Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AccelTiger
Thanatos
Level 36
God Stats
6W - 6L
1,425 SR
Queue Stats
109W - 108L
1,483 Elo+
Party 1
King Arthur
King Arthur
GR8 King Eli
King Arthur
Level 78
God Stats
26W - 16L
1,600 SR
Queue Stats
299W - 299L
1,558 Elo+
Party 1
Rama
Rama
Merkendo
Rama
Level 48
God Stats
2W - 1L
1,697 SR
Queue Stats
26W - 24L
1,474 Elo+
Solo
Eset
Eset
Orhka
Eset
Level 153
God Stats
5W - 3L
1,587 SR
Queue Stats
267W - 257L
1,626 Elo+
Party 1
Team Averages
Level 93
1,562 SR
1,528 Elo+

VS

Team Averages
Level 32
1,648 SR
1,406 Elo+
Artio
Artio
BeansGoBRR
Artio
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 62L
1,378 Elo+
Party 3
The Morrigan
The Morrigan
Vaporhp
The Morrigan
Level 46
God Stats
21W - 25L
1,508 SR
Queue Stats
176W - 225L
1,471 Elo+
Solo
Ravana
Ravana
YaMomsNuts
Ravana
Level 18
God Stats
8W - 11L
1,783 SR
Queue Stats
98W - 93L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
dragonlordme
Danzaburou
Level 31
God Stats
11W - 12L
1,597 SR
Queue Stats
56W - 81L
1,403 Elo+
Party 3
Nemesis
Nemesis
gjpsiey
Nemesis
Level 42
God Stats
4W - 4L
1,854 SR
Queue Stats
113W - 113L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
8 / 2 / 10
9,882
581
16,787
9,444
4,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
AccelTiger
Thanatos
14
4 / 4 / 8
8,988
529
7,083
14,560
7,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
GR8 King Eli
King Arthur
16
4 / 0 / 4
10,174
598
11,235
19,616
20,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
16
5 / 5 / 2
9,683
570
11,059
14,256
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Eset
Orhka
Eset
14
2 / 2 / 10
9,166
539
9,370
14,007
12,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 5 / 5
7,033
414
4,960
20,701
18,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Vaporhp
The Morrigan
15
2 / 4 / 3
9,208
542
7,387
8,637
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
YaMomsNuts
Ravana
13
0 / 6 / 2
8,087
476
11,307
15,014
8,738
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
dragonlordme
Danzaburou
15
4 / 4 / 1
9,812
577
9,557
15,511
5,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
gjpsiey
Nemesis
15
6 / 4 / 3
9,768
575
11,136
18,595
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
23
Kills
13
13
Deaths
23
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
2
10
6.5
W
Thanatos
AccelTiger
Thanatos
4
4
8
2
L
Artio
1
5
5
0.7
W
King Arthur
GR8 King Eli
King Arthur
4
0
4
6
W
Rama
5
5
2
1.2
W
Eset
Orhka
Eset
2
2
10
3.5
L
The Morrigan
Vaporhp
The Morrigan
2
4
3
0.88
L
Ravana
YaMomsNuts
Ravana
0
6
2
0.17
L
Danzaburou
dragonlordme
Danzaburou
4
4
1
1.13
L
Nemesis
gjpsiey
Nemesis
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,534
Damage
44,347
71,883
Taken
78,458
48,021
Mitigated
43,532
26,252
Healing
16,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,787
4,644
100
1,866
9,444
4,123
825
3,113
6,331
62,224
0
W
Thanatos
AccelTiger
Thanatos
7,083
2,210
60
11,655
14,560
7,527
0
1,481
13,079
0
61,998
L
Artio
4,960
1,196
1,237
4,966
20,701
18,609
0
7,774
12,563
23,610
0
W
King Arthur
GR8 King Eli
King Arthur
11,235
433
0
3,630
19,616
20,238
195
487
19,129
0
75,253
W
Rama
11,059
9,313
0
6,112
14,256
4,055
492
1,843
12,413
0
70,216
W
Eset
Orhka
Eset
9,370
2,440
387
2,442
14,007
12,078
40
3,903
10,104
38,004
0
L
The Morrigan
Vaporhp
The Morrigan
7,387
1,417
0
907
8,637
3,040
0
6,153
2,146
69,280
3,407
L
Ravana
YaMomsNuts
Ravana
11,307
3,216
222
2,455
15,014
8,738
0
2,628
12,276
0
62,272
L
Danzaburou
dragonlordme
Danzaburou
9,557
4,449
0
4,082
15,511
5,547
3,768
4,256
11,137
0
69,486
L
Nemesis
gjpsiey
Nemesis
11,136
6,402
0
2,189
18,595
7,598
0
4,204
14,179
0
69,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,893
Gold Earned
43,908
486
Minions Killed
459
0
Camps Cleared
0
1,644,276
Distance Traveled
1,533,025
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,882
581
98
6
0
311,014
3
W
Thanatos
8,988
529
95
6
0
388,894
3
L
Artio
7,033
414
33
2
0
291,975
4
W
King Arthur
10,174
598
136
8
0
352,304
1
W
Rama
9,683
570
104
6
0
286,537
2
W
Eset
9,166
539
53
3
0
305,527
3
L
The Morrigan
9,208
542
122
7
0
311,796
1
L
Ravana
8,087
476
94
6
0
277,027
0
L
Danzaburou
9,812
577
106
6
0
260,925
3
L
Nemesis
9,768
575
104
6
0
391,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role