Player Matchup

Medusa
Medusa
Dansetsfires
Medusa
Level 17
God Stats
2W - 0L
1,742 SR
Queue Stats
3W - 3L
1,354 Elo+
Party 1
Zeus
Zeus
Prophetical_Dad
Zeus
Level 88
God Stats
15W - 26L
1,396 SR
Queue Stats
78W - 112L
1,259 Elo+
Solo
Ymir
Ymir
SinisterPIZZA
Ymir
Level 94
God Stats
53W - 48L
1,511 SR
Queue Stats
249W - 366L
1,322 Elo+
Party 1
Team Averages
Level 66
1,550 SR
1,312 Elo+

VS

Team Averages
Level 139
1,403 SR
1,394 Elo+
Nemesis
Nemesis
ColliparknGA
Nemesis
Level 158
God Stats
4W - 5L
1,535 SR
Queue Stats
12W - 17L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
ImRickYourMorty
Kukulkan
Level 99
God Stats
7W - 13L
1,173 SR
Queue Stats
150W - 272L
1,390 Elo+
Solo
King Arthur
King Arthur
kel-tec-16
King Arthur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 87L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
6 / 1 / 9
10,544
753
13,611
13,276
8,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 2 / 8
11,392
814
15,848
10,434
5,384
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 0 / 16
11,219
801
8,632
17,443
26,195
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ColliparknGA
Nemesis
13
3 / 5 / 0
9,328
666
8,809
17,698
16,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
13
0 / 7 / 0
8,603
615
11,389
12,112
5,138
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
kel-tec-16
King Arthur
11
0 / 7 / 2
8,316
594
5,954
15,206
9,925
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
19
Kills
3
3
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ColliparknGA
Nemesis
3
5
0
0.6
W
Medusa
6
1
9
10.5
L
Kukulkan
0
7
0
0
W
10
2
8
7
W
3
0
16
11
L
King Arthur
kel-tec-16
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,091
Damage
26,152
41,153
Taken
45,016
39,932
Mitigated
31,315
9,986
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ColliparknGA
Nemesis
8,809
4,327
0
3,023
17,698
16,252
0
8,680
8,722
0
19,539
W
Medusa
13,611
7,509
99
3,138
13,276
8,353
1,458
2,883
10,393
0
43,018
L
Kukulkan
11,389
415
528
798
12,112
5,138
285
7,141
4,656
46,452
0
W
15,848
3,777
0
957
10,434
5,384
944
3,045
7,389
39,881
0
W
8,632
2,523
820
4,972
17,443
26,195
256
5,748
11,695
25,339
0
L
King Arthur
kel-tec-16
King Arthur
5,954
683
0
42
15,206
9,925
0
9,362
5,516
0
19,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
26,247
145
Minions Killed
128
5
Camps Cleared
5
763,167
Distance Traveled
714,543
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,328
666
26
2
1
264,757
3
W
Medusa
10,544
753
42
3
1
263,432
1
L
Kukulkan
8,603
615
71
5
4
219,963
5
W
Zeus
11,392
814
74
5
2
236,298
0
W
Ymir
11,219
801
29
2
2
263,437
1
L
King Arthur
8,316
594
31
2
0
229,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role