Player Matchup

Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AkaashSSJBLU
Ravana
Level 64
God Stats
4W - 7L
1,190 SR
Queue Stats
162W - 153L
1,406 Elo+
Solo
Danzaburou
Danzaburou
ScrubHunter32
Danzaburou
Level 85
God Stats
1W - 1L
1,153 SR
Queue Stats
112W - 126L
1,449 Elo+
Solo
Khepri
Khepri
StageHazard
Khepri
Level 66
God Stats
3W - 1L
1,648 SR
Queue Stats
17W - 11L
1,389 Elo+
Solo
Team Averages
Level 93
1,398 SR
1,449 Elo+

VS

Team Averages
Level 49
1,395 SR
1,354 Elo+
Olorun
Olorun
Hetiera
Olorun
Level 66
God Stats
43W - 65L
1,439 SR
Queue Stats
125W - 186L
1,348 Elo+
Solo
Amaterasu
Amaterasu
Leah666
Amaterasu
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 42L
1,271 Elo+
Party 1
Yemoja
Yemoja
SoloxRas
Yemoja
Level 36
God Stats
5W - 15L
1,438 SR
Queue Stats
7W - 19L
1,399 Elo+
Solo
Zeus
Zeus
bonafideHobo
Zeus
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
336W - 349L
1,493 Elo+
Solo
Thanatos
Thanatos
menacing-bee329
Thanatos
Level 62
God Stats
9W - 12L
1,097 SR
Queue Stats
48W - 58L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 0 / 1
10,615
531
8,833
4,106
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
 
Zhong Kui
15
2 / 3 / 1
9,400
470
12,383
19,273
13,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
8
1 / 0 / 0
6,712
336
1,435
3,223
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ScrubHunter32
Danzaburou
15
2 / 0 / 0
8,972
449
8,965
7,437
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
15
0 / 0 / 2
8,757
438
5,281
13,516
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hetiera
Olorun
14
0 / 1 / 0
8,661
433
8,764
11,191
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Leah666
Amaterasu
16
0 / 2 / 1
10,145
507
10,611
19,002
12,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
SoloxRas
Yemoja
13
0 / 1 / 0
7,460
373
2,952
10,269
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 6 / 1
9,393
470
2,045
13,491
5,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
15
3 / 0 / 0
9,362
468
5,714
12,206
6,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
3
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
1
4.5
W
Zhong Kui
 
Zhong Kui
2
3
1
0.83
W
Ravana
1
0
0
1
L
Olorun
Hetiera
Olorun
0
1
0
0
L
Amaterasu
Leah666
Amaterasu
0
2
1
0.25
W
Danzaburou
ScrubHunter32
Danzaburou
2
0
0
2
L
Yemoja
SoloxRas
Yemoja
0
1
0
0
W
Khepri
0
0
2
1
L
0
6
1
0.08
L
Thanatos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,897
Damage
30,086
47,555
Taken
66,159
32,220
Mitigated
35,133
20,692
Healing
40,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,833
297
0
2,042
4,106
1,737
236
1,513
2,593
88,735
0
W
Zhong Kui
 
Zhong Kui
12,383
2,598
0
8,423
19,273
13,891
0
277
18,996
70,407
0
W
Ravana
1,435
599
0
2,145
3,223
1,134
0
397
2,826
0
18,943
L
Olorun
Hetiera
Olorun
8,764
4,120
625
3,928
11,191
4,791
676
2,303
8,888
77,112
0
L
Amaterasu
Leah666
Amaterasu
10,611
4,293
2
11,110
19,002
12,783
1,557
11,766
7,236
0
87,800
W
Danzaburou
ScrubHunter32
Danzaburou
8,965
2,132
0
5,033
7,437
3,942
945
2,350
4,873
0
94,266
L
Yemoja
SoloxRas
Yemoja
2,952
686
3,062
2,614
10,269
5,780
204
3,228
7,041
22,207
0
W
Khepri
5,281
468
0
3,049
13,516
11,516
225
8,457
4,506
24,921
0
L
2,045
645
0
2,230
13,491
5,096
60
7,672
5,819
75,435
0
L
Thanatos
5,714
497
0
16,893
12,206
6,683
0
1,528
10,678
0
77,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,456
Gold Earned
45,021
498
Minions Killed
607
0
Camps Cleared
0
1,490,101
Distance Traveled
1,801,534
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,615
531
151
8
0
373,366
4
W
Zhong Kui
9,400
470
113
6
0
290,718
1
W
Ravana
6,712
336
41
2
0
145,520
1
L
Olorun
8,661
433
137
7
0
321,871
0
L
Amaterasu
10,145
507
170
9
0
400,872
7
W
Danzaburou
8,972
449
165
8
0
327,303
1
L
Yemoja
7,460
373
35
2
0
342,988
12
W
Khepri
8,757
438
28
1
0
353,194
0
L
Zeus
9,393
470
145
7
0
287,218
7
L
Thanatos
9,362
468
120
6
0
448,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role