Player Matchup

Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
JorgeDANG
Da Ji
Level 105
God Stats
2W - 1L
1,591 SR
Queue Stats
32W - 45L
1,478 Elo+
Solo
Hel
Hel
R3NN0C
Hel
Level 129
God Stats
1W - 1L
1,764 SR
Queue Stats
32W - 39L
1,533 Elo+
Solo
Skadi
Skadi
Recon5niper
Skadi
Level 108
God Stats
11W - 5L
1,551 SR
Queue Stats
97W - 67L
1,561 Elo+
Solo
Guan Yu
Guan Yu
Slayercamilo
Guan Yu
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
89W - 96L
1,556 Elo+
Solo
Team Averages
Level 123
1,581 SR
1,526 Elo+

VS

Team Averages
Level 104
1,436 SR
1,474 Elo+
Athena
Athena
AngelHulkEnd
Athena
Level 62
God Stats
4W - 4L
1,529 SR
Queue Stats
69W - 79L
1,425 Elo+
Party 1
Horus
Horus
Duskshadow46
Horus
Level 61
God Stats
3W - 3L
1,526 SR
Queue Stats
82W - 85L
1,486 Elo+
Party 1
Ullr
Ullr
GANADORGAMER
Ullr
Level 160
God Stats
60W - 50L
1,534 SR
Queue Stats
220W - 209L
1,481 Elo+
Solo
Merlin
Merlin
IcedSh0rtDuck
Merlin
Level 148
God Stats
0W - 2L
1,486 SR
Queue Stats
2W - 3L
1,505 Elo+
Solo
Charybdis
Charybdis
armarar
Charybdis
Level 87
God Stats
3W - 6L
1,107 SR
Queue Stats
31W - 49L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
2 / 2 / 13
11,235
1,021
15,235
6,999
3,213
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Da Ji
JorgeDANG
Da Ji
17
5 / 2 / 9
11,608
1,055
11,442
14,903
7,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
R3NN0C
Hel
17
4 / 2 / 11
11,077
1,007
14,741
12,880
10,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 1 / 13
12,108
1,101
24,186
10,417
4,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Slayercamilo
Guan Yu
17
5 / 0 / 13
11,888
1,081
23,028
15,547
22,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

236

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
0 / 1 / 3
11,207
1,019
6,688
24,655
31,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 3 / 4
11,030
1,003
9,869
20,057
23,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 8 / 1
11,609
1,055
12,099
21,617
8,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 6 / 4
10,502
955
21,214
13,477
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
armarar
Charybdis
16
0 / 4 / 4
9,942
904
7,663
13,911
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
22
Kills
7
7
Deaths
22
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
13
4.25
L
Athena
0
1
3
1.5
L
3
3
4
1.67
L
4
8
1
0.56
L
0
6
4
0.33
W
Da Ji
JorgeDANG
Da Ji
5
2
9
4.75
W
Hel
R3NN0C
Hel
4
2
11
4.75
W
6
1
13
12.5
W
Guan Yu
Slayercamilo
Guan Yu
5
0
13
11.5
L
Charybdis
armarar
Charybdis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,632
Damage
57,533
60,746
Taken
93,717
47,752
Mitigated
74,804
18,157
Healing
13,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,235
1,027
0
280
6,999
3,213
0
3,186
3,741
47,675
0
L
Athena
6,688
1,564
488
3,141
24,655
31,298
0
8,915
15,740
22,461
0
L
9,869
4,126
2,632
5,145
20,057
23,134
0
7,395
12,662
0
15,004
L
12,099
4,360
0
60
21,617
8,679
0
4,806
16,811
0
32,993
L
21,214
351
0
634
13,477
5,368
0
3,303
10,174
64,150
0
W
Da Ji
JorgeDANG
Da Ji
11,442
2,126
0
0
14,903
7,100
0
6,732
7,991
0
19,479
W
Hel
R3NN0C
Hel
14,741
1,300
6,134
4,645
12,880
10,291
0
7,493
5,132
22,926
0
W
24,186
13,322
0
125
10,417
4,687
0
5,340
5,013
0
50,493
W
Guan Yu
Slayercamilo
Guan Yu
23,028
3,416
2,942
4,031
15,547
22,461
0
5,151
10,059
0
34,229
L
Charybdis
armarar
Charybdis
7,663
3,900
0
1,892
13,911
6,325
0
5,557
8,354
0
16,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,916
Gold Earned
54,290
223
Minions Killed
226
9
Camps Cleared
8
1,134,613
Distance Traveled
1,051,905
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,235
1,021
85
8
0
199,606
0
L
Athena
11,207
1,019
33
3
0
237,165
0
L
Horus
11,030
1,003
22
2
1
232,934
0
L
Ullr
11,609
1,055
39
4
6
219,944
0
L
Merlin
10,502
955
107
10
0
203,479
0
W
Da Ji
11,608
1,055
22
2
2
213,053
2
W
Hel
11,077
1,007
26
2
2
235,993
0
W
Skadi
12,108
1,101
70
6
4
219,007
0
W
Guan Yu
11,888
1,081
20
2
1
266,954
2
L
Charybdis
9,942
904
25
2
1
158,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role