Player Matchup

Lancelot
Lancelot
BASEG0DZARYA
Lancelot
Level 17
God Stats
0W - 2L
1,434 SR
Queue Stats
26W - 41L
1,261 Elo+
Party 2
Neith
Neith
BurgerSub
Neith
Level 24
God Stats
0W - 2L
1,537 SR
Queue Stats
0W - 5L
1,160 Elo+
Party 3
Scylla
Scylla
DoctorBower
Scylla
Level 58
God Stats
0W - 3L
1,131 SR
Queue Stats
52W - 56L
1,395 Elo+
Party 2
Atlas
Atlas
StephenJS
Atlas
Level 15
God Stats
0W - 4L
1,323 SR
Queue Stats
1W - 13L
1,253 Elo+
Party 3
Izanami
Izanami
sammy1023
Izanami
Level 32
God Stats
0W - 2L
1,201 SR
Queue Stats
1W - 21L
1,140 Elo+
Party 3
Team Averages
Level 29
1,325 SR
1,242 Elo+

VS

Team Averages
Level 100
1,527 SR
1,509 Elo+
Cabrakan
Cabrakan
BeigeGorilla
Cabrakan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,382 Elo+
Solo
Cupid
Cupid
Getuhm
Cupid
Level 141
God Stats
3W - 8L
1,318 SR
Queue Stats
563W - 573L
1,612 Elo+
Party 1
Ravana
Ravana
Loudobby
Ravana
Level 144
God Stats
8W - 2L
1,789 SR
Queue Stats
328W - 323L
1,532 Elo+
Party 1
Sol
Sol
MonkeyĐLuffy
Sol
Level 143
God Stats
6W - 6L
1,500 SR
Queue Stats
581W - 573L
1,563 Elo+
Party 1
Hercules
Hercules
nemesisares87
Hercules
Level 28
God Stats
3W - 3L
1,527 SR
Queue Stats
11W - 9L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BASEG0DZARYA
Lancelot
9
0 / 4 / 4
5,649
471
3,207
10,020
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
BurgerSub
Neith
11
2 / 6 / 0
6,851
571
5,494
9,944
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Scylla
11
2 / 5 / 1
5,939
495
5,445
7,817
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
StephenJS
Atlas
8
1 / 5 / 0
5,539
462
5,190
12,791
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
sammy1023
Izanami
8
1 / 3 / 1
5,423
452
5,348
6,972
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BeigeGorilla
Cabrakan
10
3 / 2 / 5
6,598
550
4,033
10,287
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Getuhm
Cupid
12
6 / 0 / 3
7,371
614
12,353
9,096
3,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
Loudobby
Ravana
11
2 / 1 / 5
6,986
582
8,222
4,490
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 4
7,711
643
5,864
8,372
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
nemesisares87
Hercules
13
7 / 1 / 0
7,811
651
5,923
8,694
8,562
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
22
23
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BASEG0DZARYA
Lancelot
0
4
4
0.5
W
Cabrakan
BeigeGorilla
Cabrakan
3
2
5
2.75
L
Neith
BurgerSub
Neith
2
6
0
0.33
L
Scylla
2
5
1
0.5
W
Cupid
Getuhm
Cupid
6
0
3
7.5
W
Ravana
Loudobby
Ravana
2
1
5
4.5
W
4
2
4
3
L
Atlas
StephenJS
Atlas
1
5
0
0.2
W
Hercules
nemesisares87
Hercules
7
1
0
7
L
Izanami
sammy1023
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,684
Damage
36,395
47,544
Taken
40,939
22,543
Mitigated
26,218
6,550
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BASEG0DZARYA
Lancelot
3,207
667
0
1,444
10,020
3,445
0
1,826
8,194
0
21,135
W
Cabrakan
BeigeGorilla
Cabrakan
4,033
890
0
2,450
10,287
8,558
0
2,759
6,697
19,258
0
L
Neith
BurgerSub
Neith
5,494
2,066
0
2,045
9,944
5,308
0
225
9,719
0
44,498
L
Scylla
5,445
794
0
860
7,817
3,069
0
4,196
3,621
26,869
0
W
Cupid
Getuhm
Cupid
12,353
9,190
316
4,387
9,096
3,645
0
2,268
6,828
0
59,129
W
Ravana
Loudobby
Ravana
8,222
2,886
0
1,530
4,490
2,098
233
1,484
3,006
0
44,495
W
5,864
3,505
0
4,083
8,372
3,355
990
3,847
4,525
54,589
0
L
Atlas
StephenJS
Atlas
5,190
2,738
0
810
12,791
8,987
0
2,373
10,418
17,758
0
W
Hercules
nemesisares87
Hercules
5,923
1,281
0
2,259
8,694
8,562
133
277
8,417
0
36,798
L
Izanami
sammy1023
Izanami
5,348
3,472
0
1,391
6,972
1,734
0
1,277
5,695
0
34,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
36,477
229
Minions Killed
353
0
Camps Cleared
0
1,173,667
Distance Traveled
1,173,409
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,649
471
37
3
0
281,165
2
W
Cabrakan
6,598
550
32
3
0
237,334
4
L
Neith
6,851
571
85
7
0
210,165
5
L
Scylla
5,939
495
25
2
0
226,238
5
W
Cupid
7,371
614
90
8
0
215,762
2
W
Ravana
6,986
582
83
7
0
273,050
1
W
Sol
7,711
643
73
6
0
230,528
3
L
Atlas
5,539
462
22
2
0
233,212
3
W
Hercules
7,811
651
75
6
0
216,735
0
L
Izanami
5,423
452
60
5
0
222,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role