Player Matchup

Janus
Janus
Gensho8711
Janus
Level 127
God Stats
2W - 4L
1,528 SR
Queue Stats
8W - 10L
1,496 Elo+
Solo
He Bo
He Bo
HellLucifer666
He Bo
Level 147
God Stats
2W - 2L
1,665 SR
Queue Stats
413W - 410L
1,488 Elo+
Solo
Neith
Neith
IBeaa7294
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
maria777
Cupid
Level 57
God Stats
0W - 2L
1,358 SR
Queue Stats
5W - 10L
1,443 Elo+
Party 2
Merlin
Merlin
tarekiller67
Merlin
Level 120
God Stats
5W - 2L
1,571 SR
Queue Stats
61W - 45L
1,543 Elo+
Solo
Team Averages
Level 91
1,524 SR
1,494 Elo+

VS

Team Averages
Level 95
1,509 SR
1,390 Elo+
Anhur
Anhur
AKEELA10
Anhur
Level 66
God Stats
3W - 2L
1,797 SR
Queue Stats
78W - 79L
1,465 Elo+
Solo
Vulcan
Vulcan
Bloodythunderz
Vulcan
Level 124
God Stats
6W - 4L
1,394 SR
Queue Stats
63W - 112L
1,363 Elo+
Party 1
Nu Wa
Nu Wa
Wild Otter5098
Nu Wa
Level 47
God Stats
14W - 9L
1,561 SR
Queue Stats
40W - 53L
1,433 Elo+
Solo
Bakasura
Bakasura
drynee
Bakasura
Level 118
God Stats
31W - 38L
1,463 SR
Queue Stats
64W - 111L
1,329 Elo+
Party 1
Sun Wukong
Sun Wukong
silvareion
Sun Wukong
Level 121
God Stats
4W - 7L
1,330 SR
Queue Stats
58W - 103L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 3 / 1
7,794
650
2,361
5,468
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 1
8,186
682
6,897
12,528
5,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
IBeaa7294
Neith
15
3 / 2 / 1
9,031
753
2,532
10,193
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
maria777
Cupid
14
0 / 3 / 3
7,912
659
2,700
10,865
4,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
18
3 / 6 / 3
9,938
828
10,789
15,443
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AKEELA10
Anhur
16
4 / 3 / 5
9,512
793
4,352
9,755
3,893
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 1 / 9
10,142
845
15,810
8,421
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 2 / 7
9,635
803
10,629
7,356
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
drynee
Bakasura
18
6 / 3 / 2
10,774
898
8,302
13,985
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
silvareion
Sun Wukong
18
9 / 0 / 4
11,377
948
8,423
11,137
10,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
22
22
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
AKEELA10
Anhur
4
3
5
2.17
W
3
1
9
7.5
L
Janus
0
3
1
0.17
L
2
8
1
0.31
L
Neith
IBeaa7294
Neith
3
2
1
1.75
W
0
2
7
1.75
W
Bakasura
drynee
Bakasura
6
3
2
2.33
L
Cupid
maria777
Cupid
0
3
3
0.5
W
Sun Wukong
silvareion
Sun Wukong
9
0
4
11
L
Merlin
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,279
Damage
47,516
54,497
Taken
50,654
23,498
Mitigated
27,923
4,125
Healing
11,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AKEELA10
Anhur
4,352
2,258
263
775
9,755
3,893
2,827
5,805
3,950
0
13,094
W
15,810
7,376
0
500
8,421
3,896
1,649
4,382
3,959
41,002
0
L
Janus
2,361
98
0
380
5,468
2,197
0
4,382
1,086
12,397
0
L
6,897
0
0
168
12,528
5,337
66
4,848
7,603
23,927
0
L
Neith
IBeaa7294
Neith
2,532
814
0
105
10,193
4,814
546
5,184
4,569
0
11,667
W
10,629
3,478
455
1,260
7,356
3,046
2,215
4,366
2,948
45,018
0
W
Bakasura
drynee
Bakasura
8,302
6,355
0
6,789
13,985
6,701
5,330
2,167
10,474
0
36,019
L
Cupid
maria777
Cupid
2,700
1,242
0
1,719
10,865
4,690
605
4,991
5,196
0
26,595
W
Sun Wukong
silvareion
Sun Wukong
8,423
1,012
0
1,924
11,137
10,387
1,046
3,055
7,992
0
35,814
L
Merlin
10,789
176
0
1,753
15,443
6,460
0
7,034
8,194
56,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,861
Gold Earned
51,440
227
Minions Killed
288
0
Camps Cleared
0
854,810
Distance Traveled
1,298,281
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,512
793
26
2
0
239,849
3
W
Vulcan
10,142
845
61
5
0
278,992
0
L
Janus
7,794
650
26
2
0
87,425
0
L
He Bo
8,186
682
37
3
0
207,909
4
L
Neith
9,031
753
15
1
0
142,869
0
W
Nu Wa
9,635
803
60
5
0
225,448
1
W
Bakasura
10,774
898
82
7
0
294,736
2
L
Cupid
7,912
659
56
5
0
197,308
0
W
Sun Wukong
11,377
948
59
5
0
259,256
4
L
Merlin
9,938
828
93
8
0
219,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role