Player Matchup

Terra
Terra
L4LOAS05
Terra
Level 160
God Stats
2W - 1L
1,712 SR
Queue Stats
238W - 151L
1,683 Elo+
Party 1
Skadi
Skadi
Radr1gaa
Skadi
Level 68
God Stats
9W - 1L
2,009 SR
Queue Stats
372W - 379L
1,504 Elo+
Solo
Kukulkan
Kukulkan
ThePantyRaider
Kukulkan
Level 142
God Stats
2W - 2L
1,516 SR
Queue Stats
328W - 321L
1,572 Elo+
Party 3
Ganesha
Ganesha
WABBITFEET
Ganesha
Level 88
God Stats
6W - 8L
1,163 SR
Queue Stats
332W - 308L
1,524 Elo+
Party 3
Ravana
Ravana
komadri
Ravana
Level 129
God Stats
1W - 0L
1,396 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 117
1,559 SR
1,557 Elo+

VS

Team Averages
Level 132
1,636 SR
1,511 Elo+
Horus
Horus
ExterminatorCold
Horus
Level 156
God Stats
1W - 2L
1,721 SR
Queue Stats
288W - 285L
1,544 Elo+
Solo
Ne Zha
Ne Zha
OGderrel
Ne Zha
Level 119
God Stats
7W - 3L
1,845 SR
Queue Stats
165W - 157L
1,492 Elo+
Party 2
Pele
Pele
TBP_Lust
Pele
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
708W - 759L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
Thator609
Sun Wukong
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
387W - 392L
1,498 Elo+
Party 2
Sol
Sol
derrelsgay
Sol
Level 129
God Stats
7W - 10L
1,616 SR
Queue Stats
523W - 504L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
L4LOAS05
Terra
17
0 / 2 / 21
12,176
641
20,128
28,771
35,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Radr1gaa
Skadi
20
11 / 2 / 15
15,425
812
36,321
17,611
12,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
20
12 / 3 / 13
15,330
807
35,989
18,846
12,781
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
WABBITFEET
Ganesha
20
0 / 3 / 24
13,338
702
15,292
28,443
40,726
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
komadri
Ravana
16
4 / 8 / 10
11,555
608
12,809
24,431
15,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 16
11,166
588
9,333
22,141
21,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Ne Zha
OGderrel
Ne Zha
19
3 / 8 / 9
12,508
658
21,136
21,927
11,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
20
3 / 8 / 12
12,803
674
18,160
27,384
14,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Thator609
Sun Wukong
20
6 / 5 / 9
11,981
631
24,361
33,107
33,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 4 / 10
12,890
678
25,986
24,160
11,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
74
27
Kills
18
18
Deaths
27
83
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
2
16
4.5
W
Terra
L4LOAS05
Terra
0
2
21
5.25
L
Ne Zha
OGderrel
Ne Zha
3
8
9
0.94
W
Skadi
Radr1gaa
Skadi
11
2
15
9.25
L
Pele
3
8
12
1.13
L
Sun Wukong
Thator609
Sun Wukong
6
5
9
2.1
W
Kukulkan
12
3
13
6.17
W
Ganesha
WABBITFEET
Ganesha
0
3
24
4
L
5
4
10
2.5
W
Ravana
komadri
Ravana
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,539
Damage
98,976
118,102
Taken
128,719
117,127
Mitigated
92,217
42,312
Healing
57,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,333
4,147
7,816
8,268
22,141
21,576
279
14,315
7,826
0
10,768
W
Terra
L4LOAS05
Terra
20,128
2,659
11,757
9,748
28,771
35,231
791
5,661
23,110
27,314
0
L
Ne Zha
OGderrel
Ne Zha
21,136
3,291
1,661
3,195
21,927
11,463
1,465
12,054
9,873
0
34,241
W
Skadi
Radr1gaa
Skadi
36,321
7,390
753
6,045
17,611
12,708
2,971
2,775
14,836
0
75,749
L
Pele
18,160
2,880
1,738
8,465
27,384
14,217
0
15,651
11,733
0
56,464
L
Sun Wukong
Thator609
Sun Wukong
24,361
3,855
1,337
13,277
33,107
33,573
0
15,565
17,542
0
45,569
W
Kukulkan
35,989
4,789
2,598
2,371
18,846
12,781
3,326
2,921
15,925
81,270
0
W
Ganesha
WABBITFEET
Ganesha
15,292
1,251
3,417
4,652
28,443
40,726
463
8,147
20,296
28,998
0
L
25,986
7,706
1,259
10,204
24,160
11,388
154
13,824
10,336
48,247
0
W
Ravana
komadri
Ravana
12,809
3,090
0
971
24,431
15,681
2,246
6,482
17,949
0
28,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,824
Gold Earned
61,348
205
Minions Killed
195
0
Camps Cleared
0
1,669,039
Distance Traveled
1,688,636
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,166
588
3
0
0
379,368
7
W
Terra
12,176
641
16
1
0
355,944
0
L
Ne Zha
12,508
658
31
2
0
328,516
0
W
Skadi
15,425
812
62
3
0
314,971
2
L
Pele
12,803
674
72
4
0
310,842
1
L
Sun Wukong
11,981
631
38
2
0
348,257
0
W
Kukulkan
15,330
807
103
5
0
336,599
0
W
Ganesha
13,338
702
0
0
0
333,011
0
L
Sol
12,890
678
51
3
0
321,653
0
W
Ravana
11,555
608
24
1
0
328,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role