Player Matchup

Ao Kuang
Ao Kuang
Bobbyojoesph
Ao Kuang
Level 99
God Stats
2W - 5L
1,557 SR
Queue Stats
214W - 229L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Bucs_Lyfe
Cthulhu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 119L
1,424 Elo+
Party 1
Ymir
Ymir
Legionking513
Ymir
Level 81
God Stats
6W - 21L
1,301 SR
Queue Stats
46W - 75L
1,403 Elo+
Party 1
Baron Samedi
Baron Samedi
RowdyRonniePipe
Baron Samedi
Level 117
God Stats
28W - 42L
1,469 SR
Queue Stats
386W - 408L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
trife06
Danzaburou
Level 114
God Stats
2W - 9L
1,407 SR
Queue Stats
149W - 187L
1,399 Elo+
Party 1
Team Averages
Level 99
1,447 SR
1,406 Elo+

VS

Team Averages
Level 122
1,454 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KapuaKapua
Apollo
Level 111
God Stats
13W - 16L
1,220 SR
Queue Stats
201W - 178L
1,485 Elo+
Party 2
Poseidon
Poseidon
Shadowgate10
Poseidon
Level 116
God Stats
3W - 3L
1,445 SR
Queue Stats
179W - 165L
1,474 Elo+
Solo
Loki
Loki
callmelimitless
Loki
Level 104
God Stats
5W - 2L
1,607 SR
Queue Stats
193W - 166L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bobbyojoesph
Ao Kuang
10
1 / 2 / 0
6,112
470
1,353
11,961
4,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Bucs_Lyfe
Cthulhu
12
1 / 2 / 0
6,992
538
8,271
9,766
6,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 4 / 0
6,035
464
4,042
12,705
8,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
RowdyRonniePipe
Baron Samedi
11
0 / 2 / 0
6,356
489
2,268
6,421
3,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
trife06
Danzaburou
9
0 / 5 / 1
5,471
421
9,117
11,396
3,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 1 / 0
8,064
620
9,248
12,591
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
 
Cerberus
11
2 / 2 / 6
7,343
565
5,162
13,128
9,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
KapuaKapua
Apollo
13
3 / 0 / 3
8,069
621
6,753
7,926
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Shadowgate10
Poseidon
13
4 / 0 / 5
8,215
632
9,329
5,804
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 2
6,915
532
3,372
9,864
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
15
15
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
0
3
W
Cerberus
 
Cerberus
2
2
6
2.5
L
Ao Kuang
Bobbyojoesph
Ao Kuang
1
2
0
0.5
L
Cthulhu
Bucs_Lyfe
Cthulhu
1
2
0
0.5
W
Apollo
KapuaKapua
Apollo
3
0
3
4.5
L
1
4
0
0.25
L
Baron Samedi
RowdyRonniePipe
Baron Samedi
0
2
0
0
W
Poseidon
Shadowgate10
Poseidon
4
0
5
6.5
W
3
0
2
4
L
Danzaburou
trife06
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,051
Damage
33,864
52,249
Taken
49,313
25,372
Mitigated
23,824
18,329
Healing
22,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,248
4,408
0
9,795
12,591
5,194
227
8,009
3,920
0
58,578
W
Cerberus
 
Cerberus
5,162
912
0
5,924
13,128
9,249
162
2,175
10,953
27,282
0
L
Ao Kuang
Bobbyojoesph
Ao Kuang
1,353
349
0
7,050
11,961
4,252
0
830
11,083
35,953
0
L
Cthulhu
Bucs_Lyfe
Cthulhu
8,271
378
0
2,555
9,766
6,255
0
0
9,766
48,365
0
W
Apollo
KapuaKapua
Apollo
6,753
4,788
0
3,016
7,926
3,284
766
1,926
6,000
0
56,131
L
4,042
1,204
1,093
1,763
12,705
8,230
338
4,151
8,461
29,761
0
L
Baron Samedi
RowdyRonniePipe
Baron Samedi
2,268
364
100
2,471
6,421
3,145
972
3,439
2,806
37,657
0
W
Poseidon
Shadowgate10
Poseidon
9,329
1,442
0
2,110
5,804
2,564
0
1,228
4,576
61,305
0
W
3,372
945
0
1,175
9,864
3,533
0
1,928
7,930
0
44,435
L
Danzaburou
trife06
Danzaburou
9,117
4,509
389
2,908
11,396
3,490
1,044
5,576
5,642
0
33,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,966
Gold Earned
38,606
332
Minions Killed
484
0
Camps Cleared
0
1,190,423
Distance Traveled
1,296,432
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,064
620
108
8
0
226,948
2
W
Cerberus
7,343
565
54
4
0
262,488
1
L
Ao Kuang
6,112
470
70
5
0
256,294
0
L
Cthulhu
6,992
538
92
7
0
257,737
2
W
Apollo
8,069
621
121
9
0
254,573
3
L
Ymir
6,035
464
43
3
0
232,243
2
L
Baron Samedi
6,356
489
74
6
0
222,539
4
W
Poseidon
8,215
632
118
9
0
276,539
4
W
Loki
6,915
532
83
6
0
275,884
4
L
Danzaburou
5,471
421
53
4
0
221,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role