Player Matchup

Mercury
Mercury
BraidedBat830
Mercury
Level 128
God Stats
7W - 6L
1,461 SR
Queue Stats
318W - 300L
1,513 Elo+
Party 1
Cabrakan
Cabrakan
Callme Snake884
Cabrakan
Level 124
God Stats
9W - 6L
1,598 SR
Queue Stats
286W - 304L
1,490 Elo+
Party 1
Hera
Hera
EditingRaptor38
Hera
Level 97
God Stats
4W - 8L
1,442 SR
Queue Stats
164W - 153L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
Lavender719
Aphrodite
Level 44
God Stats
12W - 17L
1,571 SR
Queue Stats
43W - 51L
1,399 Elo+
Party 2
Neith
Neith
Spiritualife
Neith
Level 109
God Stats
34W - 32L
1,442 SR
Queue Stats
54W - 59L
1,402 Elo+
Party 2
Team Averages
Level 100
1,503 SR
1,464 Elo+

VS

Team Averages
Level 77
1,480 SR
1,477 Elo+
Freya
Freya
Aapi1203
Freya
Level 86
God Stats
12W - 12L
1,635 SR
Queue Stats
278W - 257L
1,541 Elo+
Party 3
Horus
Horus
Bugcatcher--Joey
Horus
Level 107
God Stats
8W - 5L
1,619 SR
Queue Stats
376W - 337L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Mateus015393
Baron Samedi
Level 46
God Stats
5W - 4L
1,555 SR
Queue Stats
136W - 148L
1,414 Elo+
Solo
Mercury
Mercury
S-P-Nordman
Mercury
Level 105
God Stats
2W - 5L
1,525 SR
Queue Stats
41W - 36L
1,541 Elo+
Solo
Amaterasu
Amaterasu
vEscalus
Amaterasu
Level 43
God Stats
0W - 3L
1,068 SR
Queue Stats
88W - 116L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
12 / 2 / 4
10,380
577
9,346
10,625
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
14
3 / 2 / 9
9,697
539
14,262
12,645
10,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 2 / 9
10,005
556
16,616
8,867
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Lavender719
Aphrodite
13
2 / 3 / 10
8,663
481
6,620
9,027
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 8
8,914
495
11,929
8,836
4,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aapi1203
Freya
13
2 / 7 / 6
8,492
472
9,023
16,450
7,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 6
8,676
482
7,382
18,959
18,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Mateus015393
Baron Samedi
11
0 / 9 / 3
7,320
407
4,406
14,421
6,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
S-P-Nordman
Mercury
15
2 / 4 / 4
9,165
509
6,198
15,384
6,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
vEscalus
Amaterasu
12
3 / 5 / 3
8,327
463
3,730
15,694
8,895
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
28
Kills
10
10
Deaths
28
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
Aapi1203
Freya
2
7
6
0.71
W
Mercury
12
2
4
7
L
3
3
6
2
W
Cabrakan
3
2
9
3.75
W
9
2
9
6.75
W
Aphrodite
Lavender719
Aphrodite
2
3
10
2.33
L
Baron Samedi
Mateus015393
Baron Samedi
0
9
3
0.17
L
Mercury
S-P-Nordman
Mercury
2
4
4
1
W
2
1
8
6
L
Amaterasu
vEscalus
Amaterasu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,773
Damage
30,739
50,000
Taken
80,908
29,581
Mitigated
48,163
19,744
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Aapi1203
Freya
9,023
4,120
0
4,493
16,450
7,264
384
6,415
10,035
59,490
0
W
Mercury
9,346
3,803
0
2,094
10,625
5,606
1,009
779
9,758
0
83,195
L
7,382
3,259
1,290
5,619
18,959
18,912
20
8,413
10,546
0
26,529
W
Cabrakan
14,262
1,478
0
5,234
12,645
10,243
57
2,064
10,447
70,584
0
W
16,616
3,992
0
399
8,867
3,478
1,436
3,154
5,495
68,418
0
W
Aphrodite
Lavender719
Aphrodite
6,620
840
4,734
4,436
9,027
6,219
585
3,804
5,145
37,945
0
L
Baron Samedi
Mateus015393
Baron Samedi
4,406
333
255
1,693
14,421
6,726
85
9,178
5,243
42,717
0
L
Mercury
S-P-Nordman
Mercury
6,198
2,558
0
1,330
15,384
6,366
0
6,744
8,640
0
67,572
W
11,929
4,115
265
2,582
8,836
4,035
1,368
3,540
5,284
0
55,903
L
Amaterasu
vEscalus
Amaterasu
3,730
2,479
466
1,646
15,694
8,895
384
6,748
8,946
0
32,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
41,980
494
Minions Killed
370
0
Camps Cleared
0
1,693,312
Distance Traveled
1,683,184
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,492
472
94
5
0
314,820
2
W
Mercury
10,380
577
113
6
0
433,247
0
L
Horus
8,676
482
33
2
0
338,387
6
W
Cabrakan
9,697
539
139
8
0
299,030
3
W
Hera
10,005
556
93
5
0
359,283
3
W
Aphrodite
8,663
481
55
3
0
310,019
5
L
Baron Samedi
7,320
407
91
5
0
301,512
5
L
Mercury
9,165
509
106
6
0
388,628
3
W
Neith
8,914
495
94
5
0
291,733
2
L
Amaterasu
8,327
463
46
3
0
339,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role