Player Matchup

Izanami
Izanami
LEO xtrose
Izanami
Level 121
God Stats
1W - 2L
1,583 SR
Queue Stats
38W - 21L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
sn34kyanna
Nu Wa
Level 14
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
whiteApe1990
Zeus
Level 109
God Stats
72W - 86L
1,466 SR
Queue Stats
85W - 114L
1,379 Elo+
Solo
Team Averages
Level 81
1,492 SR
1,431 Elo+

VS

Team Averages
Level 49
1,626 SR
1,724 Elo+
Hel
Hel
BuC_Slayser07
Hel
Level 124
God Stats
7W - 3L
1,678 SR
Queue Stats
407W - 197L
1,705 Elo+
Party 1
Artio
Artio
Dennsn_Oin
Artio
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 24L
1,765 Elo+
Party 1
Rama
Rama
Stay_With_Jesus3
Rama
Level 6
God Stats
5W - 0L
1,699 SR
Queue Stats
19W - 1L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LEO xtrose
Izanami
11
0 / 4 / 0
6,643
604
8,898
11,227
4,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
11
0 / 7 / 0
6,362
578
6,014
10,754
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
6,161
560
7,702
5,494
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
8,302
755
4,130
8,364
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
12
4 / 0 / 9
9,033
821
6,351
18,442
19,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
10 / 0 / 5
9,626
875
15,502
11,092
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
15
15
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
Artio
4
0
9
8.5
L
Izanami
LEO xtrose
Izanami
0
4
0
0
W
10
0
5
12.5
L
Nu Wa
0
7
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,614
Damage
25,983
27,475
Taken
37,898
10,717
Mitigated
28,830
1,823
Healing
24,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,130
214
7,405
6,593
8,364
4,040
1,193
4,238
4,126
46,770
0
W
Artio
6,351
319
731
8,335
18,442
19,202
351
5,713
12,729
16,753
0
L
Izanami
LEO xtrose
Izanami
8,898
5,569
0
1,195
11,227
4,651
0
4,490
6,737
0
34,023
W
15,502
10,095
0
1,429
11,092
5,588
557
4,555
6,537
0
35,416
L
Nu Wa
6,014
2,669
0
80
10,754
4,039
0
4,113
6,641
12,889
0
L
7,702
1,100
0
548
5,494
2,027
0
1,878
3,616
16,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,166
Gold Earned
26,961
94
Minions Killed
143
4
Camps Cleared
6
444,421
Distance Traveled
630,190
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,302
755
97
9
2
215,092
3
W
Artio
9,033
821
7
1
1
213,991
1
L
Izanami
6,643
604
50
5
2
166,804
2
W
Rama
9,626
875
39
4
3
201,107
1
L
Nu Wa
6,362
578
16
1
1
169,378
0
L
Zeus
6,161
560
28
3
1
108,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role