Player Matchup

Poseidon
Poseidon
HazeBlazer97-_-
Poseidon
Level 140
God Stats
8W - 7L
1,629 SR
Queue Stats
172W - 280L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
LeStormtrooper33
Baron Samedi
Level 66
God Stats
7W - 5L
1,517 SR
Queue Stats
79W - 135L
1,283 Elo+
Solo
Loki
Loki
Magiczny_Przemek
Loki
Level 88
God Stats
36W - 55L
1,412 SR
Queue Stats
419W - 617L
1,313 Elo+
Solo
Team Averages
Level 98
1,519 SR
1,316 Elo+

VS

Team Averages
Level 81
1,496 SR
1,685 Elo+
Ra
Ra
BishopChaos7012
Ra
Level 6
God Stats
2W - 0L
1,647 SR
Queue Stats
2W - 0L
1,645 Elo+
Party 1
Lancelot
Lancelot
Killerdids
Lancelot
Level 83
God Stats
2W - 0L
1,647 SR
Queue Stats
5W - 0L
1,816 Elo+
Party 1
Guan Yu
Guan Yu
iLLUSiONAL-Blitz
Guan Yu
Level 154
God Stats
1W - 1L
1,195 SR
Queue Stats
24W - 18L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 7 / 3
7,213
656
5,943
10,757
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
LeStormtrooper33
Baron Samedi
10
2 / 9 / 3
7,653
696
7,978
12,185
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 10 / 2
7,515
683
5,510
14,157
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 13
9,274
843
9,371
6,292
2,369
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Killerdids
Lancelot
13
11 / 3 / 11
9,965
906
11,305
12,929
5,363
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
10 / 2 / 13
9,963
906
12,684
15,530
14,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
26
26
Deaths
5
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
0
13
11.5
L
Poseidon
1
7
3
0.36
W
Lancelot
Killerdids
Lancelot
11
3
11
5.5
L
Baron Samedi
LeStormtrooper33
Baron Samedi
2
9
3
0.39
L
2
10
2
0.3
W
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,431
Damage
33,360
37,099
Taken
34,751
11,991
Mitigated
22,303
2,728
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,371
931
1,681
2,016
6,292
2,369
1,059
2,569
3,496
35,231
0
L
Poseidon
5,943
516
0
360
10,757
2,090
86
2,933
7,625
22,293
0
W
Lancelot
Killerdids
Lancelot
11,305
2,526
441
1,724
12,929
5,363
59
5,035
7,492
0
27,696
L
Baron Samedi
LeStormtrooper33
Baron Samedi
7,978
1,227
382
1,338
12,185
4,728
0
2,742
9,296
21,703
0
L
5,510
867
0
648
14,157
5,173
0
3,881
9,934
0
12,226
W
12,684
1,547
2,067
5,139
15,530
14,571
584
6,061
8,108
0
21,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,381
Gold Earned
29,202
85
Minions Killed
111
4
Camps Cleared
4
470,348
Distance Traveled
582,766
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,274
843
62
6
1
191,747
4
L
Poseidon
7,213
656
45
4
3
165,270
0
W
Lancelot
9,965
906
24
2
3
204,789
1
L
Baron Samedi
7,653
696
28
3
0
135,556
1
L
Loki
7,515
683
12
1
1
169,522
1
W
Guan Yu
9,963
906
25
2
0
186,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role