
Mydriatics
Awilix
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 81L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
3 / 0 / 3
11,499
719
12,378
15,335
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
 
Hercules
14
0 / 0 / 6
9,816
614
9,221
16,374
12,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Damayne
Baron Samedi
16
3 / 1 / 3
10,867
679
16,662
12,829
8,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 2 / 0
9,086
568
10,043
10,515
3,750
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
14
0 / 2 / 1
9,802
613
7,842
14,436
21,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
Mydriatics
Awilix
13
0 / 2 / 1
8,812
551
8,527
17,934
5,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
3
4.5
W
Hercules
 
Hercules
0
0
6
3
L
Sol
1
2
0
0.5
L
Khepri
0
2
1
0.25
W
Baron Samedi
Damayne
Baron Samedi
3
1
3
4.5
L
Awilix
Mydriatics
Awilix
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,261
Damage
26,412
44,538
Taken
42,885
37,617
Mitigated
30,645
28,425
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,378
918
3,461
5,429
15,335
17,242
1,414
7,318
8,017
0
43,879
W
Hercules
 
Hercules
9,221
2,732
458
7,115
16,374
12,295
1,195
6,138
10,236
0
39,312
L
Sol
10,043
3,133
0
2,781
10,515
3,750
0
3,464
7,051
35,514
0
L
Khepri
7,842
60
0
1,271
14,436
21,009
0
7,287
7,149
25,613
0
W
Baron Samedi
Damayne
Baron Samedi
16,662
1,824
4,512
7,450
12,829
8,080
204
5,212
7,617
54,516
0
L
Awilix
Mydriatics
Awilix
8,527
3,335
0
490
17,934
5,886
0
6,050
11,884
0
27,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
27,700
166
Minions Killed
134
10
Camps Cleared
3
943,907
Distance Traveled
875,263
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,499
719
53
3
2
333,226
3
W
Hercules
9,816
614
56
4
5
336,598
4
L
Sol
9,086
568
61
4
0
266,020
5
L
Khepri
9,802
613
25
2
0
283,242
1
W
Baron Samedi
10,867
679
57
4
3
274,083
3
L
Awilix
8,812
551
48
3
3
326,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role