Player Matchup

Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EVILais
Kukulkan
Level 160
God Stats
15W - 6L
1,801 SR
Queue Stats
764W - 780L
1,510 Elo+
Solo
Xing Tian
Xing Tian
Torelar
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,582 Elo+
Solo
Yemoja
Yemoja
Yeet-frfr
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 27L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
lv_Gunner_vl
Cthulhu
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
73W - 39L
1,662 Elo+
Party 1
Team Averages
Level 71
1,560 SR
1,581 Elo+

VS

Team Averages
Level 68
1,500 SR
1,628 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
D3DeChibraltar
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,546 Elo+
Party 2
Merlin
Merlin
Rokxtаr
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,668 Elo+
Party 2
Bellona
Bellona
Rturn2BaseS-cker
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 128L
1,624 Elo+
Solo
Zhong Kui
Zhong Kui
wakestb
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 2 / 4
6,337
528
1,208
3,774
2,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
EVILais
Kukulkan
14
1 / 2 / 4
7,517
626
4,240
3,826
1,756
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Torelar
Xing Tian
12
1 / 1 / 3
7,552
629
1,919
4,479
5,166
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Yeet-frfr
Yemoja
16
1 / 2 / 6
7,808
651
1,303
8,695
7,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
lv_Gunner_vl
Cthulhu
19
5 / 1 / 4
9,837
820
11,477
10,706
11,285
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 2 / 5
9,473
789
4,638
7,524
4,348
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 4 / 4
8,195
683
3,826
10,625
7,458
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Rokxtаr
Merlin
17
5 / 3 / 3
10,058
838
11,682
9,513
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 4
9,403
784
4,983
14,003
18,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
wakestb
Zhong Kui
9
0 / 1 / 1
7,369
614
579
2,513
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
8
Kills
7
8
Deaths
11
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
4
1
W
Janus
 
Janus
1
2
5
1.75
W
0
4
4
0.5
L
Kukulkan
EVILais
Kukulkan
1
2
4
1.5
W
Merlin
Rokxtаr
Merlin
5
3
3
2.17
W
1
1
4
3
L
Xing Tian
Torelar
Xing Tian
1
1
3
2.5
L
Yemoja
Yeet-frfr
Yemoja
1
2
6
2
L
Cthulhu
lv_Gunner_vl
Cthulhu
5
1
4
7
W
Zhong Kui
wakestb
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,147
Damage
25,708
31,480
Taken
44,178
28,059
Mitigated
37,200
10,771
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,208
234
262
219
3,774
2,468
0
2,810
964
0
1,862
W
Janus
 
Janus
4,638
0
1,366
885
7,524
4,348
2,384
4,578
2,946
28,554
0
W
3,826
207
3,889
2,557
10,625
7,458
921
3,710
5,786
10,261
0
L
Kukulkan
EVILais
Kukulkan
4,240
154
235
159
3,826
1,756
0
1,945
1,881
13,053
0
W
Merlin
Rokxtаr
Merlin
11,682
478
340
602
9,513
5,236
2,696
3,332
6,181
34,995
0
W
4,983
654
2,596
4,368
14,003
18,331
816
5,806
8,197
0
14,809
L
Xing Tian
Torelar
Xing Tian
1,919
239
673
1,159
4,479
5,166
0
2,863
1,616
5,032
0
L
Yemoja
Yeet-frfr
Yemoja
1,303
248
3,827
1,818
8,695
7,384
0
6,862
1,833
5,843
0
L
Cthulhu
lv_Gunner_vl
Cthulhu
11,477
175
343
2,076
10,706
11,285
0
6,245
4,461
33,860
0
W
Zhong Kui
wakestb
Zhong Kui
579
116
253
120
2,513
1,827
505
1,513
1,000
3,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,051
Gold Earned
44,498
81
Minions Killed
132
0
Camps Cleared
0
803,668
Distance Traveled
952,319
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,337
528
2
0
0
81,494
0
W
Janus
9,473
789
56
5
0
211,001
0
W
Hel
8,195
683
12
1
0
208,784
1
L
Kukulkan
7,517
626
28
2
0
139,303
3
W
Merlin
10,058
838
40
3
0
216,202
2
W
Bellona
9,403
784
14
1
0
234,424
1
L
Xing Tian
7,552
629
0
0
0
132,465
5
L
Yemoja
7,808
651
14
1
0
195,110
2
L
Cthulhu
9,837
820
37
3
0
255,296
1
W
Zhong Kui
7,369
614
10
1
0
81,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role